Player Matchup

Thor
Thor
Bouse98
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
MrBarryBoi
Cthulhu
Level 8
God Stats
2W - 5L
1,702 SR
Queue Stats
4W - 9L
1,673 Elo+
Party 1
Artemis
Artemis
NasalPayment
Artemis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,673 Elo+
Party 1
Anubis
Anubis
Ritic
Anubis
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
16W - 22L
1,673 Elo+
Party 1
Odin
Odin
Vensom
Odin
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 48L
1,673 Elo+
Party 1
Team Averages
Level 36
1,621 SR
1,673 Elo+

VS

Team Averages
Level 15
1,526 SR
1,578 Elo+
Yemoja
Yemoja
BayTilki
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
MisterStrax
Loki
Level 17
God Stats
9W - 7L
1,632 SR
Queue Stats
25W - 16L
1,665 Elo+
Solo
Neith
Neith
Oxtor
Neith
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 125L
1,725 Elo+
Solo
Discordia
Discordia
Xiaou92
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
YunixGermany
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bouse98
Thor
20
6 / 4 / 3
12,776
491
12,099
17,420
8,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
MrBarryBoi
Cthulhu
16
2 / 3 / 9
10,283
396
7,400
21,186
25,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
NasalPayment
Artemis
20
8 / 3 / 1
13,388
515
24,527
21,041
10,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ritic
Anubis
19
7 / 2 / 1
12,059
464
10,868
6,971
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Vensom
Odin
17
1 / 3 / 6
10,468
403
9,490
14,290
11,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BayTilki
Yemoja
14
2 / 9 / 2
9,928
382
3,370
17,507
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
2 / 5 / 1
11,226
432
6,393
19,818
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Oxtor
Neith
19
5 / 3 / 6
12,293
473
22,935
19,715
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Xiaou92
Discordia
20
4 / 4 / 7
12,939
498
16,136
13,717
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YunixGermany
Bellona
17
1 / 3 / 5
11,043
425
8,432
18,531
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
24
Kills
14
15
Deaths
24
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BayTilki
Yemoja
2
9
2
0.33
W
Thor
Bouse98
Thor
6
4
3
1.88
L
2
5
1
0.5
W
Cthulhu
MrBarryBoi
Cthulhu
2
3
9
2.17
W
Artemis
NasalPayment
Artemis
8
3
1
2.83
L
Neith
Oxtor
Neith
5
3
6
2.67
W
Anubis
Ritic
Anubis
7
2
1
3.75
W
Odin
Vensom
Odin
1
3
6
1.33
L
Discordia
Xiaou92
Discordia
4
4
7
1.88
L
Bellona
YunixGermany
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,384
Damage
57,266
80,908
Taken
89,288
59,219
Mitigated
47,843
12,679
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BayTilki
Yemoja
3,370
888
1,975
2,406
17,507
11,497
155
3,760
13,675
12,652
0
W
Thor
Bouse98
Thor
12,099
2,582
0
1,000
17,420
8,220
1,091
3,046
14,274
0
81,649
L
6,393
1,269
0
5,846
19,818
6,191
276
4,350
15,370
0
78,081
W
Cthulhu
MrBarryBoi
Cthulhu
7,400
461
0
0
21,186
25,562
728
5,171
15,895
24,544
0
W
Artemis
NasalPayment
Artemis
24,527
12,294
0
5,960
21,041
10,319
4,623
6,973
14,018
0
89,186
L
Neith
Oxtor
Neith
22,935
9,615
0
9,783
19,715
7,911
929
2,974
16,666
0
94,271
W
Anubis
Ritic
Anubis
10,868
216
0
2,720
6,971
3,596
1,527
1,952
4,944
69,216
0
W
Odin
Vensom
Odin
9,490
2,151
0
2,999
14,290
11,522
1,808
2,364
11,693
0
40,539
L
Discordia
Xiaou92
Discordia
16,136
1,302
0
2,153
13,717
6,005
726
2,872
10,795
108,816
0
L
Bellona
YunixGermany
Bellona
8,432
2,153
0
1,096
18,531
16,239
144
4,312
13,920
0
63,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
57,429
473
Minions Killed
601
0
Camps Cleared
0
2,252,782
Distance Traveled
2,160,719
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,928
382
18
1
0
328,758
7
W
Thor
12,776
491
149
6
0
474,265
0
L
Loki
11,226
432
122
5
0
451,834
6
W
Cthulhu
10,283
396
27
1
0
416,773
1
W
Artemis
13,388
515
124
5
0
414,773
1
L
Neith
12,293
473
168
6
0
440,286
3
W
Anubis
12,059
464
117
5
0
414,093
7
W
Odin
10,468
403
56
2
0
532,878
2
L
Discordia
12,939
498
175
7
0
457,609
3
L
Bellona
11,043
425
118
5
0
482,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role