Player Matchup

King Arthur
King Arthur
KaiserGromit
King Arthur
Level 61
God Stats
12W - 6L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Izanami
Izanami
MaliciousMage
Izanami
Level 115
God Stats
15W - 6L
1,790 SR
Queue Stats
164W - 126L
1,836 Elo+
Party 2
Cerberus
Cerberus
SandyTurben92k
Cerberus
Level 48
God Stats
21W - 12L
1,869 SR
Queue Stats
91W - 79L
1,836 Elo+
Party 2
Serqet
Serqet
ilikedieing
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
nonick02
Zhong Kui
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Team Averages
Level 68
1,632 SR
1,634 Elo+

VS

Team Averages
Level 56
1,500 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Balistiks
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DIRAWYR
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Henek11
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
troller0903
Cu Chulainn
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaiserGromit
King Arthur
14
1 / 2 / 2
8,415
561
5,816
8,528
4,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
16
9 / 1 / 2
9,592
639
11,055
9,108
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
13
3 / 0 / 14
8,781
585
8,639
9,043
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
15
8 / 0 / 3
9,354
624
6,062
8,591
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
nonick02
Zhong Kui
13
1 / 3 / 7
7,800
520
7,472
7,310
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 5 / 0
7,100
473
4,411
12,313
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Balistiks
Kuzenbo
8
1 / 5 / 1
5,945
396
4,433
13,741
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
DIRAWYR
Zeus
12
1 / 5 / 1
7,372
491
5,729
7,444
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Henek11
Heimdallr
10
0 / 4 / 1
5,900
393
4,019
8,379
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
troller0903
Cu Chulainn
13
2 / 3 / 0
7,518
501
7,967
11,644
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
6
6
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
L
Kuzenbo
Balistiks
Kuzenbo
1
5
1
0.3
L
Zeus
DIRAWYR
Zeus
1
5
1
0.3
L
Heimdallr
Henek11
Heimdallr
0
4
1
0.13
W
King Arthur
KaiserGromit
King Arthur
1
2
2
1
W
Izanami
9
1
2
10
W
Cerberus
3
0
14
10
W
Serqet
8
0
3
9.5
W
Zhong Kui
nonick02
Zhong Kui
1
3
7
1.5
L
Cu Chulainn
troller0903
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
26,559
42,580
Taken
53,521
25,425
Mitigated
26,369
13,883
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,411
1,552
0
2,365
12,313
3,489
0
2,994
8,860
0
41,505
L
Kuzenbo
Balistiks
Kuzenbo
4,433
2,013
0
1,292
13,741
9,557
0
6,094
7,647
9,332
0
L
Zeus
DIRAWYR
Zeus
5,729
1,048
0
1,301
7,444
1,914
0
2,801
4,342
47,158
0
L
Heimdallr
Henek11
Heimdallr
4,019
972
0
2,325
8,379
2,072
0
1,754
6,625
0
27,605
W
King Arthur
KaiserGromit
King Arthur
5,816
503
0
1,405
8,528
4,458
673
400
7,760
0
42,102
W
Izanami
11,055
7,167
0
6,363
9,108
3,435
4,953
2,225
6,883
0
79,864
W
Cerberus
8,639
350
0
3,142
9,043
7,599
72
2,238
6,780
19,350
0
W
Serqet
6,062
2,176
0
718
8,591
4,374
1,181
1,173
7,368
0
52,689
W
Zhong Kui
nonick02
Zhong Kui
7,472
691
0
2,255
7,310
5,559
755
4,126
3,159
32,912
0
L
Cu Chulainn
troller0903
Cu Chulainn
7,967
2,134
0
3,279
11,644
9,337
0
2,468
9,176
0
39,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
33,835
423
Minions Killed
307
0
Camps Cleared
0
1,509,691
Distance Traveled
1,332,333
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,100
473
83
6
0
265,504
6
L
Kuzenbo
5,945
396
8
1
0
276,351
5
L
Zeus
7,372
491
89
6
0
256,022
4
L
Heimdallr
5,900
393
51
3
0
260,136
0
W
King Arthur
8,415
561
86
6
0
305,917
3
W
Izanami
9,592
639
145
10
0
244,540
4
W
Cerberus
8,781
585
35
2
0
335,568
7
W
Serqet
9,354
624
93
6
0
326,816
3
W
Zhong Kui
7,800
520
64
4
0
296,850
4
L
Cu Chulainn
7,518
501
76
5
0
274,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role