Player Matchup

Nemesis
Nemesis
ExileFizex
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,169 Elo+
Party 3
Neith
Neith
ExileLuz
Neith
Level 3
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 3
Amaterasu
Amaterasu
HeyitsGrim
Amaterasu
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
78W - 85L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Kinggeek
Xbalanque
Level 17
God Stats
20W - 18L
1,500 SR
Queue Stats
533W - 578L
1,486 Elo+
Solo
Cabrakan
Cabrakan
McSlurps
Cabrakan
Level 60
God Stats
3W - 8L
1,500 SR
Queue Stats
206W - 204L
1,500 Elo+
Party 2
Team Averages
Level 18
1,457 SR
1,365 Elo+

VS

Team Averages
Level 16
1,541 SR
1,548 Elo+
Arachne
Arachne
AntiqeHide
Arachne
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
CookieTheBest
Izanami
Level 23
God Stats
8W - 8L
1,500 SR
Queue Stats
195W - 200L
1,500 Elo+
Solo
Olorun
Olorun
Sepsis9
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
VarunusP
Hercules
Level 19
God Stats
2W - 2L
1,704 SR
Queue Stats
49W - 40L
1,738 Elo+
Solo
Mercury
Mercury
terras59
Mercury
Level 23
God Stats
17W - 7L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExileFizex
Nemesis
8
0 / 7 / 1
5,645
376
1,775
7,754
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
ExileLuz
Neith
6
0 / 8 / 0
5,145
343
1,708
7,489
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
HeyitsGrim
Amaterasu
11
1 / 4 / 0
6,870
458
2,902
7,791
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Kinggeek
Xbalanque
12
5 / 5 / 6
8,053
537
9,897
12,140
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
McSlurps
Cabrakan
13
7 / 2 / 5
8,687
579
7,470
10,335
8,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AntiqeHide
Arachne
13
10 / 3 / 4
8,995
600
5,212
12,281
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
1 / 3 / 3
7,224
482
5,520
9,136
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Sepsis9
Olorun
13
6 / 2 / 2
8,546
570
9,451
10,490
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
VarunusP
Hercules
11
1 / 4 / 5
7,034
469
3,119
10,979
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
terras59
Mercury
14
8 / 1 / 4
8,439
563
10,247
7,236
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
26
26
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
AntiqeHide
Arachne
10
3
4
4
W
Izanami
1
3
3
0.83
L
Nemesis
ExileFizex
Nemesis
0
7
1
0.07
L
Neith
ExileLuz
Neith
0
8
0
0
L
Amaterasu
HeyitsGrim
Amaterasu
1
4
0
0.25
L
Xbalanque
Kinggeek
Xbalanque
5
5
6
1.6
L
Cabrakan
McSlurps
Cabrakan
7
2
5
4.75
W
Olorun
Sepsis9
Olorun
6
2
2
3.5
W
Hercules
VarunusP
Hercules
1
4
5
0.88
W
Mercury
terras59
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
33,549
45,509
Taken
50,122
22,173
Mitigated
21,446
5,984
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AntiqeHide
Arachne
5,212
3,402
0
6,221
12,281
3,950
1,197
1,278
10,947
0
34,331
W
Izanami
5,520
3,539
0
3,454
9,136
2,700
1,215
970
8,166
0
45,325
L
Nemesis
ExileFizex
Nemesis
1,775
824
0
395
7,754
2,296
154
815
6,939
0
9,203
L
Neith
ExileLuz
Neith
1,708
1,055
0
29
7,489
2,182
69
2,312
5,152
0
6,142
L
Amaterasu
HeyitsGrim
Amaterasu
2,902
834
0
1,720
7,791
5,427
300
0
7,791
0
21,370
L
Xbalanque
Kinggeek
Xbalanque
9,897
4,331
0
2,626
12,140
4,116
34
4,147
7,870
0
39,589
L
Cabrakan
McSlurps
Cabrakan
7,470
543
294
920
10,335
8,152
499
2,177
8,086
34,547
0
W
Olorun
Sepsis9
Olorun
9,451
5,839
120
5,342
10,490
4,220
3,620
1,847
8,643
46,015
0
W
Hercules
VarunusP
Hercules
3,119
1,100
0
3,945
10,979
8,036
685
1,681
9,298
0
20,374
W
Mercury
terras59
Mercury
10,247
5,674
0
1,483
7,236
2,540
770
1,694
5,392
0
39,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
40,238
207
Minions Killed
320
0
Camps Cleared
0
1,124,412
Distance Traveled
1,410,988
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,995
600
74
5
0
331,264
1
W
Izanami
7,224
482
80
5
0
246,373
2
L
Nemesis
5,645
376
17
1
0
232,109
1
L
Neith
5,145
343
11
1
0
209,517
1
L
Amaterasu
6,870
458
44
3
0
194,186
0
L
Xbalanque
8,053
537
71
5
0
220,530
0
L
Cabrakan
8,687
579
64
4
0
268,070
4
W
Olorun
8,546
570
76
5
0
256,845
1
W
Hercules
7,034
469
32
2
0
282,346
6
W
Mercury
8,439
563
58
4
0
294,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role