Player Matchup

Chaac
Chaac
Boyfromdaburgh
Chaac
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
69W - 75L
1,505 Elo+
Solo
Achilles
Achilles
ENORMOUS_DICC
Achilles
Level 11
God Stats
7W - 11L
1,168 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
I-Am-OptlKS_
Kukulkan
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 136L
1,500 Elo+
Party 1
Fenrir
Fenrir
PlayboiTre_A
Fenrir
Level 28
God Stats
29W - 21L
1,266 SR
Queue Stats
84W - 129L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PooMonkey69
Danzaburou
Level 28
God Stats
63W - 69L
1,168 SR
Queue Stats
155W - 192L
1,500 Elo+
Party 1
Team Averages
Level 25
1,277 SR
1,501 Elo+

VS

Team Averages
Level 18
1,544 SR
1,535 Elo+
Heimdallr
Heimdallr
Drocrew
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
Mr_madfox123
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
PrimalJohn
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Skadiipippen
Cerberus
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 46L
1,753 Elo+
Solo
Janus
Janus
unbound-exit
Janus
Level 29
God Stats
3W - 1L
1,719 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,422
452
4,376
8,144
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
ENORMOUS_DICC
Achilles
5
0 / 1 / 0
4,385
365
409
2,185
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
I-Am-OptlKS_
Kukulkan
10
1 / 1 / 2
6,073
506
5,683
5,551
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
3 / 3 / 1
5,829
486
4,693
9,962
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PooMonkey69
Danzaburou
7
2 / 4 / 0
5,383
449
3,162
6,930
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drocrew
Heimdallr
13
5 / 2 / 1
7,855
655
7,325
8,345
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Mr_madfox123
Nemesis
12
4 / 0 / 2
7,183
599
5,893
7,133
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
PrimalJohn
Baron Samedi
7
0 / 6 / 3
5,008
417
642
5,992
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Skadiipippen
Cerberus
11
3 / 0 / 4
6,943
579
5,067
8,292
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 3
6,946
579
3,241
5,404
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Heimdallr
Drocrew
Heimdallr
5
2
1
2.75
L
Achilles
ENORMOUS_DICC
Achilles
0
1
0
0
L
Kukulkan
I-Am-OptlKS_
Kukulkan
1
1
2
2
W
Nemesis
Mr_madfox123
Nemesis
4
0
2
5
L
Fenrir
3
3
1
1.17
L
Danzaburou
PooMonkey69
Danzaburou
2
4
0
0.5
W
Baron Samedi
PrimalJohn
Baron Samedi
0
6
3
0.25
W
Cerberus
Skadiipippen
Cerberus
3
0
4
5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
22,168
32,772
Taken
35,166
13,030
Mitigated
15,488
7,735
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,376
979
0
1,402
8,144
5,183
0
3,909
3,856
0
21,418
W
Heimdallr
Drocrew
Heimdallr
7,325
4,102
0
4,948
8,345
2,804
2,442
587
7,654
0
51,805
L
Achilles
ENORMOUS_DICC
Achilles
409
0
0
612
2,185
1,359
0
0
2,185
0
5,166
L
Kukulkan
I-Am-OptlKS_
Kukulkan
5,683
412
255
1,845
5,551
1,736
0
1,645
3,881
29,997
0
W
Nemesis
Mr_madfox123
Nemesis
5,893
2,761
549
4,010
7,133
2,187
0
1,502
5,532
0
37,181
L
Fenrir
4,693
1,175
0
2,518
9,962
3,118
0
2,942
6,970
0
25,840
L
Danzaburou
PooMonkey69
Danzaburou
3,162
1,240
99
1,004
6,930
1,634
140
0
6,924
0
17,602
W
Baron Samedi
PrimalJohn
Baron Samedi
642
326
0
112
5,992
2,010
65
1,642
4,023
8,253
0
W
Cerberus
Skadiipippen
Cerberus
5,067
197
0
3,242
8,292
7,205
0
1,106
6,771
27,986
0
W
3,241
190
0
2,092
5,404
1,282
0
331
4,967
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
33,935
177
Minions Killed
349
0
Camps Cleared
0
1,013,935
Distance Traveled
1,100,771
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,422
452
35
3
0
223,935
0
W
Heimdallr
7,855
655
102
9
0
196,592
1
L
Achilles
4,385
365
7
1
0
97,656
1
L
Kukulkan
6,073
506
59
5
0
212,696
4
W
Nemesis
7,183
599
83
7
0
288,168
0
L
Fenrir
5,829
486
50
4
0
228,977
0
L
Danzaburou
5,383
449
26
2
0
250,671
2
W
Baron Samedi
5,008
417
9
1
0
184,440
7
W
Cerberus
6,943
579
73
6
0
193,345
0
W
Janus
6,946
579
82
7
0
238,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role