Player Matchup

Olorun
Olorun
El Charmander
Olorun
Level 96
God Stats
15W - 10L
1,500 SR
Queue Stats
497W - 444L
1,500 Elo+
Party 2
He Bo
He Bo
SaltierThanNaCl
He Bo
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
661W - 658L
1,655 Elo+
Solo
Ymir
Ymir
YoQuitSnitchin
Ymir
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 160L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
lx Micah xl
Jing Wei
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 60L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xill Neo llix
Guan Yu
Level 122
God Stats
10W - 5L
1,500 SR
Queue Stats
338W - 325L
1,500 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,531 Elo+

VS

Team Averages
Level 102
1,500 SR
1,504 Elo+
Neith
Neith
Baldgoat
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,500 Elo+
Solo
Discordia
Discordia
DEATHSQUAD31
Discordia
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 217L
1,451 Elo+
Party 1
Loki
Loki
Manic Nac
Loki
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
230W - 223L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
OnlyMoist
Cthulhu
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
195W - 169L
1,817 Elo+
Solo
Artemis
Artemis
Parvin
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
12,243
644
16,419
22,384
19,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 6 / 16
13,777
725
18,496
23,967
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 17
14,104
742
13,060
33,313
44,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
lx Micah xl
Jing Wei
20
13 / 5 / 16
14,725
775
31,819
25,525
11,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
20
5 / 5 / 15
12,564
661
12,500
28,912
27,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baldgoat
Neith
20
6 / 5 / 13
12,831
675
28,816
18,094
10,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
DEATHSQUAD31
Discordia
20
3 / 7 / 11
11,726
617
24,466
14,488
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
7 / 9 / 7
12,514
659
17,640
24,671
16,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
OnlyMoist
Cthulhu
20
5 / 5 / 11
13,168
693
26,435
27,284
43,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Parvin
Artemis
18
1 / 7 / 11
10,813
569
17,408
18,172
9,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
75
33
Kills
22
23
Deaths
33
85
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Baldgoat
Neith
6
5
13
2.5
L
Discordia
DEATHSQUAD31
Discordia
3
7
11
1.21
W
2
2
21
6.25
L
Loki
7
9
7
1.17
L
Cthulhu
OnlyMoist
Cthulhu
5
5
11
2.1
L
Artemis
Parvin
Artemis
1
7
11
0.93
W
6
6
16
2.33
W
7
5
17
3.1
W
Jing Wei
lx Micah xl
Jing Wei
13
5
16
4.2
W
Guan Yu
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,294
Damage
114,765
134,101
Taken
102,709
110,939
Mitigated
86,522
87,615
Healing
35,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baldgoat
Neith
28,816
8,216
3,157
4,784
18,094
10,334
1,285
9,018
8,575
0
49,947
L
Discordia
DEATHSQUAD31
Discordia
24,466
870
2,442
827
14,488
7,194
180
6,899
7,285
40,568
0
W
16,419
4,838
15,040
9,703
22,384
19,693
2,068
10,604
11,780
28,064
0
L
Loki
17,640
2,282
5,092
5,860
24,671
16,156
0
11,462
12,674
1,089
32,825
L
Cthulhu
OnlyMoist
Cthulhu
26,435
852
3,795
2,802
27,284
43,339
210
10,617
15,973
47,964
0
L
Artemis
Parvin
Artemis
17,408
7,998
3,269
3,422
18,172
9,499
359
7,506
10,227
0
28,337
W
18,496
952
2,277
5,472
23,967
7,777
1,439
6,832
17,135
43,655
0
W
13,060
1,320
4,305
5,177
33,313
44,712
575
13,000
20,313
33,703
0
W
Jing Wei
lx Micah xl
Jing Wei
31,819
27,541
3,222
8,049
25,525
11,291
3,183
11,072
14,453
0
54,372
W
Guan Yu
12,500
570
22,104
12,266
28,912
27,466
679
10,431
18,481
0
25,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,413
Gold Earned
61,052
202
Minions Killed
182
0
Camps Cleared
0
1,556,670
Distance Traveled
1,531,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,831
675
44
2
0
289,827
0
L
Discordia
11,726
617
38
2
0
309,658
0
W
Olorun
12,243
644
26
1
0
303,362
2
L
Loki
12,514
659
25
1
0
306,049
0
L
Cthulhu
13,168
693
48
3
0
325,759
0
L
Artemis
10,813
569
27
1
0
300,690
2
W
He Bo
13,777
725
68
4
0
280,221
0
W
Ymir
14,104
742
42
2
0
268,095
2
W
Jing Wei
14,725
775
54
3
0
333,370
0
W
Guan Yu
12,564
661
12
1
0
371,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role