Player Matchup

Jing Wei
Jing Wei
Certanox
Jing Wei
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,549 Elo+
Party 2
King Arthur
King Arthur
Haj No
King Arthur
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 19L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItzVenoZz
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,549 Elo+
Party 2
Anubis
Anubis
Lhovr
Anubis
Level 27
God Stats
4W - 11L
1,500 SR
Queue Stats
25W - 52L
1,500 Elo+
Party 1
Da Ji
Da Ji
oBxxy
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 97L
1,861 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,602 Elo+

VS

Team Averages
Level 68
1,501 SR
1,504 Elo+
Sobek
Sobek
BruteForce52
Sobek
Level 42
God Stats
3W - 1L
1,505 SR
Queue Stats
192W - 170L
1,505 Elo+
Party 3
Da Ji
Da Ji
Cubchoo segundo
Da Ji
Level 39
God Stats
15W - 14L
1,500 SR
Queue Stats
196W - 189L
1,500 Elo+
Solo
Fenrir
Fenrir
DeadlyRa1n
Fenrir
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 169L
1,505 Elo+
Party 3
Anubis
Anubis
OptimumOsprey6
Anubis
Level 84
God Stats
14W - 9L
1,500 SR
Queue Stats
420W - 356L
1,505 Elo+
Party 3
Izanami
Izanami
X SG Snob X
Izanami
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
272W - 245L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Certanox
Jing Wei
9
3 / 4 / 1
6,002
546
4,061
7,341
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Haj No
King Arthur
9
0 / 6 / 0
5,242
477
2,909
7,651
3,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
ItzVenoZz
Kumbhakarna
9
1 / 3 / 2
5,482
498
1,902
8,007
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Lhovr
Anubis
10
0 / 2 / 1
5,319
484
2,170
5,293
2,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
oBxxy
Da Ji
9
2 / 2 / 2
5,587
508
3,484
6,185
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,198
563
3,151
9,241
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 4
6,264
569
3,118
4,564
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
DeadlyRa1n
Fenrir
13
7 / 0 / 1
7,758
705
4,287
7,535
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 0
7,079
644
3,135
3,481
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
X SG Snob X
Izanami
10
3 / 2 / 4
6,039
549
6,755
3,820
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
17
17
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Jing Wei
Certanox
Jing Wei
3
4
1
0.88
W
2
1
4
4
W
Fenrir
DeadlyRa1n
Fenrir
7
0
1
7.5
L
King Arthur
Haj No
King Arthur
0
6
0
0
L
Kumbhakarna
ItzVenoZz
Kumbhakarna
1
3
2
0.67
L
Anubis
Lhovr
Anubis
0
2
1
0.25
W
2
1
0
2
W
Izanami
X SG Snob X
Izanami
3
2
4
2.5
L
Da Ji
oBxxy
Da Ji
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
20,446
34,477
Taken
28,641
12,126
Mitigated
14,230
6,610
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,151
174
0
1,659
9,241
5,159
301
1,341
7,900
14,288
0
L
Jing Wei
Certanox
Jing Wei
4,061
3,348
0
1,022
7,341
1,820
817
1,320
6,021
0
23,944
W
3,118
665
0
2,542
4,564
1,354
300
345
4,219
0
26,953
W
Fenrir
DeadlyRa1n
Fenrir
4,287
990
0
3,394
7,535
5,570
1,564
0
7,535
0
38,424
L
King Arthur
Haj No
King Arthur
2,909
621
0
0
7,651
3,601
0
0
7,358
0
27,760
L
Kumbhakarna
ItzVenoZz
Kumbhakarna
1,902
299
417
976
8,007
2,802
348
1,831
6,176
10,602
0
L
Anubis
Lhovr
Anubis
2,170
112
0
2,102
5,293
2,063
0
2,386
2,669
28,495
0
W
3,135
80
0
1,490
3,481
1,321
176
2,170
1,311
38,651
0
W
Izanami
X SG Snob X
Izanami
6,755
3,791
0
277
3,820
826
1,872
216
3,604
0
33,007
L
Da Ji
oBxxy
Da Ji
3,484
832
0
2,093
6,185
1,840
0
493
5,649
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
33,338
219
Minions Killed
336
0
Camps Cleared
0
1,041,466
Distance Traveled
1,049,237
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,198
563
21
2
0
234,135
0
L
Jing Wei
6,002
546
53
5
0
232,686
1
W
Da Ji
6,264
569
54
5
0
235,010
0
W
Fenrir
7,758
705
101
9
0
191,851
0
L
King Arthur
5,242
477
59
5
0
203,721
0
L
Kumbhakarna
5,482
498
15
1
0
223,760
3
L
Anubis
5,319
484
48
4
0
173,834
2
W
Anubis
7,079
644
104
9
0
192,687
3
W
Izanami
6,039
549
56
5
0
195,554
0
L
Da Ji
5,587
508
44
4
0
207,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role