Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JheDai
Kuzenbo
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
1,078W - 1,089L
1,561 Elo+
Solo
Anhur
Anhur
SerialCookiie
Anhur
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Solo
Freya
Freya
TyFlyage12
Freya
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 237L
1,298 Elo+
Solo
Sylvanus
Sylvanus
Ultimajvdeath
Sylvanus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,472 Elo+

VS

Team Averages
Level 141
1,500 SR
1,461 Elo+
Anhur
Anhur
Hunnee-Badger
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
KINGxKOOPA07
Ares
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 148L
1,144 Elo+
Party 1
Sylvanus
Sylvanus
SenHiiiPower
Sylvanus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 180L
1,144 Elo+
Party 1
Bastet
Bastet
doyles3
Bastet
Level 156
God Stats
4W - 8L
1,500 SR
Queue Stats
188W - 177L
1,814 Elo+
Solo
Cthulhu
Cthulhu
leo012
Cthulhu
Level 106
God Stats
6W - 0L
1,500 SR
Queue Stats
77W - 80L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 2 / 4
8,790
733
13,064
10,459
3,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JheDai
Kuzenbo
13
1 / 5 / 6
7,600
633
8,768
29,230
23,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 5
8,023
669
4,547
11,525
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
14
5 / 5 / 6
9,017
751
9,007
13,352
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Ultimajvdeath
Sylvanus
11
1 / 7 / 5
7,504
625
5,836
14,862
6,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 12
9,275
773
12,114
10,039
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 11
9,648
804
10,300
7,239
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
SenHiiiPower
Sylvanus
15
4 / 2 / 13
9,798
817
8,792
10,583
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
doyles3
Bastet
16
5 / 4 / 13
9,967
831
17,615
9,344
3,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
leo012
Cthulhu
17
5 / 3 / 15
10,291
858
22,013
18,928
17,799
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
12
Kills
25
25
Deaths
12
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
4
2.5
W
4
3
12
3.33
L
Kuzenbo
JheDai
Kuzenbo
1
5
6
0.8
W
7
0
11
12.5
W
Sylvanus
SenHiiiPower
Sylvanus
4
2
13
5.25
L
2
6
5
0.75
L
Freya
5
5
6
1.6
L
Sylvanus
Ultimajvdeath
Sylvanus
1
7
5
0.5
W
Bastet
doyles3
Bastet
5
4
13
2.88
W
Cthulhu
leo012
Cthulhu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,222
Damage
70,834
79,428
Taken
56,133
41,260
Mitigated
42,473
28,000
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,064
258
0
1,294
10,459
3,408
0
4,909
5,525
29,485
0
W
12,114
4,150
1,939
1,961
10,039
3,934
1,467
7,667
2,278
0
24,105
L
Kuzenbo
JheDai
Kuzenbo
8,768
3,745
803
10,593
29,230
23,157
0
14,389
14,735
14,578
0
W
10,300
312
719
2,116
7,239
6,966
642
3,881
3,252
12,167
0
W
Sylvanus
SenHiiiPower
Sylvanus
8,792
1,461
6,225
4,645
10,583
10,066
1,001
7,827
2,630
15,787
0
L
4,547
2,452
419
2,338
11,525
3,678
0
6,325
5,114
0
8,664
L
Freya
9,007
2,974
908
4,723
13,352
4,810
0
6,934
6,318
15,112
0
L
Sylvanus
Ultimajvdeath
Sylvanus
5,836
1,052
4,009
2,913
14,862
6,207
0
8,156
6,631
9,599
0
W
Bastet
doyles3
Bastet
17,615
4,705
0
0
9,344
3,708
918
6,824
2,374
0
26,873
W
Cthulhu
leo012
Cthulhu
22,013
1,050
2,144
6,745
18,928
17,799
642
9,898
8,924
45,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
48,979
86
Minions Killed
141
0
Camps Cleared
0
806,549
Distance Traveled
1,002,786
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,790
733
35
3
0
192,878
0
W
Anhur
9,275
773
34
3
0
173,431
0
L
Kuzenbo
7,600
633
12
1
0
197,091
2
W
Ares
9,648
804
9
1
0
202,118
2
W
Sylvanus
9,798
817
26
2
0
196,015
0
L
Anhur
8,023
669
9
1
0
135,323
1
L
Freya
9,017
751
17
1
0
153,036
0
L
Sylvanus
7,504
625
13
1
0
128,221
0
W
Bastet
9,967
831
25
2
0
214,401
1
W
Cthulhu
10,291
858
47
4
0
216,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role