Player Matchup

Chaac
Chaac
Blainoligy
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Janus
Janus
CodeNameLarge
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 1
Ymir
Ymir
Levky
Ymir
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 45L
1,156 Elo+
Party 3
Sol
Sol
Poisonkiller1234
Sol
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
280W - 234L
1,618 Elo+
Party 1
Kali
Kali
shadowfighter82
Kali
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 119L
1,303 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,456 Elo+

VS

Team Averages
Level 20
1,499 SR
1,502 Elo+
Yemoja
Yemoja
Drails
Yemoja
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Raijin
Raijin
Gigstone
Raijin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,298 Elo+
Solo
Mulan
Mulan
Kellaninja
Mulan
Level 20
God Stats
5W - 2L
1,519 SR
Queue Stats
26W - 16L
1,309 Elo+
Solo
Thor
Thor
Revrikk
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,702 Elo+
Party 2
Thanatos
Thanatos
cnror
Thanatos
Level 26
God Stats
6W - 8L
1,478 SR
Queue Stats
10W - 12L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 5 / 0
6,007
400
4,158
7,217
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 4 / 0
7,823
522
6,383
6,437
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Levky
Ymir
6
0 / 1 / 1
5,602
373
596
3,878
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 3 / 0
7,580
505
5,965
7,157
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 3
7,847
523
7,400
13,592
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drails
Yemoja
12
1 / 1 / 5
7,208
481
3,590
6,117
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
Gigstone
Raijin
11
1 / 5 / 0
6,766
451
2,004
9,881
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
15
7 / 0 / 1
9,179
612
7,600
9,429
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Revrikk
Thor
8
0 / 4 / 4
5,853
390
1,120
6,419
1,882
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
cnror
Thanatos
13
6 / 3 / 4
8,310
554
6,721
8,094
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
11
Kills
15
16
Deaths
13
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
0
0.2
L
4
4
0
1
W
Yemoja
Drails
Yemoja
1
1
5
3.5
W
Raijin
Gigstone
Raijin
1
5
0
0.2
W
Mulan
7
0
1
7.5
L
Ymir
Levky
Ymir
0
1
1
0.5
L
3
3
0
1
W
Thor
Revrikk
Thor
0
4
4
0.5
W
Thanatos
cnror
Thanatos
6
3
4
2.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
21,035
38,281
Taken
39,940
15,499
Mitigated
18,103
12,937
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,158
1,333
0
1,744
7,217
5,494
0
0
6,865
1,168
21,796
L
6,383
236
0
622
6,437
1,671
224
663
5,724
47,220
0
W
Yemoja
Drails
Yemoja
3,590
1,817
1,011
929
6,117
3,018
0
4,610
1,507
25,594
0
W
Raijin
Gigstone
Raijin
2,004
102
0
250
9,881
3,795
577
5,155
4,726
29,952
0
W
Mulan
7,600
1,526
0
5,129
9,429
6,486
1,392
776
8,653
0
53,696
L
Ymir
Levky
Ymir
596
68
69
1,024
3,878
1,515
0
1,751
2,127
11,711
0
L
5,965
2,356
0
2,226
7,157
2,078
387
2,438
4,669
38,839
0
W
Thor
Revrikk
Thor
1,120
533
0
608
6,419
1,882
0
841
5,578
0
18,131
W
Thanatos
cnror
Thanatos
6,721
3,023
0
5,832
8,094
2,922
429
1,837
6,257
0
33,701
L
7,400
4,083
0
7,252
13,592
4,741
0
742
12,850
0
53,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
37,316
334
Minions Killed
314
0
Camps Cleared
0
1,034,022
Distance Traveled
1,330,290
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,007
400
43
3
0
143,372
0
L
Janus
7,823
522
98
7
0
245,591
1
W
Yemoja
7,208
481
47
3
0
252,920
0
W
Raijin
6,766
451
59
4
0
263,574
0
W
Mulan
9,179
612
112
7
0
298,436
2
L
Ymir
5,602
373
20
1
0
117,956
1
L
Sol
7,580
505
77
5
0
232,839
3
W
Thor
5,853
390
35
2
0
223,358
0
W
Thanatos
8,310
554
61
4
0
292,002
0
L
Kali
7,847
523
96
6
0
294,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role