Player Matchup

Osiris
Osiris
GreyBeard179
Osiris
Level 155
God Stats
0W - 2L
1,702 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Poseidon
Poseidon
I Am Floor
Poseidon
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,715 Elo+
Party 1
Fenrir
Fenrir
XxTAZxX77
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,715 Elo+
Party 1
Team Averages
Level 124
1,567 SR
1,644 Elo+

VS

Team Averages
Level 79
1,500 SR
1,572 Elo+
Chiron
Chiron
Earth7223
Chiron
Level 53
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 66L
1,715 Elo+
Solo
Chronos
Chronos
Soul7502
Chronos
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Hercules
Hercules
stealthflame24
Hercules
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 4 / 2
7,074
707
6,266
7,587
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
I Am Floor
Poseidon
10
2 / 3 / 3
7,220
722
6,457
4,381
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
XxTAZxX77
Fenrir
9
2 / 4 / 2
6,788
679
5,095
9,187
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Earth7223
Chiron
11
6 / 2 / 4
7,782
778
7,652
7,686
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Soul7502
Chronos
12
3 / 1 / 7
7,684
768
4,364
7,485
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
10
2 / 3 / 6
7,798
780
4,434
9,358
5,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
11
11
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
Earth7223
Chiron
6
2
4
4
L
Osiris
2
4
2
0.75
L
Poseidon
I Am Floor
Poseidon
2
3
3
1.17
W
Chronos
Soul7502
Chronos
3
1
7
6.5
L
Fenrir
XxTAZxX77
Fenrir
2
4
2
0.75
W
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
16,450
21,155
Taken
24,529
10,415
Mitigated
10,335
1,806
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Earth7223
Chiron
7,652
3,660
773
3,274
7,686
2,401
549
1,972
5,412
0
22,272
L
Osiris
6,266
3,108
0
670
7,587
5,637
0
1,701
5,886
1,916
11,806
L
Poseidon
I Am Floor
Poseidon
6,457
503
0
130
4,381
1,372
156
1,307
3,074
32,467
0
W
Chronos
Soul7502
Chronos
4,364
2,110
0
2,543
7,485
2,285
552
2,760
4,443
27,784
0
L
Fenrir
XxTAZxX77
Fenrir
5,095
1,013
0
1,006
9,187
3,406
0
1,381
7,806
0
13,768
W
Hercules
4,434
2,410
862
3,728
9,358
5,649
255
1,848
7,360
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
23,264
94
Minions Killed
112
0
Camps Cleared
0
544,026
Distance Traveled
558,011
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,782
778
30
3
0
178,295
2
L
Osiris
7,074
707
16
2
0
174,105
0
L
Poseidon
7,220
722
62
6
0
179,866
3
W
Chronos
7,684
768
61
6
0
193,798
1
L
Fenrir
6,788
679
16
2
0
190,055
2
W
Hercules
7,798
780
21
2
0
185,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role