Player Matchup

Nike
Nike
CorkyFurball74
Nike
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
354W - 339L
1,829 Elo+
Solo
Thoth
Thoth
JoeFromTheGym
Thoth
Level 160
God Stats
16W - 7L
1,500 SR
Queue Stats
567W - 321L
1,197 Elo+
Solo
Khepri
Khepri
WimpySumo403848
Khepri
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,806 Elo+
Solo
Apollo
Apollo
combolobo69
Apollo
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 97L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
juandex22
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 150
1,500 SR
1,566 Elo+

VS

Team Averages
Level 150
1,419 SR
1,595 Elo+
Scylla
Scylla
Ch0P5z
Scylla
Level 153
God Stats
4W - 4L
1,298 SR
Queue Stats
241W - 204L
1,500 Elo+
Party 2
Thor
Thor
HollowTIP5OH
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,737 Elo+
Party 1
Cernunnos
Cernunnos
PapiSwuave
Cernunnos
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 105L
1,737 Elo+
Party 1
Sylvanus
Sylvanus
XGATOR15
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Osiris
Osiris
extremeMAYHEM5
Osiris
Level 148
God Stats
3W - 6L
1,298 SR
Queue Stats
293W - 255L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,851
561
5,858
9,083
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 3
7,999
571
9,398
6,801
2,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
7,086
506
3,494
4,266
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
0 / 0 / 3
8,170
584
7,553
11,618
4,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
juandex22
Sun Wukong
14
4 / 0 / 1
8,246
589
9,968
9,429
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ch0P5z
Scylla
12
1 / 2 / 2
7,453
532
5,418
6,644
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 1
7,027
502
3,684
10,029
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
PapiSwuave
Cernunnos
13
0 / 4 / 1
7,574
541
7,788
10,897
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
XGATOR15
Sylvanus
10
1 / 2 / 1
6,433
460
3,271
12,429
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 5 / 0
7,317
523
6,069
14,578
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ch0P5z
Scylla
1
2
2
1
W
5
1
2
6
L
2
3
1
0.83
W
4
2
3
2.75
L
Cernunnos
PapiSwuave
Cernunnos
0
4
1
0.13
W
3
1
4
5
L
Sylvanus
XGATOR15
Sylvanus
1
2
1
0.75
W
Apollo
0
0
3
1.5
L
0
5
0
0
W
Sun Wukong
juandex22
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
26,230
41,197
Taken
54,577
19,859
Mitigated
22,574
18,349
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ch0P5z
Scylla
5,418
333
0
1,128
6,644
1,661
0
3,222
3,182
51,025
0
W
5,858
698
0
4,218
9,083
3,691
0
2,722
6,361
0
49,546
L
3,684
698
0
2,310
10,029
2,852
0
3,208
6,606
0
35,596
W
9,398
391
0
970
6,801
2,496
0
2,920
3,881
50,043
0
L
Cernunnos
PapiSwuave
Cernunnos
7,788
4,659
0
3,537
10,897
3,338
0
593
10,273
0
54,213
W
3,494
313
0
997
4,266
2,001
0
1,895
2,371
16,170
0
L
Sylvanus
XGATOR15
Sylvanus
3,271
660
2,040
4,988
12,429
5,775
0
5,012
7,191
12,552
0
W
Apollo
7,553
4,508
0
8,835
11,618
4,704
0
1,152
10,466
0
60,051
L
6,069
2,671
0
7,497
14,578
8,948
0
275
13,731
0
49,445
W
Sun Wukong
juandex22
Sun Wukong
9,968
2,888
0
3,329
9,429
6,967
173
0
9,429
105
51,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
35,804
462
Minions Killed
398
0
Camps Cleared
0
1,353,754
Distance Traveled
1,268,568
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,453
532
110
8
0
261,933
5
W
Nike
7,851
561
98
7
0
284,453
2
L
Thor
7,027
502
62
4
0
259,286
3
W
Thoth
7,999
571
120
9
0
269,629
0
L
Cernunnos
7,574
541
109
8
0
242,314
3
W
Khepri
7,086
506
23
2
0
294,271
7
L
Sylvanus
6,433
460
15
1
0
255,180
9
W
Apollo
8,170
584
114
8
0
249,686
4
L
Osiris
7,317
523
102
7
0
249,855
3
W
Sun Wukong
8,246
589
107
8
0
255,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role