Player Matchup

Tsukuyomi
Tsukuyomi
BonsaYTheCactus
Tsukuyomi
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 31L
1,775 Elo+
Party 2
Neith
Neith
Cythrous
Neith
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 46L
1,500 Elo+
Party 3
Fenrir
Fenrir
Gr0R
Fenrir
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 3
Hercules
Hercules
OrtizMnadela
Hercules
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
22W - 12L
1,775 Elo+
Party 2
Cernunnos
Cernunnos
polixen
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,543 SR
1,610 Elo+

VS

Team Averages
Level 19
1,543 SR
1,603 Elo+
Ymir
Ymir
CarpathianKiller
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
KUCHATANSKI
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,869 Elo+
Party 1
Apollo
Apollo
Spoowy
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,869 Elo+
Party 1
Chiron
Chiron
Yatobuko
Chiron
Level 29
God Stats
5W - 2L
1,715 SR
Queue Stats
9W - 19L
1,399 Elo+
Solo
Cthulhu
Cthulhu
litlbuk3t
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BonsaYTheCactus
Tsukuyomi
16
11 / 9 / 3
10,803
569
17,012
19,020
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Cythrous
Neith
9
0 / 11 / 2
6,243
329
3,121
10,953
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Gr0R
Fenrir
14
4 / 10 / 7
8,553
450
6,783
12,667
4,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OrtizMnadela
Hercules
13
3 / 4 / 11
8,378
441
8,096
16,139
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
polixen
Cernunnos
14
3 / 5 / 8
8,953
471
8,215
13,078
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,360
493
5,023
11,020
8,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 10
10,440
549
11,166
11,335
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Spoowy
Apollo
20
24 / 1 / 3
14,511
764
19,075
12,692
9,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Yatobuko
Chiron
15
2 / 6 / 3
9,682
510
10,630
15,928
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
litlbuk3t
Cthulhu
15
6 / 3 / 5
10,450
550
10,968
12,396
14,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
21
Kills
39
39
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BonsaYTheCactus
Tsukuyomi
11
9
3
1.39
W
2
6
7
0.92
L
Neith
Cythrous
Neith
0
11
2
0.09
L
Fenrir
Gr0R
Fenrir
4
10
7
0.75
W
5
5
10
2
L
Hercules
OrtizMnadela
Hercules
3
4
11
2.13
W
Apollo
Spoowy
Apollo
24
1
3
25.5
W
Chiron
Yatobuko
Chiron
2
6
3
0.58
W
Cthulhu
litlbuk3t
Cthulhu
6
3
5
2.83
L
Cernunnos
polixen
Cernunnos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
56,862
71,857
Taken
63,371
30,977
Mitigated
41,071
13,126
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BonsaYTheCactus
Tsukuyomi
17,012
6,139
0
3,254
19,020
6,993
0
5,967
12,756
0
64,684
W
5,023
262
0
1,859
11,020
8,351
711
0
10,899
17,001
0
L
Neith
Cythrous
Neith
3,121
1,936
0
986
10,953
3,127
0
7,161
3,330
0
10,447
L
Fenrir
Gr0R
Fenrir
6,783
1,350
0
735
12,667
4,253
0
4,900
7,561
0
14,611
W
11,166
424
268
2,993
11,335
3,265
455
0
11,264
59,713
0
L
Hercules
OrtizMnadela
Hercules
8,096
2,417
0
3,472
16,139
13,242
0
6,951
8,964
0
28,448
W
Apollo
Spoowy
Apollo
19,075
13,327
0
3,502
12,692
9,364
4,678
0
12,692
9,021
134,567
W
Chiron
Yatobuko
Chiron
10,630
4,456
304
6,144
15,928
5,319
422
0
15,576
0
58,192
W
Cthulhu
litlbuk3t
Cthulhu
10,968
1,902
74
1,729
12,396
14,772
364
0
12,291
44,363
0
L
Cernunnos
polixen
Cernunnos
8,215
4,472
0
4,679
13,078
3,362
0
1,938
11,072
0
46,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
54,443
265
Minions Killed
513
0
Camps Cleared
0
1,679,221
Distance Traveled
1,660,898
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,803
569
100
5
0
343,902
2
W
Ymir
9,360
493
32
2
0
283,710
5
L
Neith
6,243
329
13
1
0
309,581
1
L
Fenrir
8,553
450
26
1
0
315,258
0
W
Janus
10,440
549
103
5
0
322,210
0
L
Hercules
8,378
441
38
2
0
375,803
3
W
Apollo
14,511
764
198
10
0
392,606
3
W
Chiron
9,682
510
98
5
0
316,841
1
W
Cthulhu
10,450
550
82
4
0
345,531
0
L
Cernunnos
8,953
471
88
5
0
334,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role