Player Matchup

Ymir
Ymir
 
Ymir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ALF-619
Nemesis
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
27W - 66L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Francis_Mc_Vell
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Kali
Kali
OXim0R0n_-
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
kevinolivagonz
Danzaburou
Level 36
God Stats
11W - 14L
1,500 SR
Queue Stats
95W - 141L
1,500 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,500 Elo+

VS

Team Averages
Level 107
1,457 SR
1,581 Elo+
Nu Wa
Nu Wa
FaZealous
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LilTomH
Cthulhu
Level 109
God Stats
32W - 27L
1,285 SR
Queue Stats
210W - 228L
1,565 Elo+
Party 1
Kali
Kali
The0joker-1995
Kali
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 68L
1,500 Elo+
Party 1
Hachiman
Hachiman
jordanjayp132
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 218L
1,776 Elo+
Party 1
Vamana
Vamana
ollieman94
Vamana
Level 80
God Stats
5W - 7L
1,500 SR
Queue Stats
32W - 38L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 0
5,909
369
1,426
10,695
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ALF-619
Nemesis
9
1 / 4 / 0
6,474
405
1,087
7,964
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 0
6,213
388
5,469
10,306
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 0
7,539
471
2,411
8,213
2,563
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
kevinolivagonz
Danzaburou
9
0 / 2 / 0
5,813
363
2,669
6,433
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FaZealous
Nu Wa
15
7 / 2 / 4
9,467
592
10,794
7,115
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LilTomH
Cthulhu
13
3 / 0 / 5
7,922
495
6,530
7,798
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 0 / 2
9,248
578
3,232
12,468
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
jordanjayp132
Hachiman
13
1 / 0 / 2
7,599
475
1,951
7,539
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
ollieman94
Vamana
15
4 / 1 / 4
9,026
564
7,601
7,363
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
17
17
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
Nemesis
ALF-619
Nemesis
1
4
0
0.25
W
Nu Wa
FaZealous
Nu Wa
7
2
4
4.5
L
0
5
0
0
W
Cthulhu
LilTomH
Cthulhu
3
0
5
5.5
L
2
2
0
1
W
2
0
2
3
W
Hachiman
jordanjayp132
Hachiman
1
0
2
2
L
Danzaburou
kevinolivagonz
Danzaburou
0
2
0
0
W
Vamana
ollieman94
Vamana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
30,108
43,611
Taken
42,283
13,613
Mitigated
19,845
8,650
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,426
105
0
1,863
10,695
4,295
0
5,202
5,289
14,276
0
L
Nemesis
ALF-619
Nemesis
1,087
264
0
816
7,964
2,096
376
1,610
5,983
0
20,376
W
Nu Wa
FaZealous
Nu Wa
10,794
2,970
0
600
7,115
2,569
228
3,646
3,469
57,142
0
L
5,469
89
0
2,314
10,306
2,499
0
5,325
4,651
35,004
0
W
Cthulhu
LilTomH
Cthulhu
6,530
618
498
1,361
7,798
4,340
697
912
6,886
41,649
0
L
2,411
1,365
0
2,621
8,213
2,563
1,071
1,729
6,382
0
28,213
W
3,232
2,225
0
7,426
12,468
4,807
0
686
11,782
0
66,824
W
Hachiman
jordanjayp132
Hachiman
1,951
562
0
5,197
7,539
2,261
909
605
6,934
0
39,526
L
Danzaburou
kevinolivagonz
Danzaburou
2,669
581
111
925
6,433
2,160
0
2,735
3,596
0
19,353
W
Vamana
ollieman94
Vamana
7,601
3,646
0
1,859
7,363
5,868
2,400
1,046
6,317
0
48,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
43,262
221
Minions Killed
416
0
Camps Cleared
0
1,322,184
Distance Traveled
1,466,196
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,909
369
15
1
0
273,358
5
L
Nemesis
6,474
405
44
3
0
246,246
1
W
Nu Wa
9,467
592
108
7
0
277,525
0
L
Ah Puch
6,213
388
60
4
0
247,396
1
W
Cthulhu
7,922
495
47
3
0
329,917
6
L
Kali
7,539
471
60
4
0
311,531
4
W
Kali
9,248
578
126
8
0
288,492
1
W
Hachiman
7,599
475
58
4
0
247,196
4
L
Danzaburou
5,813
363
42
3
0
243,653
0
W
Vamana
9,026
564
77
5
0
323,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role