Player Matchup

Thanatos
Thanatos
Elwon28
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,066 Elo+
Solo
Ares
Ares
MotokinJP
Ares
Level 82
God Stats
32W - 28L
1,505 SR
Queue Stats
188W - 202L
1,504 Elo+
Solo
Nox
Nox
RachieDache
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ShadyRK8I
Rama
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
301W - 291L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
itzkilas
Cu Chulainn
Level 59
God Stats
37W - 22L
1,500 SR
Queue Stats
546W - 511L
1,500 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,414 Elo+

VS

Team Averages
Level 85
1,500 SR
1,375 Elo+
Kali
Kali
BadSTYLE12
Kali
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 42L
1,500 Elo+
Solo
Tyr
Tyr
Sengaliar
Tyr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 207L
1,478 Elo+
Solo
Hou Yi
Hou Yi
TwoBigOlPotatas
Hou Yi
Level 55
God Stats
10W - 16L
1,500 SR
Queue Stats
357W - 373L
1,110 Elo+
Solo
Ne Zha
Ne Zha
alohaloosers
Ne Zha
Level 157
God Stats
9W - 6L
1,500 SR
Queue Stats
333W - 335L
1,500 Elo+
Solo
Hera
Hera
wazawaza31
Hera
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elwon28
Thanatos
13
3 / 3 / 3
8,076
449
3,906
13,318
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
13
1 / 1 / 2
7,259
403
2,624
8,382
5,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 3 / 2
8,880
493
7,719
9,618
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
1 / 4 / 2
8,259
459
4,022
11,833
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
itzkilas
Cu Chulainn
15
9 / 1 / 5
9,797
544
17,007
18,210
16,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,441
525
4,725
14,704
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 2
7,999
444
6,793
17,891
11,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 0 / 1
8,745
486
3,978
8,275
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
15
2 / 4 / 3
8,834
491
6,986
13,678
5,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 5 / 2
10,067
559
12,756
10,184
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
12
12
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Thanatos
Elwon28
Thanatos
3
3
3
1.5
L
Ares
1
1
2
2
L
4
3
2
1.67
W
1
7
2
0.29
L
Rama
1
4
2
0.5
W
3
0
1
3.5
W
Ne Zha
2
4
3
0.88
L
Cu Chulainn
itzkilas
Cu Chulainn
9
1
5
11.5
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
35,238
61,361
Taken
64,732
34,664
Mitigated
29,540
26,175
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,725
1,474
0
6,503
14,704
5,234
20
4,473
9,999
0
38,918
L
Thanatos
Elwon28
Thanatos
3,906
191
973
12,451
13,318
5,183
0
4,030
9,288
0
42,674
L
Ares
2,624
94
0
348
8,382
5,269
151
1,691
6,691
19,598
0
L
7,719
443
0
842
9,618
3,748
0
2,685
6,933
53,763
0
W
6,793
1,979
0
4,280
17,891
11,889
394
3,867
13,422
53
40,494
L
Rama
4,022
3,154
0
4,303
11,833
3,853
1,020
0
11,833
0
53,164
W
3,978
2,273
0
5,398
8,275
3,028
620
385
7,882
0
53,461
W
Ne Zha
6,986
2,185
0
4,259
13,678
5,707
0
1,620
11,890
0
52,183
L
Cu Chulainn
itzkilas
Cu Chulainn
17,007
4,221
0
7,258
18,210
16,611
0
4,403
13,807
8,346
49,346
W
12,756
3,488
0
1,761
10,184
3,682
160
2,635
7,389
75,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
45,086
390
Minions Killed
475
0
Camps Cleared
0
1,602,656
Distance Traveled
1,627,902
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,441
525
84
5
0
360,801
5
L
Thanatos
8,076
449
67
4
0
327,820
4
L
Ares
7,259
403
16
1
0
343,234
8
L
Nox
8,880
493
112
6
0
341,218
7
W
Tyr
7,999
444
74
4
0
295,539
3
L
Rama
8,259
459
100
6
0
259,806
5
W
Hou Yi
8,745
486
94
5
0
317,324
5
W
Ne Zha
8,834
491
91
5
0
345,360
6
L
Cu Chulainn
9,797
544
95
5
0
330,578
3
W
Hera
10,067
559
132
7
0
308,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role