Player Matchup

Hel
Hel
Cheryl9645
Hel
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
43W - 41L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
ITz maloc4
Danzaburou
Level 12
God Stats
3W - 7L
1,702 SR
Queue Stats
4W - 8L
1,716 Elo+
Party 1
Scylla
Scylla
R0MW
Scylla
Level 15
God Stats
48W - 44L
1,283 SR
Queue Stats
238W - 225L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
SemEscandaloFML
Tsukuyomi
Level 6
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
matheeusdtna
Cu Chulainn
Level 15
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 2
Team Averages
Level 19
1,411 SR
1,556 Elo+

VS

Team Averages
Level 42
1,586 SR
1,580 Elo+
Loki
Loki
BokaBraba
Loki
Level 8
God Stats
5W - 7L
1,715 SR
Queue Stats
5W - 7L
1,688 Elo+
Solo
Thoth
Thoth
J-Kennedy22
Thoth
Level 14
God Stats
1W - 13L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo
Neith
Neith
Jamestowers
Neith
Level 3
God Stats
7W - 3L
1,715 SR
Queue Stats
40W - 29L
1,715 Elo+
Party 3
Cthulhu
Cthulhu
Micheich
Cthulhu
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 23L
1,715 Elo+
Party 3
Chang'e
Chang'e
Pornotoxic
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 16
15,626
1,116
22,518
19,076
10,583
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ITz maloc4
Danzaburou
20
7 / 12 / 19
15,301
1,093
20,651
29,905
13,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
R0MW
Scylla
20
7 / 1 / 6
14,339
1,024
14,428
6,182
1,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
SemEscandaloFML
Tsukuyomi
20
14 / 16 / 19
17,016
1,215
42,267
35,048
14,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
matheeusdtna
Cu Chulainn
20
2 / 5 / 21
13,995
1,000
11,294
25,780
28,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
13 / 15 / 12
15,801
1,129
16,782
28,912
12,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 4 / 16
11,903
850
3,279
9,062
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 9 / 18
16,671
1,191
40,319
25,647
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Micheich
Cthulhu
20
10 / 3 / 25
16,072
1,148
33,413
26,691
31,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Pornotoxic
Chang'e
20
3 / 9 / 30
14,450
1,032
14,648
27,623
19,668
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
142
40
Kills
41
41
Deaths
40
81
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Loki
13
15
12
1.27
W
10
7
16
2.57
W
Danzaburou
ITz maloc4
Danzaburou
7
12
19
1.38
L
0
4
16
2
L
15
9
18
2.67
L
Cthulhu
Micheich
Cthulhu
10
3
25
7.5
L
Chang'e
Pornotoxic
Chang'e
3
9
30
2
W
Scylla
R0MW
Scylla
7
1
6
10
W
Tsukuyomi
SemEscandaloFML
Tsukuyomi
14
16
19
1.47
W
Cu Chulainn
matheeusdtna
Cu Chulainn
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,158
Damage
108,441
115,991
Taken
117,935
69,015
Mitigated
77,274
20,500
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
16,782
6,421
0
884
28,912
12,174
0
7,916
20,896
0
26,060
W
22,518
2,271
4,671
6,286
19,076
10,583
0
10,355
8,646
36,280
0
W
Danzaburou
ITz maloc4
Danzaburou
20,651
13,687
0
3,177
29,905
13,407
0
12,591
17,214
0
34,807
L
3,279
594
0
180
9,062
2,627
0
2,470
6,592
14,024
0
L
40,319
29,804
0
7,411
25,647
11,531
0
8,472
17,050
0
70,952
L
Cthulhu
Micheich
Cthulhu
33,413
3,367
0
525
26,691
31,274
0
8,787
17,119
54,396
0
L
Chang'e
Pornotoxic
Chang'e
14,648
2,486
8,393
7,691
27,623
19,668
0
9,849
17,656
34,425
0
W
Scylla
R0MW
Scylla
14,428
226
0
0
6,182
1,778
0
3,556
2,601
55,573
0
W
Tsukuyomi
SemEscandaloFML
Tsukuyomi
42,267
14,028
0
5,682
35,048
14,995
0
14,481
20,317
0
59,161
W
Cu Chulainn
matheeusdtna
Cu Chulainn
11,294
1,775
0
684
25,780
28,252
0
9,746
15,873
585
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,277
Gold Earned
74,897
236
Minions Killed
205
6
Camps Cleared
4
1,154,780
Distance Traveled
1,224,349
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,801
1,129
20
1
0
254,691
0
W
Hel
15,626
1,116
41
3
2
210,747
0
W
Danzaburou
15,301
1,093
24
2
0
219,013
0
L
Thoth
11,903
850
27
2
1
172,017
2
L
Neith
16,671
1,191
81
6
2
224,985
0
L
Cthulhu
16,072
1,148
37
3
0
324,049
0
L
Chang'e
14,450
1,032
40
3
1
248,607
0
W
Scylla
14,339
1,024
93
7
0
231,546
0
W
Tsukuyomi
17,016
1,215
45
3
3
243,389
0
W
Cu Chulainn
13,995
1,000
33
2
1
250,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role