Player Matchup

Cthulhu
Cthulhu
AstroBoy0923
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
FitzyPoppins
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,506 Elo+
Party 1
Scylla
Scylla
JxAxMxAxRxI
Scylla
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,506 Elo+
Party 1
Chaac
Chaac
LONDOOO1K
Chaac
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
17W - 31L
1,506 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,506 Elo+

VS

Team Averages
Level 45
1,447 SR
1,338 Elo+
Pele
Pele
Allurzs
Pele
Level 106
God Stats
14W - 24L
1,505 SR
Queue Stats
45W - 50L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Penny_Arcade90
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Freya
Freya
Reactive_Rainn
Freya
Level 24
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 13L
1,176 Elo+
Party 2
Horus
Horus
TTV Venom783
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroBoy0923
Cthulhu
18
1 / 5 / 9
11,985
705
8,861
17,414
13,254
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
FitzyPoppins
Kukulkan
16
0 / 8 / 6
11,555
680
5,176
13,673
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
20
14 / 1 / 3
15,146
891
22,414
9,057
3,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
LONDOOO1K
Chaac
19
6 / 6 / 7
13,001
765
9,970
19,054
8,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Allurzs
Pele
19
8 / 6 / 5
12,715
748
15,260
16,473
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
19
7 / 2 / 5
12,913
760
12,160
11,576
5,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 5
11,253
662
6,485
13,258
4,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 6
11,200
659
8,300
15,396
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
20
20
Deaths
21
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
Allurzs
Pele
8
6
5
1.75
W
Cthulhu
AstroBoy0923
Cthulhu
1
5
9
1.1
W
Kukulkan
FitzyPoppins
Kukulkan
0
8
6
0.38
W
Scylla
14
1
3
15.5
W
Chaac
LONDOOO1K
Chaac
6
6
7
1.58
L
Kukulkan
7
2
5
4.75
L
2
7
5
0.64
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,421
Damage
42,205
59,198
Taken
56,703
30,284
Mitigated
32,284
12,332
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Allurzs
Pele
15,260
3,578
0
2,348
16,473
6,868
441
11,360
5,051
0
44,140
W
Cthulhu
AstroBoy0923
Cthulhu
8,861
0
1,846
1,350
17,414
13,254
999
6,413
11,001
36,517
0
W
Kukulkan
FitzyPoppins
Kukulkan
5,176
962
0
314
13,673
4,879
432
3,097
10,526
29,954
0
W
Scylla
22,414
824
814
1,328
9,057
3,187
4,346
3,380
5,552
73,102
0
W
Chaac
LONDOOO1K
Chaac
9,970
1,986
657
6,023
19,054
8,964
853
6,729
10,947
0
23,947
L
Kukulkan
12,160
794
0
1,136
11,576
5,698
411
7,662
3,838
52,830
0
L
6,485
1,652
0
2,165
13,258
4,901
495
8,525
4,519
26,564
0
L
8,300
3,392
1,002
3,604
15,396
14,817
244
8,778
6,352
1,901
24,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
48,081
275
Minions Killed
224
9
Camps Cleared
5
1,116,434
Distance Traveled
1,002,529
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,715
748
64
4
2
262,532
1
W
Cthulhu
11,985
705
67
4
0
288,369
1
W
Kukulkan
11,555
680
58
3
3
245,416
0
W
Scylla
15,146
891
117
7
5
315,637
2
W
Chaac
13,001
765
33
2
1
267,012
1
L
Kukulkan
12,913
760
87
5
1
266,851
2
L
Freya
11,253
662
40
2
0
237,660
0
L
Horus
11,200
659
33
2
2
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role