Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AaronusMV5th
Ne Zha
Level 73
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 139L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dycord135
Ah Puch
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 127L
1,500 Elo+
Solo
King Arthur
King Arthur
air_force_265
King Arthur
Level 110
God Stats
7W - 8L
1,285 SR
Queue Stats
847W - 792L
1,495 Elo+
Solo
Chernobog
Chernobog
blazinghit
Chernobog
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 282L
1,495 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,498 Elo+

VS

Team Averages
Level 94
1,500 SR
1,388 Elo+
Apollo
Apollo
ByGuon
Apollo
Level 72
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 122L
1,500 Elo+
Solo
Vamana
Vamana
DetectiveMuffin3
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Awilix
Awilix
N0TluckjustSK1LL
Awilix
Level 89
God Stats
11W - 10L
1,500 SR
Queue Stats
73W - 72L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
NuevoSierra117
Zhong Kui
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
235W - 249L
1,156 Elo+
Solo
Baron Samedi
Baron Samedi
miisterjhonn
Baron Samedi
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 2
7,060
504
2,477
6,288
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
12
1 / 4 / 2
6,993
500
3,594
11,552
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Dycord135
Ah Puch
12
2 / 5 / 1
7,503
536
7,796
9,278
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
air_force_265
King Arthur
13
1 / 2 / 0
7,596
543
6,731
7,768
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
blazinghit
Chernobog
11
1 / 2 / 2
6,372
455
7,035
10,196
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ByGuon
Apollo
12
1 / 0 / 4
7,231
517
3,120
8,295
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 1
7,456
533
4,166
10,098
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 1 / 5
8,843
632
7,484
10,390
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
NuevoSierra117
Zhong Kui
13
5 / 2 / 4
8,116
580
9,162
9,232
5,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
miisterjhonn
Baron Samedi
10
1 / 1 / 1
6,475
463
4,308
6,142
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
15
15
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Ne Zha
1
4
2
0.5
W
Apollo
ByGuon
Apollo
1
0
4
3
W
2
1
1
2.5
L
Ah Puch
Dycord135
Ah Puch
2
5
1
0.5
W
6
1
5
8.5
W
Zhong Kui
NuevoSierra117
Zhong Kui
5
2
4
3.5
L
King Arthur
air_force_265
King Arthur
1
2
0
0.5
L
Chernobog
blazinghit
Chernobog
1
2
2
1
W
Baron Samedi
miisterjhonn
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
28,240
45,082
Taken
44,157
19,025
Mitigated
20,878
16,243
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,477
799
3,325
1,980
6,288
5,180
566
2,395
3,815
20,990
0
L
Ne Zha
3,594
1,098
538
4,235
11,552
4,228
0
2,793
8,653
0
41,476
W
Apollo
ByGuon
Apollo
3,120
2,299
0
3,283
8,295
2,057
1,318
1,728
6,567
0
42,151
W
4,166
1,762
0
2,760
10,098
7,213
294
415
9,683
0
36,299
L
Ah Puch
Dycord135
Ah Puch
7,796
304
0
865
9,278
2,973
268
3,402
5,640
44,724
0
W
7,484
2,846
0
3,534
10,390
3,747
585
3,916
6,474
0
50,627
W
Zhong Kui
NuevoSierra117
Zhong Kui
9,162
1,343
0
5,302
9,232
5,526
2,100
3,527
5,705
41,620
0
L
King Arthur
air_force_265
King Arthur
6,731
780
0
1,253
7,768
3,716
392
1,640
6,000
0
47,571
L
Chernobog
blazinghit
Chernobog
7,035
2,604
0
4,047
10,196
2,928
774
2,616
7,504
0
32,815
W
Baron Samedi
miisterjhonn
Baron Samedi
4,308
330
696
2,208
6,142
2,335
217
687
5,455
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,524
Gold Earned
38,121
342
Minions Killed
366
0
Camps Cleared
0
1,264,826
Distance Traveled
1,328,694
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,060
504
39
3
0
249,061
4
L
Ne Zha
6,993
500
82
6
0
282,939
0
W
Apollo
7,231
517
83
6
0
271,605
4
W
Vamana
7,456
533
75
5
0
267,937
0
L
Ah Puch
7,503
536
84
6
0
238,973
0
W
Awilix
8,843
632
105
8
0
319,119
1
W
Zhong Kui
8,116
580
81
6
0
238,072
2
L
King Arthur
7,596
543
81
6
0
247,954
1
L
Chernobog
6,372
455
56
4
0
245,899
2
W
Baron Samedi
6,475
463
22
2
0
231,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role