Player Matchup

Medusa
Medusa
Hojo1802
Medusa
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 203L
1,788 Elo+
Party 1
Vulcan
Vulcan
HorvenSwordhand
Vulcan
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 236L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
MAPPAPAPA
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
SavannaCos
Terra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 177L
1,659 Elo+
Party 1
Bastet
Bastet
cap-america2004
Bastet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 60L
1,788 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,679 Elo+

VS

Team Averages
Level 20
1,547 SR
1,547 Elo+
Discordia
Discordia
AmphibianRoyalty
Discordia
Level 27
God Stats
49W - 37L
1,733 SR
Queue Stats
332W - 324L
1,733 Elo+
Solo
Xbalanque
Xbalanque
Chiefshadow22
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Hercules
Hercules
MichelleKeegan
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ravana
Ravana
PhoronY23
Ravana
Level 23
God Stats
23W - 36L
1,500 SR
Queue Stats
505W - 465L
1,500 Elo+
Solo
Susano
Susano
khafvaaI
Susano
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hojo1802
Medusa
9
0 / 3 / 0
5,017
456
1,877
5,344
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,642
513
4,152
6,319
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
MAPPAPAPA
Sun Wukong
12
3 / 1 / 0
6,490
590
6,173
7,470
3,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
7
0 / 2 / 0
4,649
423
1,081
7,100
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,105
464
547
3,737
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
6 / 0 / 2
6,748
613
7,070
4,610
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Chiefshadow22
Xbalanque
10
3 / 0 / 2
6,274
570
2,875
4,191
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
2 / 0 / 7
6,321
575
4,512
5,291
1,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
PhoronY23
Ravana
11
1 / 3 / 1
5,979
544
2,989
6,693
2,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Susano
khafvaaI
Susano
9
1 / 0 / 2
5,464
497
1,294
6,879
1,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
13
13
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
6
0
2
7
W
Xbalanque
Chiefshadow22
Xbalanque
3
0
2
4
L
Medusa
Hojo1802
Medusa
0
3
0
0
L
0
5
0
0
L
Sun Wukong
MAPPAPAPA
Sun Wukong
3
1
0
3
W
Hercules
2
0
7
5.5
W
Ravana
PhoronY23
Ravana
1
3
1
0.5
L
Terra
0
2
0
0
L
0
2
0
0
W
Susano
khafvaaI
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
18,740
29,970
Taken
27,664
11,576
Mitigated
8,527
7,264
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
7,070
559
0
1,305
4,610
1,118
0
2,352
2,218
37,760
0
W
Xbalanque
Chiefshadow22
Xbalanque
2,875
1,264
0
2,404
4,191
1,050
132
617
3,574
0
25,663
L
Medusa
Hojo1802
Medusa
1,877
935
0
1,803
5,344
1,236
0
513
4,791
0
22,669
L
4,152
1,679
0
786
6,319
2,079
0
4,181
1,868
36,999
0
L
Sun Wukong
MAPPAPAPA
Sun Wukong
6,173
1,592
0
3,037
7,470
3,273
0
0
7,470
0
33,789
W
Hercules
4,512
1,315
0
1,648
5,291
1,708
0
935
4,294
0
19,077
W
Ravana
PhoronY23
Ravana
2,989
792
0
720
6,693
2,671
0
0
6,693
0
27,308
L
Terra
1,081
107
73
1,565
7,100
2,877
0
1,714
5,268
6,478
0
L
547
108
0
0
3,737
2,111
0
184
3,503
3,434
20,770
W
Susano
khafvaaI
Susano
1,294
0
0
1,902
6,879
1,980
0
1,183
5,652
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
30,786
264
Minions Killed
294
0
Camps Cleared
0
1,079,062
Distance Traveled
1,093,186
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,748
613
78
7
0
205,519
5
W
Xbalanque
6,274
570
59
5
0
221,257
1
L
Medusa
5,017
456
46
4
0
208,705
1
L
Vulcan
5,642
513
79
7
0
192,608
2
L
Sun Wukong
6,490
590
75
7
0
214,642
0
W
Hercules
6,321
575
32
3
0
236,561
0
W
Ravana
5,979
544
65
6
0
191,000
2
L
Terra
4,649
423
11
1
0
236,344
1
L
Bastet
5,105
464
53
5
0
226,763
0
W
Susano
5,464
497
60
5
0
238,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role