Player Matchup

Chernobog
Chernobog
Erza Wingblade
Chernobog
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 84L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Littlemen35
Cthulhu
Level 33
God Stats
5W - 2L
1,715 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LordDragonMeat9
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 140L
1,500 Elo+
Party 1
Team Averages
Level 50
1,572 SR
1,500 Elo+

VS

Team Averages
Level 26
1,500 SR
1,500 Elo+
Skadi
Skadi
CLeVerKloGs_3
Skadi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 110L
1,500 Elo+
Solo
Hel
Hel
Yungwun666
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Nike
Nike
lRyobil
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Erza Wingblade
Chernobog
13
5 / 3 / 4
10,059
719
11,168
13,863
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Littlemen35
Cthulhu
12
3 / 4 / 6
9,953
711
7,877
14,768
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LordDragonMeat9
Sun Wukong
13
4 / 3 / 6
9,402
672
7,229
10,335
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
9,136
653
10,974
10,343
3,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 3 / 3
8,578
613
10,293
9,710
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
lRyobil
Nike
11
3 / 5 / 4
9,454
675
7,434
14,025
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
10
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Chernobog
Erza Wingblade
Chernobog
5
3
4
2.33
W
Cthulhu
Littlemen35
Cthulhu
3
4
6
1.5
W
Sun Wukong
LordDragonMeat9
Sun Wukong
4
3
6
2.33
L
3
3
3
1.5
L
Nike
lRyobil
Nike
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
28,701
38,966
Taken
34,078
21,538
Mitigated
13,272
10,450
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,974
4,446
0
573
10,343
3,117
0
1,687
8,656
0
30,700
W
Chernobog
Erza Wingblade
Chernobog
11,168
6,810
0
6,090
13,863
4,945
828
2,829
11,034
0
42,477
W
Cthulhu
Littlemen35
Cthulhu
7,877
966
591
1,490
14,768
9,611
209
4,672
10,096
30,803
0
W
Sun Wukong
LordDragonMeat9
Sun Wukong
7,229
2,133
607
1,672
10,335
6,982
1,492
2,872
7,463
0
23,839
L
10,293
471
2,620
5,086
9,710
3,206
0
3,344
6,366
34,987
0
L
Nike
lRyobil
Nike
7,434
1,526
0
2,013
14,025
6,949
0
2,870
11,155
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
27,168
149
Minions Killed
100
0
Camps Cleared
0
715,026
Distance Traveled
648,119
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,136
653
42
3
0
237,053
0
W
Chernobog
10,059
719
72
5
0
208,066
0
W
Cthulhu
9,953
711
44
3
0
251,990
2
W
Sun Wukong
9,402
672
33
2
0
254,970
2
L
Hel
8,578
613
44
3
0
228,268
0
L
Nike
9,454
675
14
1
0
182,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role