Player Matchup

Arachne
Arachne
CesarGuarro
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,715 Elo+
Party 2
The Morrigan
The Morrigan
Gaaht
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,285 Elo+
Party 4
Izanami
Izanami
SkyRagnar
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 4
Ymir
Ymir
atlantikmk
Ymir
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
372W - 386L
1,500 Elo+
Solo
Tyr
Tyr
killdext
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,715 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,543 Elo+

VS

Team Averages
Level 54
1,500 SR
1,636 Elo+
Skadi
Skadi
Agivaz
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,749 Elo+
Solo
Pele
Pele
BabaYagarbage
Pele
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 28L
1,715 Elo+
Party 3
Thoth
Thoth
Kahbarina
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,500 Elo+
Party 1
Bellona
Bellona
WhiteReaz
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Khepri
Khepri
derpiehorse
Khepri
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 23L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CesarGuarro
Arachne
16
5 / 5 / 4
9,644
482
9,366
20,122
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Gaaht
The Morrigan
15
3 / 9 / 4
9,541
477
11,605
11,667
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SkyRagnar
Izanami
16
2 / 4 / 3
9,984
499
10,219
10,964
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 4
9,800
490
4,720
19,513
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 4
9,366
468
6,745
17,058
16,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Agivaz
Skadi
17
6 / 1 / 7
10,774
539
12,576
13,096
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 4 / 6
11,596
580
18,188
18,044
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
Kahbarina
Thoth
16
4 / 3 / 8
10,277
514
12,715
11,662
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
WhiteReaz
Bellona
14
0 / 4 / 5
9,427
471
2,338
12,801
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
15
2 / 3 / 11
10,064
503
5,408
15,071
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
14
Kills
23
24
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
Agivaz
Skadi
6
1
7
9.5
W
11
4
6
3.5
L
Arachne
CesarGuarro
Arachne
5
5
4
1.4
L
The Morrigan
Gaaht
The Morrigan
3
9
4
0.56
W
Thoth
Kahbarina
Thoth
4
3
8
2.67
L
Izanami
SkyRagnar
Izanami
2
4
3
0.88
W
Bellona
WhiteReaz
Bellona
0
4
5
0.63
L
2
4
4
1
W
Khepri
2
3
11
2.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
51,225
79,324
Taken
70,674
47,627
Mitigated
45,823
19,802
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Agivaz
Skadi
12,576
6,263
0
5,239
13,096
4,557
1,773
1,701
11,381
0
78,437
W
18,188
4,982
0
8,808
18,044
8,247
90
4,043
13,784
0
73,471
L
Arachne
CesarGuarro
Arachne
9,366
5,482
0
8,179
20,122
8,909
0
3,756
16,156
0
59,712
L
The Morrigan
Gaaht
The Morrigan
11,605
1,950
0
767
11,667
3,727
120
3,826
7,515
55,738
2,804
W
Thoth
Kahbarina
Thoth
12,715
330
0
1,750
11,662
4,470
1,475
3,816
7,438
65,258
0
L
Izanami
SkyRagnar
Izanami
10,219
6,963
0
2,753
10,964
3,841
2,042
2,350
8,594
0
80,046
W
Bellona
WhiteReaz
Bellona
2,338
627
0
4,292
12,801
9,813
2,972
3,086
9,514
0
38,539
L
4,720
768
0
3,264
19,513
14,747
136
4,485
14,870
27,101
0
W
Khepri
5,408
482
0
2,918
15,071
18,736
192
3,158
11,779
25,544
0
L
6,745
405
0
4,839
17,058
16,403
0
2,878
14,066
153
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,335
Gold Earned
52,138
486
Minions Killed
506
0
Camps Cleared
0
1,776,636
Distance Traveled
1,826,428
36
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,774
539
149
7
0
328,918
0
W
Pele
11,596
580
121
6
0
406,277
1
L
Arachne
9,644
482
98
5
0
392,207
9
L
The Morrigan
9,541
477
102
5
0
338,201
3
W
Thoth
10,277
514
121
6
0
378,143
2
L
Izanami
9,984
499
147
7
0
309,450
1
W
Bellona
9,427
471
90
5
0
336,762
1
L
Ymir
9,800
490
37
2
0
348,025
18
W
Khepri
10,064
503
25
1
0
376,328
5
L
Tyr
9,366
468
102
5
0
388,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role