Player Matchup

Cthulhu
Cthulhu
Mokarro
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Waiet
Anubis
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xxxisco1990
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 52
1,427 SR
1,500 Elo+

VS

Team Averages
Level 76
1,500 SR
1,716 Elo+
Ah Muzen Cab
Ah Muzen Cab
Djenka3
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 79L
1,824 Elo+
Party 1
Ah Puch
Ah Puch
Earthdigger
Ah Puch
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 171L
1,824 Elo+
Party 1
Cthulhu
Cthulhu
ivandrak
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 123L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mokarro
Cthulhu
10
1 / 2 / 4
7,568
757
6,218
8,317
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Waiet
Anubis
10
3 / 1 / 0
7,019
702
4,995
6,647
3,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xxxisco1990
Danzaburou
10
2 / 2 / 2
7,372
737
4,048
7,389
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Djenka3
Ah Muzen Cab
10
3 / 2 / 2
7,392
739
7,275
6,249
2,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Earthdigger
Ah Puch
9
1 / 2 / 2
6,789
679
8,274
5,011
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ivandrak
Cthulhu
10
1 / 2 / 3
7,431
743
3,845
8,224
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Djenka3
Ah Muzen Cab
3
2
2
2
W
Ah Puch
Earthdigger
Ah Puch
1
2
2
1
L
Cthulhu
Mokarro
Cthulhu
1
2
4
1.5
L
Anubis
Waiet
Anubis
3
1
0
3
W
Cthulhu
ivandrak
Cthulhu
1
2
3
1.25
L
Danzaburou
xxxisco1990
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
19,394
22,353
Taken
19,484
11,172
Mitigated
9,273
4,863
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Djenka3
Ah Muzen Cab
7,275
2,229
0
1,643
6,249
2,085
84
3,814
2,435
0
30,418
W
Ah Puch
Earthdigger
Ah Puch
8,274
194
0
648
5,011
1,642
0
2,823
2,188
26,552
0
L
Cthulhu
Mokarro
Cthulhu
6,218
326
0
1,726
8,317
5,768
0
3,522
4,656
16,578
0
L
Anubis
Waiet
Anubis
4,995
38
0
1,937
6,647
3,130
0
3,638
2,765
19,206
0
W
Cthulhu
ivandrak
Cthulhu
3,845
213
236
1,530
8,224
5,546
0
4,628
3,596
10,908
0
L
Danzaburou
xxxisco1990
Danzaburou
4,048
1,167
0
1,200
7,389
2,274
0
4,381
2,768
0
20,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
21,612
104
Minions Killed
107
0
Camps Cleared
0
521,578
Distance Traveled
546,825
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,392
739
45
5
0
179,127
1
W
Ah Puch
6,789
679
42
4
0
177,846
3
L
Cthulhu
7,568
757
24
2
0
177,146
4
L
Anubis
7,019
702
32
3
0
169,252
0
W
Cthulhu
7,431
743
20
2
0
189,852
0
L
Danzaburou
7,372
737
48
5
0
175,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role