Player Matchup

Rama
Rama
AuSunshine
Rama
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 3
Awilix
Awilix
Bac0Tell
Awilix
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,869 Elo+
Party 1
Mercury
Mercury
Speckles47
Mercury
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,869 Elo+
Party 1
Kuzenbo
Kuzenbo
StormCrow1118
Kuzenbo
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 86L
1,500 Elo+
Party 3
Janus
Janus
ehsonmaleki2003
Janus
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
208W - 181L
1,500 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,648 Elo+

VS

Team Averages
Level 139
1,500 SR
1,543 Elo+
Sylvanus
Sylvanus
Falconman624
Sylvanus
Level 139
God Stats
10W - 8L
1,500 SR
Queue Stats
78W - 89L
1,500 Elo+
Solo
Skadi
Skadi
QueenÖfDeath
Skadi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ReysorYT
Ao Kuang
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
WillanOC
Kukulkan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,500 Elo+
Party 2
Nike
Nike
dMauler
Nike
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,713
484
3,246
10,414
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Bac0Tell
Awilix
13
1 / 5 / 4
8,034
446
6,211
12,548
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Speckles47
Mercury
17
2 / 2 / 1
9,483
527
7,321
13,410
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
12
0 / 3 / 2
6,952
386
5,330
14,040
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 1
9,655
536
7,965
12,874
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Falconman624
Sylvanus
15
2 / 0 / 7
10,063
559
8,377
12,009
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 2
9,938
552
6,742
10,031
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ReysorYT
Ao Kuang
16
5 / 2 / 6
10,423
579
7,786
19,105
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
WillanOC
Kukulkan
16
4 / 3 / 6
10,322
573
13,518
10,000
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
dMauler
Nike
16
2 / 2 / 4
10,584
588
9,656
14,472
14,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Awilix
Bac0Tell
Awilix
1
5
4
0.6
W
Sylvanus
Falconman624
Sylvanus
2
0
7
5.5
W
3
1
2
4
W
Ao Kuang
ReysorYT
Ao Kuang
5
2
6
4
L
Mercury
Speckles47
Mercury
2
2
1
1.25
L
Kuzenbo
0
3
2
0.33
W
Kukulkan
WillanOC
Kukulkan
4
3
6
2.33
W
Nike
dMauler
Nike
2
2
4
2
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
46,079
63,286
Taken
65,617
28,960
Mitigated
41,208
12,135
Healing
26,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
2,433
0
3,338
10,414
3,325
0
3,979
6,435
0
48,144
L
Awilix
Bac0Tell
Awilix
6,211
2,073
0
750
12,548
6,275
0
7,202
5,346
4,845
42,522
W
Sylvanus
Falconman624
Sylvanus
8,377
1,548
3,300
5,531
12,009
11,934
950
3,049
8,631
31,260
0
W
6,742
3,436
0
3,830
10,031
3,197
3,032
1,827
8,097
0
68,568
W
Ao Kuang
ReysorYT
Ao Kuang
7,786
1,245
0
11,537
19,105
7,388
1,061
2,933
15,988
71,152
0
L
Mercury
Speckles47
Mercury
7,321
2,823
0
1,961
13,410
5,250
0
4,316
9,094
0
63,360
L
Kuzenbo
5,330
1,877
0
3,499
14,040
9,702
0
8,303
5,737
15,826
0
W
Kukulkan
WillanOC
Kukulkan
13,518
612
0
1,939
10,000
4,470
1,177
4,069
5,685
68,084
0
W
Nike
dMauler
Nike
9,656
1,213
0
216
14,472
14,219
1,828
951
13,497
0
60,543
L
7,965
373
242
2,345
12,874
4,408
0
5,881
6,993
80,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
51,330
506
Minions Killed
509
0
Camps Cleared
0
1,786,726
Distance Traveled
1,695,768
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,713
484
111
6
0
275,250
4
L
Awilix
8,034
446
75
4
0
386,284
8
W
Sylvanus
10,063
559
32
2
0
327,350
12
W
Skadi
9,938
552
120
7
0
332,569
1
W
Ao Kuang
10,423
579
114
6
0
356,037
3
L
Mercury
9,483
527
134
7
0
394,511
2
L
Kuzenbo
6,952
386
27
2
0
350,515
8
W
Kukulkan
10,322
573
109
6
0
334,179
5
W
Nike
10,584
588
134
7
0
345,633
3
L
Janus
9,655
536
159
9
0
380,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role