Player Matchup

King Arthur
King Arthur
Buncle2
King Arthur
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Skadi
Skadi
EVIL_JOKERYT
Skadi
Level 28
God Stats
11W - 18L
1,715 SR
Queue Stats
16W - 24L
1,715 Elo+
Party 1
Merlin
Merlin
Masonhuv
Merlin
Level 36
God Stats
17W - 29L
1,715 SR
Queue Stats
37W - 59L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
MrMxyzptlk09101
Cthulhu
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Thor
Thor
Piffware
Thor
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 20
1,715 SR
1,715 Elo+

VS

Team Averages
Level 25
1,547 SR
1,681 Elo+
Nemesis
Nemesis
Blue_Schmeat
Nemesis
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
569W - 500L
1,500 Elo+
Solo
Izanami
Izanami
CoolCougar21
Izanami
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
14W - 8L
1,737 Elo+
Party 2
Ganesha
Ganesha
CrispyWang3
Ganesha
Level 26
God Stats
3W - 0L
1,737 SR
Queue Stats
14W - 9L
1,834 Elo+
Party 2
Poseidon
Poseidon
Soap1816
Poseidon
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
146W - 174L
1,500 Elo+
Solo
Bellona
Bellona
gracedil
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buncle2
King Arthur
10
0 / 13 / 4
6,683
334
3,120
17,864
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
7 / 6 / 2
10,759
538
10,870
18,409
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Masonhuv
Merlin
12
1 / 10 / 4
7,670
384
11,830
15,637
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 1
7,533
377
9,856
19,066
8,056
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
10
0 / 9 / 3
6,945
347
1,377
14,977
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue_Schmeat
Nemesis
16
9 / 3 / 12
10,758
538
11,290
14,449
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
CoolCougar21
Izanami
17
10 / 1 / 8
11,279
564
13,552
11,967
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
CrispyWang3
Ganesha
15
0 / 0 / 29
10,634
532
6,141
14,537
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Soap1816
Poseidon
17
13 / 4 / 13
11,322
566
18,784
13,923
5,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gracedil
Bellona
18
14 / 1 / 8
12,193
610
18,129
18,279
15,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
9
Kills
46
46
Deaths
9
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blue_Schmeat
Nemesis
9
3
12
5
L
King Arthur
Buncle2
King Arthur
0
13
4
0.15
W
Izanami
CoolCougar21
Izanami
10
1
8
14
W
Ganesha
CrispyWang3
Ganesha
0
0
29
14.5
L
7
6
2
1.33
L
Merlin
Masonhuv
Merlin
1
10
4
0.3
L
1
8
1
0.19
L
Thor
0
9
3
0.17
W
Poseidon
Soap1816
Poseidon
13
4
13
4.88
W
Bellona
gracedil
Bellona
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
67,896
85,953
Taken
73,155
28,717
Mitigated
50,334
7,820
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blue_Schmeat
Nemesis
11,290
4,737
0
5,030
14,449
6,027
2,069
2,194
11,473
0
57,153
L
King Arthur
Buncle2
King Arthur
3,120
964
0
0
17,864
6,296
0
6,664
11,200
0
15,625
W
Izanami
CoolCougar21
Izanami
13,552
7,620
0
7,627
11,967
5,631
5,307
4,866
7,101
0
86,629
W
Ganesha
CrispyWang3
Ganesha
6,141
179
1,096
4,530
14,537
17,636
904
4,040
10,497
18,714
0
L
10,870
5,367
771
3,299
18,409
5,808
762
3,934
14,475
0
32,538
L
Merlin
Masonhuv
Merlin
11,830
860
0
219
15,637
4,582
273
4,580
11,057
44,432
0
L
9,856
1,344
833
1,107
19,066
8,056
0
6,462
12,604
40,568
0
L
Thor
1,377
86
0
1,591
14,977
3,975
0
3,285
11,692
0
16,668
W
Poseidon
Soap1816
Poseidon
18,784
3,317
0
3,734
13,923
5,674
2,544
6,477
7,446
69,430
0
W
Bellona
gracedil
Bellona
18,129
8,052
0
4,128
18,279
15,366
2,007
4,109
14,170
0
81,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
56,186
238
Minions Killed
519
0
Camps Cleared
0
1,566,320
Distance Traveled
1,898,842
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,758
538
90
5
0
416,041
2
L
King Arthur
6,683
334
19
1
0
337,516
0
W
Izanami
11,279
564
178
9
0
354,503
0
W
Ganesha
10,634
532
0
0
0
398,176
1
L
Skadi
10,759
538
37
2
0
294,141
0
L
Merlin
7,670
384
73
4
0
305,176
1
L
Cthulhu
7,533
377
83
4
0
330,977
0
L
Thor
6,945
347
26
1
0
298,510
0
W
Poseidon
11,322
566
103
5
0
363,977
1
W
Bellona
12,193
610
148
7
0
366,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role