Player Matchup

Izanami
Izanami
Josue_Merino
Izanami
Level 16
God Stats
15W - 3L
1,715 SR
Queue Stats
336W - 307L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Keeblerelf640
Tsukuyomi
Level 23
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Cthulhu
Cthulhu
SmugPaladin4885
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
chonikachu
Scylla
Level 17
God Stats
2W - 2L
1,733 SR
Queue Stats
7W - 4L
1,843 Elo+
Solo
Cerberus
Cerberus
unbound-exit
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,704 Elo+
Solo
Team Averages
Level 18
1,633 SR
1,650 Elo+

VS

Team Averages
Level 18
1,543 SR
1,544 Elo+
Ra
Ra
Andre444
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JadedDemise1222
Danzaburou
Level 28
God Stats
10W - 11L
1,715 SR
Queue Stats
52W - 68L
1,719 Elo+
Solo
Bacchus
Bacchus
LAGOM420
Bacchus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 99L
1,500 Elo+
Solo
Pele
Pele
geovany_mourao
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Cerberus
Cerberus
guitarnbz22
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Josue_Merino
Izanami
11
0 / 9 / 1
7,303
430
3,042
10,726
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Keeblerelf640
Tsukuyomi
16
8 / 6 / 1
9,707
571
11,016
15,693
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 11 / 3
6,026
354
1,966
11,532
5,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
chonikachu
Scylla
14
9 / 5 / 4
10,068
592
11,121
9,320
2,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
unbound-exit
Cerberus
13
5 / 2 / 7
9,070
534
6,308
14,372
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 10 / 7
8,542
502
6,207
12,407
3,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JadedDemise1222
Danzaburou
16
15 / 3 / 2
11,002
647
14,412
11,045
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LAGOM420
Bacchus
13
2 / 3 / 8
8,426
496
5,959
9,100
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 6
9,827
578
11,860
14,636
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
guitarnbz22
Cerberus
11
2 / 4 / 1
6,925
407
3,322
8,637
4,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
22
Kills
30
33
Deaths
22
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
10
7
0.95
W
Danzaburou
JadedDemise1222
Danzaburou
15
3
2
5.33
L
Izanami
Josue_Merino
Izanami
0
9
1
0.06
L
Tsukuyomi
Keeblerelf640
Tsukuyomi
8
6
1
1.42
W
Bacchus
LAGOM420
Bacchus
2
3
8
2
L
0
11
3
0.14
L
Scylla
chonikachu
Scylla
9
5
4
2.2
W
5
2
6
4
W
Cerberus
guitarnbz22
Cerberus
2
4
1
0.63
L
Cerberus
unbound-exit
Cerberus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
41,760
61,643
Taken
55,825
26,393
Mitigated
23,239
9,539
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,207
101
885
2,018
12,407
3,527
319
5,956
6,451
35,284
0
W
Danzaburou
JadedDemise1222
Danzaburou
14,412
7,759
0
4,176
11,045
3,647
80
3,033
8,012
0
62,731
L
Izanami
Josue_Merino
Izanami
3,042
1,984
0
228
10,726
3,405
850
2,366
8,360
0
34,274
L
Tsukuyomi
Keeblerelf640
Tsukuyomi
11,016
1,969
0
4,565
15,693
6,163
0
2,202
13,491
0
65,518
W
Bacchus
LAGOM420
Bacchus
5,959
624
0
1,255
9,100
6,657
0
1,996
7,104
28,915
0
L
1,966
270
0
0
11,532
5,138
187
4,517
7,015
10,358
0
L
Scylla
chonikachu
Scylla
11,121
820
0
794
9,320
2,833
1,253
2,462
6,858
38,737
0
W
11,860
2,889
0
5,531
14,636
4,919
893
4,900
9,736
0
67,738
W
Cerberus
guitarnbz22
Cerberus
3,322
630
0
1,026
8,637
4,489
462
3,510
5,127
19,494
0
L
Cerberus
unbound-exit
Cerberus
6,308
358
0
3,952
14,372
8,854
0
3,941
10,431
29,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
44,722
327
Minions Killed
326
0
Camps Cleared
0
1,391,176
Distance Traveled
1,645,396
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,542
502
55
3
0
316,796
0
W
Danzaburou
11,002
647
87
5
0
333,860
4
L
Izanami
7,303
430
79
5
0
276,246
0
L
Tsukuyomi
9,707
571
106
6
0
335,448
0
W
Bacchus
8,426
496
41
2
0
350,068
2
L
Cthulhu
6,026
354
12
1
0
210,948
1
L
Scylla
10,068
592
71
4
0
295,379
1
W
Pele
9,827
578
110
6
0
343,433
1
W
Cerberus
6,925
407
33
2
0
301,239
1
L
Cerberus
9,070
534
59
3
0
273,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role