Player Matchup

Olorun
Olorun
KaleStem
Olorun
Level 18
God Stats
1W - 4L
1,320 SR
Queue Stats
2W - 9L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
MiChangBoi
Kukulkan
Level 45
God Stats
57W - 54L
1,500 SR
Queue Stats
143W - 170L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeekWa
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sonnoodle
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Whatdur
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,544 Elo+

VS

Team Averages
Level 20
1,392 SR
1,284 Elo+
Kukulkan
Kukulkan
DrDanksauce
Kukulkan
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 35L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
KibaGates
Baron Samedi
Level 28
God Stats
19W - 15L
1,500 SR
Queue Stats
178W - 206L
1,500 Elo+
Solo
Bellona
Bellona
NPPI
Bellona
Level 4
God Stats
13W - 5L
1,285 SR
Queue Stats
25W - 22L
1,176 Elo+
Solo
Baba Yaga
Baba Yaga
NotT0xic
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 108L
1,297 Elo+
Solo
Nemesis
Nemesis
SonofaHaze
Nemesis
Level 27
God Stats
1W - 2L
1,176 SR
Queue Stats
10W - 14L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KaleStem
Olorun
13
2 / 15 / 7
9,282
464
10,533
22,700
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
MiChangBoi
Kukulkan
14
1 / 8 / 3
8,774
439
7,914
13,045
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
NeekWa
Tsukuyomi
12
1 / 11 / 0
8,007
400
6,459
16,298
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Sonnoodle
Cthulhu
14
5 / 11 / 4
10,724
536
12,022
26,455
20,012
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Whatdur
Heimdallr
11
2 / 13 / 1
7,830
392
4,841
17,220
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrDanksauce
Kukulkan
18
12 / 4 / 4
12,785
639
16,307
10,027
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
KibaGates
Baron Samedi
16
6 / 3 / 22
11,004
550
12,184
16,511
9,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
NPPI
Bellona
19
16 / 2 / 13
13,109
655
20,544
24,710
20,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
NotT0xic
Baba Yaga
19
15 / 1 / 10
12,927
646
18,592
16,485
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SonofaHaze
Nemesis
17
8 / 1 / 12
11,817
591
10,518
15,737
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
11
Kills
57
58
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DrDanksauce
Kukulkan
12
4
4
3.5
L
Olorun
KaleStem
Olorun
2
15
7
0.37
W
Baron Samedi
KibaGates
Baron Samedi
6
3
22
5.67
L
Kukulkan
MiChangBoi
Kukulkan
1
8
3
0.31
W
Bellona
NPPI
Bellona
16
2
13
11.25
L
Tsukuyomi
NeekWa
Tsukuyomi
1
11
0
0.09
W
Baba Yaga
NotT0xic
Baba Yaga
15
1
10
20
L
Cthulhu
Sonnoodle
Cthulhu
5
11
4
0.64
W
Nemesis
SonofaHaze
Nemesis
8
1
12
14
L
Heimdallr
Whatdur
Heimdallr
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
78,145
95,718
Taken
83,470
43,433
Mitigated
47,671
10,354
Healing
44,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DrDanksauce
Kukulkan
16,307
1,382
0
1,006
10,027
3,908
3,424
2,438
7,514
75,772
0
L
Olorun
KaleStem
Olorun
10,533
5,489
531
4,335
22,700
6,394
58
8,264
14,172
25,003
0
W
Baron Samedi
KibaGates
Baron Samedi
12,184
1,661
3,370
8,410
16,511
9,119
3,567
10,013
6,466
38,825
0
L
Kukulkan
MiChangBoi
Kukulkan
7,914
879
0
230
13,045
4,871
614
7,446
5,457
50,843
0
W
Bellona
NPPI
Bellona
20,544
10,339
1,678
15,836
24,710
20,393
7,183
9,182
15,488
0
88,683
L
Tsukuyomi
NeekWa
Tsukuyomi
6,459
1,483
0
1,688
16,298
6,264
0
8,452
7,800
0
38,804
W
Baba Yaga
NotT0xic
Baba Yaga
18,592
2,081
0
7,310
16,485
7,709
2,592
6,498
9,838
91,849
0
L
Cthulhu
Sonnoodle
Cthulhu
12,022
2,279
128
2,038
26,455
20,012
88
12,391
13,524
23,930
0
W
Nemesis
SonofaHaze
Nemesis
10,518
4,889
0
7,122
15,737
6,542
1,071
5,062
10,641
0
77,830
L
Heimdallr
Whatdur
Heimdallr
4,841
1,403
0
1,404
17,220
5,892
0
9,569
7,513
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
61,642
245
Minions Killed
562
0
Camps Cleared
0
1,639,339
Distance Traveled
1,836,592
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,785
639
147
7
0
362,636
0
L
Olorun
9,282
464
27
1
0
315,734
0
W
Baron Samedi
11,004
550
54
3
0
362,482
0
L
Kukulkan
8,774
439
93
5
0
330,515
5
W
Bellona
13,109
655
115
6
0
348,754
1
L
Tsukuyomi
8,007
400
77
4
0
332,729
0
W
Baba Yaga
12,927
646
136
7
0
379,733
2
L
Cthulhu
10,724
536
17
1
0
328,455
0
W
Nemesis
11,817
591
110
6
0
382,987
0
L
Heimdallr
7,830
392
31
2
0
331,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role