Player Matchup

Bastet
Bastet
Silver II
MutedSpittah
Bastet
Silver II
Level 121
God Stats
3W - 0L
1,715 SR
Queue Stats
247W - 228L
1,506 MMR
Party 1
Danzaburou
Danzaburou
Silver I
PandaCat
Danzaburou
Silver I
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
21W - 8L
1,500 MMR
Party 3
Ymir
Ymir
Silver II
TheNotoriousZ
Ymir
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
aRenewal
Hercules
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 86L
1,511 MMR
Solo
Merlin
Merlin
Bronze III
cat2Bkittenmeow
Merlin
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,543 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,500 SR
1,504 MMR
Bellona
Bellona
Silver I
Inbowned
Bellona
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Silver II
Lamarosol
Ra
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,510 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
LipsThatGrip
Tsukuyomi
Silver II
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,533 MMR
Solo
Geb
Geb
Bronze III
Niravroh
Geb
Bronze III
Level 119
God Stats
16W - 18L
1,500 SR
Queue Stats
498W - 502L
1,511 MMR
Solo
Heimdallr
Heimdallr
Silver II
Zapman
Heimdallr
Silver II
Level 160
God Stats
61W - 33L
1,500 SR
Queue Stats
747W - 671L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 0 / 8
11,232
661
10,621
10,508
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PandaCat
Danzaburou
19
6 / 1 / 7
11,740
691
15,837
11,464
5,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 2 / 14
9,748
573
5,812
12,211
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
aRenewal
Hercules
17
3 / 0 / 4
10,887
640
7,867
17,916
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 10
10,989
646
11,870
9,618
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OsirisJanusSetNu WaNemesis

VS

Bans
ArachneRaijinSylvanusScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inbowned
Bellona
13
1 / 9 / 1
8,525
501
8,480
21,985
13,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 8 / 2
8,034
473
6,120
11,094
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LipsThatGrip
Tsukuyomi
13
2 / 4 / 2
7,965
469
6,409
11,735
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 0
7,850
462
4,364
11,242
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Zapman
Heimdallr
16
3 / 5 / 2
10,283
605
7,825
13,317
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
28
Kills
6
6
Deaths
28
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Inbowned
Bellona
1
9
1
0.17
L
0
8
2
0.13
L
Tsukuyomi
LipsThatGrip
Tsukuyomi
2
4
2
0.75
W
Bastet
9
0
8
13
L
0
2
0
0
W
Danzaburou
PandaCat
Danzaburou
6
1
7
9.5
W
3
2
14
5
L
Heimdallr
Zapman
Heimdallr
3
5
2
0.8
W
Hercules
aRenewal
Hercules
3
0
4
5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,007
Damage
33,198
61,717
Taken
69,373
39,184
Mitigated
37,125
26,011
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Inbowned
Bellona
8,480
3,003
0
2,818
21,985
13,541
0
6,529
15,117
0
37,775
L
6,120
127
546
2,064
11,094
3,598
0
3,329
7,556
59,530
0
L
Tsukuyomi
LipsThatGrip
Tsukuyomi
6,409
1,911
0
1,414
11,735
6,813
0
2,973
8,586
6,497
44,949
W
Bastet
10,621
3,290
0
4,938
10,508
3,948
1,282
213
10,295
0
74,135
L
4,364
519
0
4,160
11,242
7,936
518
1,186
9,682
43,125
0
W
Danzaburou
PandaCat
Danzaburou
15,837
8,809
0
8,167
11,464
5,340
4,565
1,836
9,628
0
92,570
W
5,812
927
0
1,243
12,211
10,154
500
1,661
10,526
26,100
0
L
Heimdallr
Zapman
Heimdallr
7,825
4,819
0
4,042
13,317
5,237
1,286
3,353
9,848
0
66,801
W
Hercules
aRenewal
Hercules
7,867
2,090
0
10,828
17,916
16,207
428
4,473
12,983
3,392
62,837
W
11,870
862
0
835
9,618
3,535
1,126
2,071
7,547
66,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
42,657
566
Minions Killed
462
0
Camps Cleared
0
1,868,913
Distance Traveled
1,608,545
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,525
501
60
4
0
317,996
2
L
Ra
8,034
473
113
7
0
309,841
8
L
Tsukuyomi
7,965
469
82
5
0
356,382
7
W
Bastet
11,232
661
120
7
0
434,219
3
L
Geb
7,850
462
67
4
0
328,262
3
W
Danzaburou
11,740
691
155
9
0
349,389
7
W
Ymir
9,748
573
35
2
0
408,260
13
L
Heimdallr
10,283
605
140
8
0
296,064
5
W
Hercules
10,887
640
126
7
0
345,784
8
W
Merlin
10,989
646
130
8
0
331,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role