Player Matchup

Nemesis
Nemesis
DiosJunior
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 106L
1,281 Elo+
Solo
Ymir
Ymir
HopeThatWasAFart
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 3
Neith
Neith
JosephMcSnipe
Neith
Level 29
God Stats
24W - 35L
1,500 SR
Queue Stats
496W - 495L
1,720 Elo+
Solo
Olorun
Olorun
Scaeyteaaa
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Sun Wukong
Sun Wukong
c00ster
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,522 Elo+
Party 3
Team Averages
Level 27
1,500 SR
1,593 Elo+

VS

Team Averages
Level 31
1,543 SR
1,609 Elo+
Kali
Kali
FPSPerry
Kali
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 168L
1,844 Elo+
Party 1
Aphrodite
Aphrodite
MrSkellingt0n
Aphrodite
Level 26
God Stats
19W - 11L
1,715 SR
Queue Stats
62W - 66L
1,753 Elo+
Party 1
Bellona
Bellona
NeroElGorgonita
Bellona
Level 29
God Stats
40W - 57L
1,500 SR
Queue Stats
138W - 186L
1,476 Elo+
Solo
Eset
Eset
Shamsire
Eset
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 58L
1,486 Elo+
Party 2
Neith
Neith
Xemun
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiosJunior
Nemesis
14
3 / 5 / 0
8,289
553
5,482
12,594
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 6 / 0
6,773
452
3,544
14,250
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 1
6,275
418
6,001
7,326
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Scaeyteaaa
Olorun
10
0 / 6 / 2
6,799
453
7,188
11,994
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
c00ster
Sun Wukong
14
4 / 2 / 1
8,542
569
9,504
11,823
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 2 / 8
7,614
508
5,017
8,528
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MrSkellingt0n
Aphrodite
13
5 / 1 / 9
8,585
572
6,137
9,272
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 4
7,363
491
6,557
14,419
10,412
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
11 / 2 / 3
9,563
638
18,369
11,369
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xemun
Neith
11
4 / 1 / 7
7,479
499
8,523
7,002
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
10
Kills
22
22
Deaths
10
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DiosJunior
Nemesis
3
5
0
0.6
W
Kali
1
2
8
2.5
L
2
6
0
0.33
L
1
3
1
0.5
W
Aphrodite
MrSkellingt0n
Aphrodite
5
1
9
9.5
W
1
4
4
0.75
L
Olorun
Scaeyteaaa
Olorun
0
6
2
0.17
W
Eset
11
2
3
6.25
W
Neith
Xemun
Neith
4
1
7
7.5
L
Sun Wukong
c00ster
Sun Wukong
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
44,603
57,987
Taken
50,590
29,470
Mitigated
25,944
15,624
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DiosJunior
Nemesis
5,482
2,349
0
4,390
12,594
5,396
0
3,185
9,334
0
54,355
W
Kali
5,017
1,806
0
2,164
8,528
5,064
0
1,460
7,046
8,174
31,154
L
3,544
1,182
0
818
14,250
9,822
0
6,511
7,739
15,056
0
L
6,001
2,424
0
2,705
7,326
2,074
399
2,751
4,575
0
28,721
W
Aphrodite
MrSkellingt0n
Aphrodite
6,137
559
4,719
6,790
9,272
4,031
589
2,315
6,932
33,734
0
W
6,557
2,428
31
6,218
14,419
10,412
302
543
13,389
0
38,429
L
Olorun
Scaeyteaaa
Olorun
7,188
3,438
316
4,030
11,994
4,056
0
7,407
4,587
34,672
0
W
Eset
18,369
1,712
0
2,691
11,369
4,205
322
4,311
7,033
69,298
0
W
Neith
Xemun
Neith
8,523
4,772
0
3,048
7,002
2,232
718
2,273
4,729
0
35,815
L
Sun Wukong
c00ster
Sun Wukong
9,504
1,920
0
3,365
11,823
8,122
0
5,047
6,408
192
40,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
40,604
348
Minions Killed
359
0
Camps Cleared
0
1,330,760
Distance Traveled
1,328,497
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,289
553
110
7
0
290,057
2
W
Kali
7,614
508
69
5
0
302,829
5
L
Ymir
6,773
452
29
2
0
227,022
3
L
Neith
6,275
418
52
3
0
259,821
4
W
Aphrodite
8,585
572
50
3
0
293,555
5
W
Bellona
7,363
491
59
4
0
255,850
2
L
Olorun
6,799
453
70
5
0
263,610
0
W
Eset
9,563
638
117
8
0
288,336
3
W
Neith
7,479
499
64
4
0
187,927
1
L
Sun Wukong
8,542
569
87
6
0
290,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role