Player Matchup

Cerberus
Cerberus
FloatenDeadFish
Cerberus
Level 106
God Stats
6W - 0L
1,500 SR
Queue Stats
359W - 402L
1,500 Elo+
Solo
He Bo
He Bo
Koteey
He Bo
Level 46
God Stats
8W - 3L
1,500 SR
Queue Stats
223W - 193L
1,500 Elo+
Party 1
Artemis
Artemis
Very Wet Hand
Artemis
Level 108
God Stats
10W - 1L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,500 Elo+

VS

Team Averages
Level 90
1,428 SR
1,500 Elo+
Danzaburou
Danzaburou
Drakoryuu
Danzaburou
Level 127
God Stats
26W - 14L
1,500 SR
Queue Stats
678W - 689L
1,500 Elo+
Solo
Yemoja
Yemoja
GAM3RS_L1NK
Yemoja
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Fenrir
Fenrir
leonleonardo99
Fenrir
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 4 / 5
11,071
738
8,693
13,053
11,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Koteey
He Bo
15
4 / 4 / 6
11,030
735
8,252
11,105
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
14
1 / 3 / 7
9,806
654
12,664
9,510
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drakoryuu
Danzaburou
13
3 / 7 / 5
10,237
682
8,463
11,532
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
1 / 3 / 7
9,456
630
7,815
10,855
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 2 / 2
11,038
736
9,517
14,524
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
11
11
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Drakoryuu
Danzaburou
3
7
5
0.79
W
Cerberus
7
4
5
2.38
L
Yemoja
1
3
7
1.5
W
He Bo
Koteey
He Bo
4
4
6
1.75
W
Artemis
1
3
7
1.5
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
25,795
33,668
Taken
36,911
17,953
Mitigated
13,550
7,182
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Drakoryuu
Danzaburou
8,463
2,770
0
1,878
11,532
2,982
480
6,048
5,108
0
38,047
W
Cerberus
8,693
481
0
2,466
13,053
11,001
508
2,834
9,883
34,099
0
L
Yemoja
7,815
1,143
1,023
3,440
10,855
3,900
495
4,226
6,487
29,730
0
W
He Bo
Koteey
He Bo
8,252
233
0
2,062
11,105
3,475
758
1,887
8,970
42,204
0
W
Artemis
12,664
4,519
0
2,654
9,510
3,477
1,636
2,090
6,944
0
53,482
L
9,517
2,112
0
3,659
14,524
6,668
469
6,035
8,271
0
39,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
30,731
199
Minions Killed
155
0
Camps Cleared
0
719,702
Distance Traveled
693,871
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,237
682
73
5
0
199,700
3
W
Cerberus
11,071
738
73
5
0
228,538
4
L
Yemoja
9,456
630
41
3
0
220,852
5
W
He Bo
11,030
735
49
3
0
254,046
3
W
Artemis
9,806
654
77
5
0
237,118
2
L
Fenrir
11,038
736
41
3
0
273,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role