Player Matchup

Cerberus
Cerberus
CJMolina0416
Cerberus
Level 25
God Stats
6W - 10L
1,715 SR
Queue Stats
474W - 498L
1,688 Elo+
Party 1
Sol
Sol
JD9438
Sol
Level 24
God Stats
0W - 3L
1,285 SR
Queue Stats
10W - 15L
1,285 Elo+
Party 2
Nemesis
Nemesis
Jesus-Ducks
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Lance Atk
Chaac
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
513W - 489L
1,688 Elo+
Party 1
Hel
Hel
RH9438
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,285 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,489 Elo+

VS

Team Averages
Level 22
1,586 SR
1,535 Elo+
Thanatos
Thanatos
CoLd-BlOoD3d_x
Thanatos
Level 21
God Stats
6W - 10L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SHREY420-
Heimdallr
Level 21
God Stats
7W - 2L
1,715 SR
Queue Stats
17W - 14L
1,486 Elo+
Solo
Ymir
Ymir
TheBlueBlaster
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
Toxatz
Sol
Level 29
God Stats
20W - 13L
1,500 SR
Queue Stats
500W - 586L
1,500 Elo+
Solo
Skadi
Skadi
zTinkywinkYz
Skadi
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 24L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJMolina0416
Cerberus
10
3 / 5 / 3
8,009
381
3,292
14,646
6,648
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sol
JD9438
Sol
13
3 / 10 / 4
9,230
440
9,689
23,192
12,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jesus-Ducks
Nemesis
17
16 / 5 / 2
12,057
574
20,579
18,725
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Lance Atk
Chaac
15
3 / 6 / 4
9,665
460
10,497
17,724
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hel
RH9438
Hel
13
3 / 12 / 4
9,095
433
7,656
14,139
4,306
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 8 / 6
11,197
533
8,626
19,004
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SHREY420-
Heimdallr
18
9 / 2 / 1
11,831
563
13,147
12,404
5,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 6 / 13
11,197
533
11,122
16,878
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Toxatz
Sol
17
8 / 7 / 9
11,394
543
15,425
15,040
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 6
11,023
525
10,750
16,497
8,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
28
Kills
34
38
Deaths
29
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CJMolina0416
Cerberus
3
5
3
0.9
W
Thanatos
7
8
6
1.25
L
Sol
JD9438
Sol
3
10
4
0.5
L
Nemesis
Jesus-Ducks
Nemesis
16
5
2
3.4
L
Chaac
Lance Atk
Chaac
3
6
4
0.83
L
Hel
RH9438
Hel
3
12
4
0.42
W
Heimdallr
SHREY420-
Heimdallr
9
2
1
4.75
W
3
6
13
1.58
W
Sol
Toxatz
Sol
8
7
9
1.79
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
59,070
88,426
Taken
79,823
48,342
Mitigated
41,801
18,583
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CJMolina0416
Cerberus
3,292
669
0
572
14,646
6,648
1,516
5,876
8,770
12,583
0
W
Thanatos
8,626
3,450
0
11,043
19,004
7,520
376
4,393
14,536
0
73,267
L
Sol
JD9438
Sol
9,689
3,107
318
6,837
23,192
12,908
1,126
7,435
15,757
57,024
0
L
Nemesis
Jesus-Ducks
Nemesis
20,579
12,867
0
4,364
18,725
7,623
0
4,097
14,628
0
59,554
L
Chaac
Lance Atk
Chaac
10,497
2,396
0
4,163
17,724
16,857
2,316
2,780
14,944
0
50,753
L
Hel
RH9438
Hel
7,656
1,694
1,296
1,033
14,139
4,306
394
6,359
7,780
34,789
0
W
Heimdallr
SHREY420-
Heimdallr
13,147
6,337
0
2,559
12,404
5,759
3,453
1,152
11,027
0
62,844
W
11,122
2,666
0
671
16,878
14,614
1,331
5,717
10,869
32,537
0
W
Sol
Toxatz
Sol
15,425
3,139
624
4,392
15,040
5,823
2,437
5,757
9,283
57,720
0
W
10,750
5,455
243
5,671
16,497
8,085
1,547
3,618
12,829
0
57,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,056
Gold Earned
56,642
312
Minions Killed
419
0
Camps Cleared
0
1,691,457
Distance Traveled
1,693,407
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,009
381
30
1
0
317,285
0
W
Thanatos
11,197
533
98
5
0
347,788
0
L
Sol
9,230
440
88
4
0
283,563
2
L
Nemesis
12,057
574
76
4
0
425,069
1
L
Chaac
9,665
460
73
3
0
355,212
5
L
Hel
9,095
433
45
2
0
310,328
0
W
Heimdallr
11,831
563
110
5
0
354,298
0
W
Ymir
11,197
533
44
2
0
286,529
0
W
Sol
11,394
543
92
4
0
389,626
0
W
Skadi
11,023
525
75
4
0
315,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role