Player Matchup

Fenrir
Fenrir
KallMeByKami
Fenrir
Level 59
God Stats
24W - 38L
1,285 SR
Queue Stats
317W - 384L
1,186 Elo+
Party 1
Ymir
Ymir
LearnedGnu57513
Ymir
Level 152
God Stats
4W - 12L
1,500 SR
Queue Stats
359W - 351L
1,500 Elo+
Solo
Hel
Hel
Lilghost7714
Hel
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 15L
1,186 Elo+
Party 1
Skadi
Skadi
ViniPiixel14
Skadi
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 97L
1,186 Elo+
Party 1
Nu Wa
Nu Wa
yLuigi Maat
Nu Wa
Level 66
God Stats
21W - 21L
1,285 SR
Queue Stats
322W - 388L
1,186 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,249 Elo+

VS

Team Averages
Level 67
1,543 SR
1,594 Elo+
Hercules
Hercules
Clemencix
Hercules
Level 59
God Stats
3W - 1L
1,715 SR
Queue Stats
129W - 153L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
LcCronos
The Morrigan
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 137L
1,500 Elo+
Party 3
Fenrir
Fenrir
PeaKis
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
y NyTzY
Ullr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 49L
1,657 Elo+
Party 2
Ymir
Ymir
yMalvezZ3434
Ymir
Level 64
God Stats
6W - 10L
1,500 SR
Queue Stats
333W - 330L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 0
5,644
564
1,879
6,829
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
1 / 1 / 0
6,283
628
4,552
6,599
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 1
4,605
461
560
4,740
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 4 / 0
4,488
449
3,793
6,436
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
6,043
604
2,983
3,988
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clemencix
Hercules
10
0 / 0 / 0
5,028
503
1,732
5,616
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
LcCronos
The Morrigan
11
1 / 1 / 2
6,279
628
1,613
2,638
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
PeaKis
Fenrir
11
14 / 2 / 1
7,820
782
10,302
7,656
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
y NyTzY
Ullr
10
0 / 0 / 6
5,582
558
3,064
3,691
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 2
5,972
597
2,018
7,047
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Clemencix
Hercules
0
0
0
0
L
Fenrir
2
3
0
0.67
W
The Morrigan
LcCronos
The Morrigan
1
1
2
2
L
1
1
0
1
L
0
5
1
0.1
W
Fenrir
PeaKis
Fenrir
14
2
1
7.25
L
0
4
0
0
W
Ullr
y NyTzY
Ullr
0
0
6
3
L
1
3
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
18,729
28,592
Taken
26,648
10,188
Mitigated
11,972
7,759
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Clemencix
Hercules
1,732
359
0
2,906
5,616
3,483
0
3,668
1,618
0
20,367
L
Fenrir
1,879
520
0
1,984
6,829
2,293
0
414
6,349
0
32,660
W
The Morrigan
LcCronos
The Morrigan
1,613
364
0
510
2,638
812
513
865
1,643
32,829
582
L
4,552
1,373
0
2,470
6,599
4,439
0
835
5,559
35,807
0
L
560
263
554
919
4,740
977
0
891
3,841
8,073
0
W
Fenrir
PeaKis
Fenrir
10,302
4,475
0
2,473
7,656
3,515
0
1,095
6,407
0
27,857
L
3,793
2,482
0
1,352
6,436
1,509
0
758
5,670
0
20,618
W
Ullr
y NyTzY
Ullr
3,064
917
0
2,003
3,691
1,161
547
497
3,134
0
24,477
L
2,983
382
0
480
3,988
970
0
477
3,453
26,483
0
W
2,018
417
0
2,025
7,047
3,001
0
1,211
5,751
33,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
30,681
265
Minions Killed
269
0
Camps Cleared
0
904,627
Distance Traveled
986,883
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,028
503
30
3
0
204,476
5
L
Fenrir
5,644
564
70
7
0
227,769
0
W
The Morrigan
6,279
628
75
8
0
185,947
1
L
Ymir
6,283
628
71
7
0
174,585
2
L
Hel
4,605
461
26
3
0
140,111
2
W
Fenrir
7,820
782
38
4
0
231,924
2
L
Skadi
4,488
449
35
4
0
179,722
2
W
Ullr
5,582
558
41
4
0
180,423
2
L
Nu Wa
6,043
604
63
6
0
182,440
2
W
Ymir
5,972
597
85
9
0
184,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role