Player Matchup

Skadi
Skadi
AnimalAcorn6494
Skadi
Level 81
God Stats
14W - 15L
1,500 SR
Queue Stats
190W - 201L
1,733 Elo+
Solo
Susano
Susano
Der kauziege
Susano
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,733 Elo+
Party 1
Zeus
Zeus
EG Whitebeard
Zeus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,733 Elo+
Party 1
Hercules
Hercules
GivenChip04306
Hercules
Level 80
God Stats
13W - 12L
1,500 SR
Queue Stats
114W - 107L
1,500 Elo+
Solo
Yemoja
Yemoja
IIIIIJAKIIIII
Yemoja
Level 97
God Stats
9W - 2L
1,500 SR
Queue Stats
122W - 110L
1,500 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,640 Elo+

VS

Team Averages
Level 99
1,500 SR
1,370 Elo+
Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AnarchixX01
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 171L
1,285 Elo+
Party 2
Athena
Athena
BriLuXX28
Athena
Level 107
God Stats
8W - 6L
1,500 SR
Queue Stats
139W - 156L
1,285 Elo+
Party 2
King Arthur
King Arthur
Wany-Swef
King Arthur
Level 74
God Stats
13W - 13L
1,500 SR
Queue Stats
137W - 144L
1,496 Elo+
Solo
Cernunnos
Cernunnos
capitanchmp
Cernunnos
Level 102
God Stats
19W - 19L
1,500 SR
Queue Stats
433W - 478L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 5
8,466
564
14,930
11,931
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
2 / 6 / 4
7,103
474
6,682
10,837
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 2
8,227
548
9,812
6,847
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
1 / 0 / 4
8,441
563
6,984
12,999
9,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 3 / 7
7,894
526
6,131
10,012
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 1 / 5
7,957
530
8,188
13,981
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
3 / 5 / 3
7,050
470
7,837
10,523
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
BriLuXX28
Athena
11
3 / 4 / 7
7,524
502
6,602
13,807
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Wany-Swef
King Arthur
11
0 / 3 / 3
6,470
431
6,057
12,077
8,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
capitanchmp
Cernunnos
9
3 / 6 / 2
6,214
414
6,520
9,283
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
18
Kills
15
15
Deaths
19
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
1
5
8.5
L
Scylla
3
5
3
0.9
W
8
3
5
3.5
L
Athena
BriLuXX28
Athena
3
4
7
1.63
W
Susano
2
6
4
0.67
W
4
3
2
1.67
W
Hercules
1
0
4
3
W
3
3
7
2.17
L
King Arthur
Wany-Swef
King Arthur
0
3
3
0.5
L
Cernunnos
capitanchmp
Cernunnos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
35,204
52,626
Taken
59,671
24,742
Mitigated
26,697
19,087
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,188
3,361
609
3,728
13,981
4,911
0
4,788
8,901
0
35,620
L
Scylla
7,837
814
1,023
2,545
10,523
3,322
504
4,064
6,208
30,775
0
W
14,930
7,295
0
3,938
11,931
3,628
1,769
3,098
8,833
0
45,818
L
Athena
BriLuXX28
Athena
6,602
2,372
429
3,220
13,807
6,922
224
3,139
10,581
19,445
0
W
Susano
6,682
1,318
0
2,446
10,837
3,915
0
3,670
7,167
0
28,510
W
9,812
1,668
0
1,009
6,847
2,444
782
3,514
3,333
42,111
0
W
Hercules
6,984
1,204
0
8,260
12,999
9,007
130
2,251
10,748
0
48,235
W
6,131
1,182
1,704
1,730
10,012
5,748
628
1,906
8,106
19,608
0
L
King Arthur
Wany-Swef
King Arthur
6,057
588
0
2,450
12,077
8,950
0
339
11,493
0
31,680
L
Cernunnos
capitanchmp
Cernunnos
6,520
2,315
0
1,829
9,283
2,592
0
3,037
6,200
0
24,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
35,215
328
Minions Killed
222
0
Camps Cleared
0
1,353,353
Distance Traveled
1,279,758
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,957
530
58
4
0
353,908
0
L
Scylla
7,050
470
45
3
0
233,289
0
W
Skadi
8,466
564
47
3
0
268,371
4
L
Athena
7,524
502
27
2
0
289,658
1
W
Susano
7,103
474
50
3
0
287,499
0
W
Zeus
8,227
548
86
6
0
243,324
2
W
Hercules
8,441
563
106
7
0
298,256
0
W
Yemoja
7,894
526
39
3
0
255,903
3
L
King Arthur
6,470
431
60
4
0
233,283
2
L
Cernunnos
6,214
414
32
2
0
169,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role