Player Matchup

Neith
Neith
AlechKoAlex
Neith
Level 39
God Stats
0W - 9L
1,500 SR
Queue Stats
12W - 38L
1,715 Elo+
Party 2
Zeus
Zeus
SDuke
Zeus
Level 49
God Stats
1W - 3L
1,715 SR
Queue Stats
11W - 26L
1,715 Elo+
Party 2
King Arthur
King Arthur
dolivol
King Arthur
Level 63
God Stats
2W - 8L
1,500 SR
Queue Stats
26W - 56L
1,715 Elo+
Party 2
Fenrir
Fenrir
kvariys
Fenrir
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 52L
1,715 Elo+
Party 2
Guan Yu
Guan Yu
liv4ikk
Guan Yu
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Team Averages
Level 45
1,586 SR
1,715 Elo+

VS

Team Averages
Level 77
1,500 SR
1,370 Elo+
Ymir
Ymir
BBossKiller
Ymir
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 57L
1,500 Elo+
Party 3
Tyr
Tyr
Godfxther v
Tyr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 80L
1,285 Elo+
Party 1
Nemesis
Nemesis
Lingschu
Nemesis
Level 127
God Stats
19W - 3L
1,500 SR
Queue Stats
125W - 110L
1,285 Elo+
Party 1
Hera
Hera
Rietveldsj
Hera
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 74L
1,495 Elo+
Party 3
Apollo
Apollo
xHerocoL
Apollo
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 102L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,135
476
7,041
9,250
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
SDuke
Zeus
12
0 / 5 / 3
6,882
459
3,936
7,172
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dolivol
King Arthur
12
2 / 5 / 1
6,985
466
4,719
8,530
9,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
kvariys
Fenrir
12
5 / 5 / 3
7,814
521
8,796
12,113
6,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
liv4ikk
Guan Yu
10
1 / 10 / 3
6,231
415
3,168
15,567
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
9,333
622
5,609
12,643
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 1
8,978
599
5,171
13,780
9,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Lingschu
Nemesis
16
8 / 0 / 3
9,787
652
9,125
7,947
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 2 / 4
9,577
638
8,149
6,511
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
xHerocoL
Apollo
15
9 / 2 / 8
9,539
636
12,855
7,212
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
30
30
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
1
2
17
4.75
W
3
4
1
0.88
W
Nemesis
Lingschu
Nemesis
8
0
3
9.5
W
9
2
4
5.5
L
Zeus
SDuke
Zeus
0
5
3
0.3
L
King Arthur
dolivol
King Arthur
2
5
1
0.5
L
Fenrir
kvariys
Fenrir
5
5
3
1.3
L
Guan Yu
liv4ikk
Guan Yu
1
10
3
0.25
W
Apollo
xHerocoL
Apollo
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
40,909
52,632
Taken
48,093
30,685
Mitigated
32,793
8,671
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
4,022
342
2,528
9,250
3,037
0
3,145
6,105
0
33,023
W
5,609
980
807
3,302
12,643
10,636
591
643
11,783
28,906
0
W
5,171
663
0
4,284
13,780
9,178
168
616
12,989
0
48,500
W
Nemesis
Lingschu
Nemesis
9,125
3,888
0
1,286
7,947
5,453
1,181
869
7,012
10,061
57,992
W
8,149
1,939
0
1,661
6,511
2,870
1,224
1,079
5,432
45,499
0
L
Zeus
SDuke
Zeus
3,936
405
159
779
7,172
3,383
432
3,876
3,296
36,034
0
L
King Arthur
dolivol
King Arthur
4,719
283
0
989
8,530
9,514
0
222
8,308
0
28,677
L
Fenrir
kvariys
Fenrir
8,796
2,342
0
1,771
12,113
6,305
0
3,296
8,817
0
38,118
L
Guan Yu
liv4ikk
Guan Yu
3,168
1,114
210
1,893
15,567
8,446
0
5,047
10,520
0
14,982
W
Apollo
xHerocoL
Apollo
12,855
7,492
0
2,337
7,212
4,656
4,116
729
6,421
7,176
58,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
47,214
273
Minions Killed
441
0
Camps Cleared
0
1,260,552
Distance Traveled
1,389,361
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,135
476
70
5
0
218,582
0
W
Ymir
9,333
622
48
3
0
248,472
1
W
Tyr
8,978
599
96
6
0
272,618
3
W
Nemesis
9,787
652
95
6
0
333,118
4
W
Hera
9,577
638
91
6
0
267,912
0
L
Zeus
6,882
459
70
5
0
252,982
0
L
King Arthur
6,985
466
47
3
0
249,129
0
L
Fenrir
7,814
521
60
4
0
287,119
0
L
Guan Yu
6,231
415
26
2
0
252,740
0
W
Apollo
9,539
636
111
7
0
267,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role