Player Matchup

Ah Puch
Ah Puch
ItGoesRed
Ah Puch
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 29L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
Swiisha
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
Wehstal
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Yukine123456789
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Solo
Olorun
Olorun
xSoybean
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,540 Elo+

VS

Team Averages
Level 23
1,500 SR
1,601 Elo+
Baba Yaga
Baba Yaga
Armuhgeddon
Baba Yaga
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 21L
1,753 Elo+
Party 2
Cthulhu
Cthulhu
DjoTriX
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Shottaweezyy
Camazotz
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 43L
1,753 Elo+
Party 2
Fenrir
Fenrir
Velocifaptor92
Fenrir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Izanami
Izanami
ylhl
Izanami
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItGoesRed
Ah Puch
16
7 / 3 / 2
10,235
539
11,581
8,993
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Swiisha
Ne Zha
13
2 / 4 / 3
8,725
459
2,201
14,910
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Wehstal
Chaac
16
2 / 1 / 3
9,945
523
7,306
10,262
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 4
9,041
476
9,229
16,619
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
xSoybean
Olorun
13
2 / 3 / 5
8,543
450
8,026
14,485
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Armuhgeddon
Baba Yaga
14
2 / 2 / 3
8,287
436
7,775
8,294
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
DjoTriX
Cthulhu
7
3 / 2 / 0
6,712
353
2,296
4,665
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Shottaweezyy
Camazotz
13
6 / 5 / 6
9,170
483
12,797
16,711
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 7
7,817
411
5,562
13,177
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ylhl
Izanami
15
3 / 2 / 5
8,922
470
10,434
14,156
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
14
14
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Armuhgeddon
Baba Yaga
2
2
3
1.75
L
Cthulhu
DjoTriX
Cthulhu
3
2
0
1.5
W
Ah Puch
ItGoesRed
Ah Puch
7
3
2
2.67
L
Camazotz
Shottaweezyy
Camazotz
6
5
6
1.8
W
Ne Zha
Swiisha
Ne Zha
2
4
3
0.88
L
0
4
7
0.88
W
Chaac
Wehstal
Chaac
2
1
3
3.5
W
2
3
4
1.33
W
Olorun
xSoybean
Olorun
2
3
5
1.5
L
Izanami
ylhl
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
38,864
65,269
Taken
57,003
44,376
Mitigated
22,461
22,037
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Armuhgeddon
Baba Yaga
7,775
414
0
1,136
8,294
2,869
0
5,235
2,754
42,921
0
L
Cthulhu
DjoTriX
Cthulhu
2,296
644
0
388
4,665
3,005
0
679
3,721
10,227
0
W
Ah Puch
ItGoesRed
Ah Puch
11,581
1,352
0
1,746
8,993
3,578
1,016
2,498
6,495
51,728
0
L
Camazotz
Shottaweezyy
Camazotz
12,797
4,068
0
5,833
16,711
6,031
526
8,281
8,294
0
42,845
W
Ne Zha
Swiisha
Ne Zha
2,201
834
0
6,553
14,910
4,889
533
1,512
13,348
0
46,255
L
5,562
1,433
0
1,937
13,177
5,779
330
8,523
4,302
0
19,019
W
Chaac
Wehstal
Chaac
7,306
1,310
0
2,392
10,262
11,464
2,270
2,731
7,370
0
54,626
W
9,229
599
298
2,161
16,619
18,534
289
2,953
13,666
28,441
0
W
Olorun
xSoybean
Olorun
8,026
4,001
933
7,954
14,485
5,911
1,122
166
14,319
49,040
0
L
Izanami
ylhl
Izanami
10,434
6,508
0
6,249
14,156
4,777
0
5,350
8,721
0
71,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
40,908
407
Minions Killed
300
0
Camps Cleared
0
1,674,715
Distance Traveled
1,599,348
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,287
436
76
4
0
347,311
4
L
Cthulhu
6,712
353
15
1
0
151,423
1
W
Ah Puch
10,235
539
105
6
0
354,197
3
L
Camazotz
9,170
483
64
3
0
371,385
2
W
Ne Zha
8,725
459
84
4
0
292,413
2
L
Fenrir
7,817
411
37
2
0
383,779
6
W
Chaac
9,945
523
107
6
0
360,776
3
W
Cthulhu
9,041
476
38
2
0
349,147
0
W
Olorun
8,543
450
73
4
0
318,182
6
L
Izanami
8,922
470
108
6
0
345,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role