Player Matchup

Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Callmecrazy
Thor
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 88L
1,500 Elo+
Solo
Skadi
Skadi
EpochLegend
Skadi
Level 89
God Stats
19W - 9L
1,500 SR
Queue Stats
363W - 381L
1,673 Elo+
Solo
Zeus
Zeus
StanTheman55
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,715 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,578 Elo+

VS

Team Averages
Level 100
1,500 SR
1,500 Elo+
Fenrir
Fenrir
AdenaRose
Fenrir
Level 122
God Stats
6W - 8L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Solo
Bacchus
Bacchus
HowdyBit_ch66
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RegimeChange
Yemoja
Level 140
God Stats
22W - 17L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Solo
Sol
Sol
bloodlight21
Sol
Level 88
God Stats
7W - 1L
1,500 SR
Queue Stats
368W - 332L
1,500 Elo+
Solo
Artemis
Artemis
dannybobber91
Artemis
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
80W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 5 / 0
7,743
484
2,290
10,264
5,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
 
Yemoja
10
0 / 2 / 0
6,706
419
885
5,747
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 2 / 2
7,904
494
5,806
11,529
3,785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 0
8,874
555
10,158
12,870
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 2
6,611
413
3,100
5,829
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdenaRose
Fenrir
17
5 / 3 / 2
10,026
627
6,394
12,405
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
13
0 / 5 / 1
7,761
485
4,684
16,874
8,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
13
3 / 0 / 2
8,302
519
3,498
6,899
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 0 / 1
9,376
586
6,792
6,246
2,557
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
3 / 1 / 2
8,162
510
6,882
5,934
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
15
16
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Yemoja
 
Yemoja
0
2
0
0
W
Fenrir
AdenaRose
Fenrir
5
3
2
2
L
3
2
2
2
L
5
3
0
1.67
W
Bacchus
0
5
1
0.1
W
Yemoja
3
0
2
4
L
0
4
2
0.25
W
4
0
1
4.5
W
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
28,250
46,239
Taken
48,358
17,658
Mitigated
21,587
13,946
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,290
0
0
3,234
10,264
5,184
0
5,308
4,956
48,408
0
L
Yemoja
 
Yemoja
885
251
883
1,660
5,747
2,652
64
931
4,816
13,692
0
W
Fenrir
AdenaRose
Fenrir
6,394
1,579
0
5,042
12,405
4,732
0
363
12,028
0
66,610
L
5,806
1,727
0
3,440
11,529
3,785
0
2,886
8,643
0
39,839
L
10,158
6,384
0
4,729
12,870
4,664
1,441
4,578
8,292
0
48,940
W
Bacchus
4,684
226
0
3,553
16,874
8,646
1,112
0
16,874
32,985
0
W
Yemoja
3,498
474
802
1,039
6,899
3,662
492
2,067
4,589
23,637
0
L
3,100
311
0
0
5,829
1,373
0
1,271
4,558
23,908
0
W
6,792
1,180
0
4,088
6,246
2,557
524
2,178
4,068
66,990
0
W
Artemis
6,882
2,787
0
76
5,934
1,990
2,319
1,356
4,524
0
42,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
43,627
336
Minions Killed
384
0
Camps Cleared
0
1,278,756
Distance Traveled
1,524,746
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,743
484
103
6
0
262,323
1
L
Yemoja
6,706
419
20
1
0
200,099
0
W
Fenrir
10,026
627
113
7
0
315,751
4
L
Thor
7,904
494
73
5
0
315,324
1
L
Skadi
8,874
555
97
6
0
259,884
1
W
Bacchus
7,761
485
43
3
0
289,503
1
W
Yemoja
8,302
519
34
2
0
305,835
6
L
Zeus
6,611
413
43
3
0
241,126
0
W
Sol
9,376
586
110
7
0
310,506
1
W
Artemis
8,162
510
84
5
0
303,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role