Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BlubaryBaboshka
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,285 Elo+
Party 3
Terra
Terra
Sir MannyManito
Terra
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
96W - 107L
1,500 Elo+
Solo
Janus
Janus
lz_QuAntum_zl
Janus
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 20L
1,788 Elo+
Party 2
Erlang Shen
Erlang Shen
xAXE379x
Erlang Shen
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 11L
1,788 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,572 Elo+

VS

Team Averages
Level 128
1,547 SR
1,567 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Fulzahh
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 1
Freya
Freya
XxSimplicityxXI
Freya
Level 144
God Stats
2W - 7L
1,733 SR
Queue Stats
264W - 236L
1,833 Elo+
Solo
Bellona
Bellona
tj__15
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,500 Elo+
Party 1
Skadi
Skadi
xXZombieBurgerXx
Skadi
Level 114
God Stats
13W - 12L
1,500 SR
Queue Stats
194W - 172L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 2
6,086
553
1,871
6,400
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BlubaryBaboshka
Danzaburou
10
2 / 1 / 1
5,598
509
5,696
6,807
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 3
5,928
539
2,453
5,186
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 1 / 0
6,893
627
4,264
3,852
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xAXE379x
Erlang Shen
10
1 / 2 / 0
5,782
526
3,454
5,332
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
3,627
330
0
0
0
Xing Tian
Fulzahh
Xing Tian
8
0 / 0 / 1
5,012
456
1,210
6,193
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 0
5,998
545
2,956
8,663
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
tj__15
Bellona
12
2 / 1 / 0
6,583
598
3,549
6,077
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,296
481
4,369
6,784
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
4
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
2
2
L
Bakasura
 
Bakasura
0
0
0
0
W
Danzaburou
BlubaryBaboshka
Danzaburou
2
1
1
2.5
L
Xing Tian
Fulzahh
Xing Tian
0
0
1
0.5
W
0
0
3
1.5
L
1
4
0
0.25
W
4
1
0
4
L
Bellona
tj__15
Bellona
2
1
0
2
W
Erlang Shen
xAXE379x
Erlang Shen
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
12,084
27,577
Taken
27,717
13,831
Mitigated
12,192
14,064
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,871
454
0
3,839
6,400
1,984
0
482
5,918
0
35,773
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
BlubaryBaboshka
Danzaburou
5,696
1,953
0
3,422
6,807
1,879
912
608
6,199
0
38,452
L
Xing Tian
Fulzahh
Xing Tian
1,210
247
0
1,148
6,193
2,649
0
777
5,416
10,575
0
W
2,453
135
961
3,702
5,186
4,361
62
572
4,614
10,649
0
L
2,956
1,206
0
3,446
8,663
2,649
0
4,062
4,399
34,573
0
W
4,264
856
0
909
3,852
1,248
408
2,504
1,348
32,464
0
L
Bellona
tj__15
Bellona
3,549
1,699
0
2,068
6,077
5,248
120
310
5,767
0
31,374
W
Erlang Shen
xAXE379x
Erlang Shen
3,454
1,713
0
1,231
5,332
4,359
123
0
5,104
3,647
27,431
L
4,369
2,024
0
2,332
6,784
1,646
0
1,676
5,108
0
30,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
26,516
301
Minions Killed
238
0
Camps Cleared
0
987,493
Distance Traveled
735,011
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,086
553
74
7
0
230,148
1
L
Bakasura
3,627
330
0
0
0
0
0
W
Danzaburou
5,598
509
74
7
0
199,863
2
L
Xing Tian
5,012
456
24
2
0
201,174
2
W
Terra
5,928
539
16
1
0
210,245
4
L
Freya
5,998
545
69
6
0
180,491
1
W
Janus
6,893
627
73
7
0
175,719
4
L
Bellona
6,583
598
81
7
0
190,114
0
W
Erlang Shen
5,782
526
64
6
0
171,518
1
L
Skadi
5,296
481
64
6
0
163,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role