Player Matchup

Nemesis
Nemesis
AdmiralKoljac925
Nemesis
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Yemoja
Yemoja
KyrsDollara
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
ManiasRufio
Cupid
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MaximValeryevich
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Nicosue
Apollo
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,457 SR
1,500 Elo+
Bellona
Bellona
Eldrsjall
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Geb
Geb
Rudders69420
Geb
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Shadowwolft1499
Nu Wa
Level 29
God Stats
5W - 8L
1,285 SR
Queue Stats
88W - 96L
1,285 Elo+
Solo
Artemis
Artemis
Zapalec
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
agdsdgsfg
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,636
603
3,027
7,688
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
10
1 / 0 / 4
6,179
562
2,627
4,408
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 2
6,213
565
4,206
3,679
1,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
9 / 0 / 3
7,414
674
7,690
5,002
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Nicosue
Apollo
12
2 / 1 / 2
7,018
638
2,526
8,124
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eldrsjall
Bellona
9
0 / 3 / 0
5,022
457
2,101
5,604
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 6 / 0
3,821
347
309
6,848
2,243
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

9
0 / 4 / 1
5,030
457
3,826
4,852
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Zapalec
Artemis
9
2 / 3 / 0
5,311
483
3,473
6,024
1,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
agdsdgsfg
Yemoja
6
0 / 3 / 2
4,636
421
2,091
4,917
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
2
2
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Bellona
Eldrsjall
Bellona
0
3
0
0
W
Yemoja
1
0
4
3
W
3
0
2
4
W
9
0
3
10.5
W
Apollo
Nicosue
Apollo
2
1
2
3
L
0
6
0
0
L
0
4
1
0.13
L
Artemis
Zapalec
Artemis
2
3
0
0.67
L
Yemoja
agdsdgsfg
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
11,800
28,901
Taken
28,245
9,658
Mitigated
11,142
12,540
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,027
1,702
0
3,720
7,688
2,387
0
769
6,823
0
39,598
L
Bellona
Eldrsjall
Bellona
2,101
262
0
656
5,604
4,135
0
1,138
4,466
102
19,862
W
Yemoja
2,627
469
464
836
4,408
1,970
345
1,112
3,087
12,724
0
W
4,206
2,332
55
1,097
3,679
1,120
2,552
601
2,794
0
29,353
W
7,690
638
0
1,290
5,002
1,783
716
1,825
2,989
47,928
0
W
Apollo
Nicosue
Apollo
2,526
2,033
0
5,078
8,124
2,398
613
1,480
6,560
0
50,625
L
309
178
0
0
6,848
2,243
115
3,736
3,112
2,831
0
L
3,826
508
0
236
4,852
1,557
196
1,988
2,864
26,278
0
L
Artemis
Zapalec
Artemis
3,473
1,700
0
1,450
6,024
1,487
240
1,543
4,481
0
18,274
L
Yemoja
agdsdgsfg
Yemoja
2,091
741
37
896
4,917
1,720
0
1,912
3,005
8,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
23,820
357
Minions Killed
140
0
Camps Cleared
0
959,024
Distance Traveled
794,017
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,636
603
80
7
0
188,283
0
L
Bellona
5,022
457
43
4
0
202,887
2
W
Yemoja
6,179
562
27
2
0
200,768
0
W
Cupid
6,213
565
64
6
0
194,521
3
W
Kukulkan
7,414
674
91
8
0
179,425
0
W
Apollo
7,018
638
95
9
0
196,027
0
L
Geb
3,821
347
3
0
0
103,780
0
L
Nu Wa
5,030
457
56
5
0
159,140
1
L
Artemis
5,311
483
30
3
0
186,554
0
L
Yemoja
4,636
421
8
1
0
141,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role