Player Matchup

Yemoja
Yemoja
DMoney4002
Yemoja
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 61L
1,500 Elo+
Party 2
Arachne
Arachne
Fite The Goat
Arachne
Level 28
God Stats
18W - 18L
1,500 SR
Queue Stats
84W - 105L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gerswervo
Nemesis
Level 29
God Stats
10W - 7L
1,715 SR
Queue Stats
188W - 180L
1,688 Elo+
Solo
Ra
Ra
SuppliedDig4479
Ra
Level 7
God Stats
1W - 4L
1,285 SR
Queue Stats
27W - 40L
1,176 Elo+
Solo
Neith
Neith
adalberto BRASI
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,473 Elo+

VS

Team Averages
Level 21
1,500 SR
1,500 Elo+
Hel
Hel
GØĄTĚÐ
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Macandcheese983
Xbalanque
Level 24
God Stats
14W - 10L
1,500 SR
Queue Stats
65W - 86L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrPeaceMaker25
Tsukuyomi
Level 26
God Stats
29W - 32L
1,500 SR
Queue Stats
117W - 133L
1,500 Elo+
Party 1
Bellona
Bellona
Novasolus02
Bellona
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 66L
1,500 Elo+
Party 1
Merlin
Merlin
ichijose
Merlin
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DMoney4002
Yemoja
18
0 / 3 / 13
11,648
466
8,792
17,594
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
18
6 / 7 / 6
11,533
461
15,256
26,773
10,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Gerswervo
Nemesis
19
17 / 3 / 2
13,192
528
27,649
24,709
11,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 5
10,567
423
5,054
16,519
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 9 / 0
7,279
291
720
7,701
2,060

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 2
12,757
510
22,107
21,643
13,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Macandcheese983
Xbalanque
18
4 / 3 / 3
12,284
491
5,757
12,667
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
MrPeaceMaker25
Tsukuyomi
19
2 / 5 / 8
12,098
484
11,378
19,971
7,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Novasolus02
Bellona
18
3 / 4 / 7
11,366
455
17,113
28,550
23,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
ichijose
Merlin
20
9 / 6 / 2
12,787
511
14,357
14,605
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
24
Kills
30
30
Deaths
25
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DMoney4002
Yemoja
0
3
13
2.17
L
Arachne
6
7
6
1.29
L
Nemesis
Gerswervo
Nemesis
17
3
2
6
W
12
7
2
1.86
W
Xbalanque
Macandcheese983
Xbalanque
4
3
3
1.83
W
Tsukuyomi
MrPeaceMaker25
Tsukuyomi
2
5
8
1.2
W
Bellona
Novasolus02
Bellona
3
4
7
1.63
L
1
8
5
0.44
L
0
9
0
0
W
Merlin
ichijose
Merlin
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
70,712
93,296
Taken
97,436
40,678
Mitigated
52,432
34,325
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DMoney4002
Yemoja
8,792
2,669
2,967
6,345
17,594
10,202
691
8,504
9,004
48,010
0
L
Arachne
15,256
11,413
82
10,757
26,773
10,830
197
9,065
17,468
0
47,437
L
Nemesis
Gerswervo
Nemesis
27,649
13,971
0
9,130
24,709
11,359
0
7,067
17,476
0
71,388
W
22,107
744
4,046
10,011
21,643
13,131
0
5,079
16,508
59,326
0
W
Xbalanque
Macandcheese983
Xbalanque
5,757
4,049
661
3,645
12,667
3,747
2,708
1,986
10,675
0
62,832
W
Tsukuyomi
MrPeaceMaker25
Tsukuyomi
11,378
2,921
0
10,695
19,971
7,833
276
2,868
16,995
0
100,812
W
Bellona
Novasolus02
Bellona
17,113
6,973
0
10,858
28,550
23,441
636
9,495
18,975
0
64,598
L
5,054
239
409
4,382
16,519
6,227
856
9,015
6,868
71,569
0
L
720
332
0
253
7,701
2,060
8
1,645
6,016
0
6,126
W
Merlin
ichijose
Merlin
14,357
891
0
3,160
14,605
4,280
1,158
2,008
12,459
73,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
61,292
370
Minions Killed
598
0
Camps Cleared
0
2,065,667
Distance Traveled
2,159,448
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,648
466
70
3
0
443,793
0
L
Arachne
11,533
461
70
3
0
459,089
0
L
Nemesis
13,192
528
103
4
0
502,338
1
W
Hel
12,757
510
99
4
0
440,078
4
W
Xbalanque
12,284
491
124
5
0
426,419
1
W
Tsukuyomi
12,098
484
141
6
0
477,772
0
W
Bellona
11,366
455
110
4
0
387,582
0
L
Ra
10,567
423
118
5
0
381,346
2
L
Neith
7,279
291
9
0
0
279,101
0
W
Merlin
12,787
511
124
5
0
427,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role