Player Matchup

Apollo
Apollo
N00BINATOR7545
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,834 Elo+
Solo
Cerberus
Cerberus
Soup22
Cerberus
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 173L
1,496 Elo+
Solo
Loki
Loki
hojarras
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
m0istb0xxx
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,486 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 24
God Stats
47W - 49L
1,500 SR
Queue Stats
57W - 60L
1,500 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,563 Elo+

VS

Team Averages
Level 19
1,500 SR
1,550 Elo+
Cthulhu
Cthulhu
BestesTheGreat
Cthulhu
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
41W - 34L
1,844 Elo+
Solo
Bakasura
Bakasura
FilhoSemPai
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,500 Elo+
Solo
Achilles
Achilles
Its_parmajohn
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
523W - 505L
1,524 Elo+
Solo
Scylla
Scylla
Molify-
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 68L
1,167 Elo+
Solo
Anhur
Anhur
adosagunshottt
Anhur
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 98L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
12,796
556
12,037
16,690
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Soup22
Cerberus
14
0 / 11 / 7
10,538
458
11,957
27,081
17,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
13
6 / 3 / 3
10,142
441
4,323
9,365
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
m0istb0xxx
Cthulhu
7
0 / 13 / 0
7,097
309
466
14,002
4,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
18
8 / 7 / 6
12,546
545
17,359
17,445
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 10
12,755
555
13,322
20,678
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
FilhoSemPai
Bakasura
20
8 / 4 / 4
12,881
560
11,409
21,865
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Its_parmajohn
Achilles
19
4 / 4 / 7
12,337
536
6,316
14,136
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Molify-
Scylla
20
12 / 2 / 5
14,431
627
19,363
9,015
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 4 / 3
9,491
413
4,556
8,714
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
20
Kills
33
39
Deaths
22
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
8
10
1.25
W
Bakasura
FilhoSemPai
Bakasura
8
4
4
2.5
W
Achilles
Its_parmajohn
Achilles
4
4
7
1.88
W
Scylla
Molify-
Scylla
12
2
5
7.25
L
6
5
4
1.6
L
Cerberus
Soup22
Cerberus
0
11
7
0.32
W
4
4
3
1.38
L
Loki
6
3
3
2.5
L
Cthulhu
m0istb0xxx
Cthulhu
0
13
0
0
L
Skadi
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,142
Damage
54,966
84,583
Taken
74,408
38,082
Mitigated
46,753
15,116
Healing
27,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,322
826
0
4,113
20,678
20,928
44
4,070
16,608
47,976
0
W
Bakasura
FilhoSemPai
Bakasura
11,409
8,889
0
13,142
21,865
8,357
149
4,427
17,438
0
77,728
W
Achilles
Its_parmajohn
Achilles
6,316
1,714
0
3,857
14,136
11,891
2,146
1,738
12,398
0
62,967
W
Scylla
Molify-
Scylla
19,363
2,110
454
2,511
9,015
3,327
1,754
549
8,466
106,944
0
L
12,037
7,115
0
5,838
16,690
6,133
2,859
8,168
8,115
0
97,774
L
Cerberus
Soup22
Cerberus
11,957
1,492
0
3,308
27,081
17,073
98
11,922
14,277
52,585
0
W
4,556
1,884
87
3,565
8,714
2,250
792
1,639
7,075
0
33,432
L
Loki
4,323
1,077
0
2,387
9,365
3,145
0
3,482
5,691
0
40,228
L
Cthulhu
m0istb0xxx
Cthulhu
466
351
0
0
14,002
4,822
78
1,796
11,657
20,269
0
L
Skadi
17,359
9,516
0
3,583
17,445
6,909
2,227
6,724
10,287
0
71,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
61,895
433
Minions Killed
587
0
Camps Cleared
0
1,731,954
Distance Traveled
2,005,182
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,755
555
74
3
0
450,423
1
W
Bakasura
12,881
560
145
6
0
531,422
4
W
Achilles
12,337
536
117
5
0
403,971
2
W
Scylla
14,431
627
182
8
0
416,064
1
L
Apollo
12,796
556
151
7
0
401,900
0
L
Cerberus
10,538
458
84
4
0
436,920
1
W
Anhur
9,491
413
69
3
0
203,302
3
L
Loki
10,142
441
82
4
0
276,855
0
L
Cthulhu
7,097
309
6
0
0
246,295
0
L
Skadi
12,546
545
110
5
0
369,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role