Player Matchup

Rama
Rama
Bronze III
Alphases
Rama
Bronze III
Level 148
God Stats
3W - 11L
1,500 SR
Queue Stats
25W - 34L
1,497 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Hadvar1
Kukulkan
Bronze III
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 41L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
NikyLess
Amaterasu
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Ztx93
Hun Batz
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ares
Ares
Bronze III
xXChaK47
Ares
Bronze III
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 69L
1,497 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,500 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,543 SR
1,500 MMR
Bellona
Bellona
Bronze III
Cuté
Bellona
Bronze III
Level 93
God Stats
15W - 9L
1,715 SR
Queue Stats
53W - 48L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Hønest
Hel
Bronze III
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 108L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Keotick
Apollo
Bronze III
Level 87
God Stats
18W - 18L
1,500 SR
Queue Stats
146W - 146L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Papilealis
Ganesha
Bronze III
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 185L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
bóxy
Fenrir
Bronze III
Level 107
God Stats
8W - 5L
1,500 SR
Queue Stats
70W - 71L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 8 / 2
10,668
464
14,614
21,460
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Hadvar1
Kukulkan
19
0 / 7 / 2
11,223
488
11,203
14,195
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NikyLess
Amaterasu
17
1 / 10 / 1
10,694
465
8,692
26,116
20,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Ztx93
Hun Batz
17
4 / 8 / 2
11,474
499
7,510
20,016
8,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 8 / 4
11,014
479
8,534
24,418
21,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneThe MorriganCthulhuSetYemoja

VS

Bans
TsukuyomiNemesisSobekCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cuté
Bellona
20
14 / 1 / 3
16,342
711
29,586
28,527
28,136
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
20
9 / 2 / 10
14,907
648
16,058
14,634
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Keotick
Apollo
20
8 / 3 / 8
15,007
652
15,273
14,719
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Papilealis
Ganesha
18
2 / 0 / 22
13,133
571
9,638
15,688
22,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
bóxy
Fenrir
20
8 / 2 / 9
14,340
623
13,543
21,589
18,580
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
8
Kills
41
41
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Rama
2
8
2
0.38
W
Bellona
Cuté
Bellona
14
1
3
15.5
L
Kukulkan
Hadvar1
Kukulkan
0
7
2
0.14
W
Hel
9
2
10
7
W
Apollo
Keotick
Apollo
8
3
8
4
L
Amaterasu
NikyLess
Amaterasu
1
10
1
0.15
W
Ganesha
Papilealis
Ganesha
2
0
22
13
L
Hun Batz
Ztx93
Hun Batz
4
8
2
0.63
W
Fenrir
bóxy
Fenrir
8
2
9
6.25
L
Ares
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,553
Damage
84,098
106,205
Taken
95,157
63,972
Mitigated
83,934
15,868
Healing
53,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
14,614
12,401
0
6,618
21,460
8,419
680
3,227
18,233
0
87,346
W
Bellona
Cuté
Bellona
29,586
18,623
0
20,230
28,527
28,136
8,577
4,866
23,661
0
127,675
L
Kukulkan
Hadvar1
Kukulkan
11,203
138
0
606
14,195
5,106
0
7,154
6,961
106,958
0
W
Hel
16,058
1,184
8,123
9,678
14,634
8,076
688
4,571
10,063
128,877
0
W
Apollo
Keotick
Apollo
15,273
10,274
0
3,806
14,719
6,901
4,402
3,705
11,014
0
117,790
L
Amaterasu
NikyLess
Amaterasu
8,692
3,371
0
4,874
26,116
20,398
912
2,493
23,623
4,976
55,524
W
Ganesha
Papilealis
Ganesha
9,638
1,140
0
2,940
15,688
22,241
323
4,150
11,538
30,194
0
L
Hun Batz
Ztx93
Hun Batz
7,510
1,470
0
1,376
20,016
8,900
0
4,407
15,529
2,486
63,953
W
Fenrir
bóxy
Fenrir
13,543
3,878
0
8,398
21,589
18,580
180
5,861
15,728
0
103,473
L
Ares
8,534
493
0
2,394
24,418
21,149
0
8,415
16,003
32,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
73,729
601
Minions Killed
748
0
Camps Cleared
0
1,920,931
Distance Traveled
2,381,418
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,668
464
156
7
0
360,176
4
W
Bellona
16,342
711
202
9
0
480,188
1
L
Kukulkan
11,223
488
190
8
0
402,739
10
W
Hel
14,907
648
210
9
0
467,408
6
W
Apollo
15,007
652
182
8
0
465,515
8
L
Amaterasu
10,694
465
111
5
0
395,090
6
W
Ganesha
13,133
571
11
0
0
479,065
6
L
Hun Batz
11,474
499
101
4
0
374,457
6
W
Fenrir
14,340
623
143
6
0
489,242
2
L
Ares
11,014
479
43
2
0
388,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role