Player Matchup

Persephone
Persephone
Gold II
MarcusDre
Persephone
Gold II
Level 159
God Stats
6W - 0L
1,500 SR
Queue Stats
128W - 25L
1,831 MMR
Party 2
Achilles
Achilles
Gold II
TheForest3r
Achilles
Gold II
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 28L
1,831 MMR
Party 2
Danzaburou
Danzaburou
Gold II
kraManaZ
Danzaburou
Gold II
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 5L
1,831 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,572 SR
1,831 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,500 SR
1,639 MMR
Scylla
Scylla
Gold IV
Ameer1337
Scylla
Gold IV
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 22L
1,708 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Safi1337
Cthulhu
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 22L
1,708 MMR
Party 1
Guan Yu
Guan Yu
Gold V
reFLY1996
Guan Yu
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MarcusDre
Persephone
15
1 / 2 / 6
11,610
645
16,900
8,073
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
TheForest3r
Achilles
16
4 / 2 / 2
11,534
641
11,154
17,473
19,968
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
kraManaZ
Danzaburou
15
2 / 2 / 5
11,839
658
16,720
15,447
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresAphroditeFenrirVulcanThoth

VS

Bans
SobekNe ZhaCabrakanHerculesTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ameer1337
Scylla
14
1 / 2 / 5
10,400
578
6,336
12,775
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Safi1337
Cthulhu
14
1 / 1 / 5
10,370
576
15,170
16,975
20,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
reFLY1996
Guan Yu
14
4 / 4 / 2
10,820
601
9,267
22,878
24,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
6
6
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ameer1337
Scylla
1
2
5
1.75
W
Persephone
MarcusDre
Persephone
1
2
6
2
L
Cthulhu
Safi1337
Cthulhu
1
1
5
3.5
W
Achilles
TheForest3r
Achilles
4
2
2
2.5
W
Danzaburou
kraManaZ
Danzaburou
2
2
5
2.25
L
Guan Yu
reFLY1996
Guan Yu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
30,773
40,993
Taken
52,628
28,358
Mitigated
47,896
18,411
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ameer1337
Scylla
6,336
535
0
3,317
12,775
3,533
0
4,235
8,202
59,112
0
W
Persephone
MarcusDre
Persephone
16,900
883
0
1,035
8,073
2,644
864
3,524
4,444
71,125
0
L
Cthulhu
Safi1337
Cthulhu
15,170
487
2,655
1,152
16,975
20,063
0
4,922
11,586
44,412
0
W
Achilles
TheForest3r
Achilles
11,154
2,275
835
5,887
17,473
19,968
183
8,574
8,350
0
32,275
W
Danzaburou
kraManaZ
Danzaburou
16,720
8,113
0
10,654
15,447
5,746
2,350
9,176
5,909
0
95,854
L
Guan Yu
reFLY1996
Guan Yu
9,267
1,912
5,145
5,183
22,878
24,300
0
6,566
15,890
141
32,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
31,590
252
Minions Killed
205
0
Camps Cleared
0
1,016,803
Distance Traveled
1,029,520
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,400
578
105
6
0
321,888
3
W
Persephone
11,610
645
91
5
0
338,174
4
L
Cthulhu
10,370
576
60
3
0
364,118
0
W
Achilles
11,534
641
37
2
0
359,296
4
W
Danzaburou
11,839
658
124
7
0
319,333
6
L
Guan Yu
10,820
601
40
2
0
343,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role