Player Matchup

Hel
Hel
Gankyyy
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Chaac
Chaac
LottaNose
Chaac
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mageyyy
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,500 Elo+

VS

Team Averages
Level 54
1,644 SR
1,715 Elo+
Zhong Kui
Zhong Kui
ApparentRain221
Zhong Kui
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 73L
1,715 Elo+
Party 1
Cernunnos
Cernunnos
ArtemisNtreri
Cernunnos
Level 58
God Stats
63W - 78L
1,715 SR
Queue Stats
153W - 189L
1,715 Elo+
Solo
Cthulhu
Cthulhu
SLOJUS
Cthulhu
Level 35
God Stats
5W - 6L
1,715 SR
Queue Stats
9W - 10L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 5 / 8
11,512
606
9,612
18,744
11,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
LottaNose
Chaac
15
4 / 7 / 6
12,229
644
19,726
35,167
46,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mageyyy
Danzaburou
16
5 / 5 / 6
12,975
683
19,758
19,554
8,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApparentRain221
Zhong Kui
15
8 / 6 / 3
13,412
706
20,604
21,159
16,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
ArtemisNtreri
Cernunnos
17
5 / 4 / 8
13,589
715
25,014
20,906
9,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SLOJUS
Cthulhu
18
4 / 1 / 13
13,251
697
14,220
19,056
16,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
11
Kills
17
17
Deaths
11
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ApparentRain221
Zhong Kui
8
6
3
1.58
W
Cernunnos
ArtemisNtreri
Cernunnos
5
4
8
2.25
L
Hel
2
5
8
1.2
L
Chaac
LottaNose
Chaac
4
7
6
1
L
Danzaburou
Mageyyy
Danzaburou
5
5
6
1.6
W
Cthulhu
SLOJUS
Cthulhu
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
59,838
73,465
Taken
61,121
66,084
Mitigated
41,748
34,963
Healing
29,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ApparentRain221
Zhong Kui
20,604
1,728
757
8,960
21,159
16,223
2,242
3,239
17,645
70,069
0
W
Cernunnos
ArtemisNtreri
Cernunnos
25,014
15,214
889
10,382
20,906
9,218
1,333
3,377
17,229
0
87,712
L
Hel
9,612
341
10,922
9,693
18,744
11,144
443
11,047
7,697
47,820
0
L
Chaac
LottaNose
Chaac
19,726
5,172
604
9,160
35,167
46,324
515
14,719
20,448
0
49,336
L
Danzaburou
Mageyyy
Danzaburou
19,758
5,648
0
4,584
19,554
8,616
1,143
9,341
10,213
0
66,215
W
Cthulhu
SLOJUS
Cthulhu
14,220
381
2,581
5,687
19,056
16,307
622
3,037
15,692
44,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
40,252
187
Minions Killed
224
0
Camps Cleared
0
957,710
Distance Traveled
1,035,110
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,412
706
88
5
0
315,503
0
W
Cernunnos
13,589
715
97
5
0
321,718
3
L
Hel
11,512
606
70
4
0
324,007
1
L
Chaac
12,229
644
33
2
0
328,711
2
L
Danzaburou
12,975
683
84
4
0
304,992
5
W
Cthulhu
13,251
697
39
2
0
397,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role