Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Ghøsthâtê
Horus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 144L
1,285 Elo+
Solo
Neith
Neith
VAQi
Neith
Level 8
God Stats
4W - 2L
1,285 SR
Queue Stats
4W - 2L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
Zeex666
Kuzenbo
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
261W - 229L
1,285 Elo+
Party 2
Aphrodite
Aphrodite
claytontv
Aphrodite
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 49
1,457 SR
1,371 Elo+

VS

Team Averages
Level 14
1,586 SR
1,629 Elo+
Agni
Agni
ChicaRuda
Agni
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1
Ullr
Ullr
Chinese popo
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HodorKing
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1
Anubis
Anubis
joelmr129
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
manu12vp
Bellona
Level 11
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
19 / 4 / 3
13,331
606
22,497
19,007
7,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 5 / 0
10,288
468
4,778
14,650
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
VAQi
Neith
17
6 / 3 / 14
11,118
505
11,138
10,840
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Zeex666
Kuzenbo
18
10 / 1 / 15
13,267
603
11,164
11,080
14,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
claytontv
Aphrodite
6
0 / 1 / 0
6,664
303
126
1,008
232
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 12 / 4
9,927
451
5,880
13,948
3,953
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 0
7,124
324
1,527
8,085
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HodorKing
Cthulhu
13
1 / 12 / 1
8,392
381
3,575
18,599
8,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
joelmr129
Anubis
12
2 / 4 / 0
8,618
392
3,680
7,138
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
manu12vp
Bellona
16
6 / 8 / 3
11,134
506
14,709
21,858
20,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
37
Kills
12
14
Deaths
37
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
19
4
3
5.13
L
Agni
2
12
4
0.33
L
1
1
0
1
W
2
5
0
0.4
L
Cthulhu
HodorKing
Cthulhu
1
12
1
0.13
W
Neith
VAQi
Neith
6
3
14
4.33
W
Kuzenbo
Zeex666
Kuzenbo
10
1
15
17.5
W
Aphrodite
claytontv
Aphrodite
0
1
0
0
L
Anubis
joelmr129
Anubis
2
4
0
0.5
L
Bellona
manu12vp
Bellona
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,703
Damage
29,371
56,585
Taken
69,628
41,529
Mitigated
37,760
12,153
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,497
8,912
0
3,367
19,007
7,966
3,680
5,291
12,560
0
92,609
L
Agni
5,880
977
648
1,466
13,948
3,953
394
1,712
12,236
43,029
0
L
1,527
840
0
2,509
8,085
1,922
56
1,118
6,967
0
18,991
W
4,778
2,379
0
2,591
14,650
13,316
3,904
762
12,454
0
40,702
L
Cthulhu
HodorKing
Cthulhu
3,575
681
381
1,894
18,599
8,938
0
3,275
15,299
30,456
0
W
Neith
VAQi
Neith
11,138
4,935
0
3,961
10,840
5,384
2,870
2,970
7,770
0
62,693
W
Kuzenbo
Zeex666
Kuzenbo
11,164
5,410
455
1,616
11,080
14,631
1,072
3,735
7,139
43,669
0
W
Aphrodite
claytontv
Aphrodite
126
0
0
163
1,008
232
0
128
880
583
0
L
Anubis
joelmr129
Anubis
3,680
258
0
596
7,138
2,475
0
1,292
5,846
32,742
0
L
Bellona
manu12vp
Bellona
14,709
5,912
0
3,344
21,858
20,472
647
3,893
17,620
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
45,195
395
Minions Killed
303
0
Camps Cleared
0
1,547,335
Distance Traveled
1,313,971
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,331
606
156
7
0
394,958
0
L
Agni
9,927
451
65
3
0
318,877
3
L
Ullr
7,124
324
40
2
0
142,743
0
W
Horus
10,288
468
87
4
0
338,980
0
L
Cthulhu
8,392
381
58
3
0
284,725
1
W
Neith
11,118
505
95
4
0
344,428
6
W
Kuzenbo
13,267
603
55
3
0
401,385
10
W
Aphrodite
6,664
303
2
0
0
67,584
0
L
Anubis
8,618
392
74
3
0
206,426
0
L
Bellona
11,134
506
66
3
0
361,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role