Player Matchup

Cupid
Cupid
Comp D Rose
Cupid
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 113L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
Dante Sasori
Guan Yu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 67L
1,285 Elo+
Party 2
Arachne
Arachne
NesteaLuL
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
Saggy Rolls
Cthulhu
Level 86
God Stats
28W - 22L
1,500 SR
Queue Stats
423W - 446L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
Zytheoria
Nu Wa
Level 82
God Stats
21W - 22L
1,715 SR
Queue Stats
46W - 43L
1,715 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,543 Elo+

VS

Team Averages
Level 74
1,500 SR
1,547 Elo+
King Arthur
King Arthur
Anguis Rex
King Arthur
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Solo
Anubis
Anubis
BobLeeSwagga904
Anubis
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 223L
1,500 Elo+
Party 4
Arachne
Arachne
Hitman ATW
Arachne
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
345W - 334L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
HorseJoke
Sylvanus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 62L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
gavgav85
Ah Muzen Cab
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 65L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 14
13,363
891
15,367
19,572
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Dante Sasori
Guan Yu
20
7 / 3 / 15
15,289
1,019
15,045
29,143
30,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NesteaLuL
Arachne
20
10 / 10 / 14
15,580
1,039
21,592
28,747
12,435
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Saggy Rolls
Cthulhu
20
9 / 6 / 17
15,724
1,048
35,565
32,073
13,664
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
Zytheoria
Nu Wa
20
2 / 6 / 22
14,949
997
29,336
17,155
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anguis Rex
King Arthur
20
7 / 4 / 20
15,492
1,033
27,378
24,598
39,077
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 9 / 15
15,870
1,058
21,873
22,251
12,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Hitman ATW
Arachne
20
7 / 9 / 17
15,408
1,027
23,539
27,822
13,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
HorseJoke
Sylvanus
20
3 / 5 / 22
15,855
1,057
17,761
28,869
37,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
gavgav85
Ah Muzen Cab
20
7 / 3 / 17
15,254
1,017
30,769
19,787
12,150
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
123
30
Kills
32
32
Deaths
30
82
Assists
91
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anguis Rex
King Arthur
7
4
20
4.25
W
8
9
15
1.72
L
2
7
14
1.29
L
Guan Yu
Dante Sasori
Guan Yu
7
3
15
4.83
W
Arachne
Hitman ATW
Arachne
7
9
17
1.72
W
Sylvanus
HorseJoke
Sylvanus
3
5
22
2.8
L
Arachne
NesteaLuL
Arachne
10
10
14
1.7
L
Cthulhu
Saggy Rolls
Cthulhu
9
6
17
2.92
L
Nu Wa
Zytheoria
Nu Wa
2
6
22
2.17
W
Ah Muzen Cab
gavgav85
Ah Muzen Cab
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,905
Damage
121,320
126,690
Taken
123,327
70,300
Mitigated
114,663
23,674
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anguis Rex
King Arthur
27,378
2,108
0
0
24,598
39,077
0
10,210
13,829
1,360
58,991
W
21,873
812
243
5,297
22,251
12,742
0
10,965
10,963
76,258
0
L
15,367
8,596
390
176
19,572
7,778
0
9,550
10,022
0
28,812
L
Guan Yu
Dante Sasori
Guan Yu
15,045
1,874
4,158
7,029
29,143
30,525
0
6,770
22,373
0
48,279
W
Arachne
Hitman ATW
Arachne
23,539
16,481
0
6,646
27,822
13,470
0
14,137
13,185
0
59,541
W
Sylvanus
HorseJoke
Sylvanus
17,761
3,570
7,010
9,278
28,869
37,224
0
16,159
12,248
30,180
0
L
Arachne
NesteaLuL
Arachne
21,592
13,214
0
6,375
28,747
12,435
0
9,401
19,234
0
36,793
L
Cthulhu
Saggy Rolls
Cthulhu
35,565
7,861
1,625
1,734
32,073
13,664
0
11,354
20,467
59,767
0
L
Nu Wa
Zytheoria
Nu Wa
29,336
5,560
1,686
501
17,155
5,898
0
3,844
13,311
75,972
0
W
Ah Muzen Cab
gavgav85
Ah Muzen Cab
30,769
15,799
0
6,384
19,787
12,150
0
11,800
7,638
0
57,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,905
Gold Earned
77,879
367
Minions Killed
366
12
Camps Cleared
7
1,370,149
Distance Traveled
1,353,542
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,492
1,033
55
4
3
289,111
1
W
Anubis
15,870
1,058
136
9
1
225,623
0
L
Cupid
13,363
891
32
2
1
240,804
0
L
Guan Yu
15,289
1,019
104
7
0
320,399
1
W
Arachne
15,408
1,027
96
6
2
319,223
0
W
Sylvanus
15,855
1,057
20
1
1
223,536
0
L
Arachne
15,580
1,039
28
2
4
241,625
1
L
Cthulhu
15,724
1,048
71
5
0
300,830
0
L
Nu Wa
14,949
997
132
9
7
266,491
0
W
Ah Muzen Cab
15,254
1,017
59
4
0
296,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role