Player Matchup

Aphrodite
Aphrodite
GiveSenpaiSumUwu
Aphrodite
Level 72
God Stats
31W - 26L
1,500 SR
Queue Stats
45W - 56L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jakecitoo
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
SharpoThaSecond
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,500 Elo+

VS

Team Averages
Level 56
1,572 SR
1,715 Elo+
Nike
Nike
HAZARD_By_NATURE
Nike
Level 124
God Stats
3W - 3L
1,715 SR
Queue Stats
11W - 18L
1,715 Elo+
Party 1
Sol
Sol
Plumpvenus
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Yemoja
Yemoja
poohone
Yemoja
Level 29
God Stats
7W - 13L
1,500 SR
Queue Stats
68W - 92L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 4 / 7
8,706
726
2,885
9,812
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Jakecitoo
Jormungandr
12
2 / 4 / 5
8,544
712
4,636
7,431
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
13
8 / 3 / 2
9,892
824
11,527
11,167
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 3
9,323
777
8,671
8,991
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 3
7,357
613
2,448
5,092
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
poohone
Yemoja
11
1 / 4 / 6
8,806
734
5,539
10,215
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
11
Kills
9
11
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
1
4
7
1.13
L
7
4
3
2.13
W
Jormungandr
Jakecitoo
Jormungandr
2
4
5
1.13
L
1
3
3
0.83
W
Thanatos
8
3
2
3
L
Yemoja
poohone
Yemoja
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
16,658
28,410
Taken
24,298
10,136
Mitigated
11,978
14,532
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
2,885
215
3,380
4,615
9,812
3,996
436
3,428
6,209
17,186
0
L
8,671
1,195
0
1,082
8,991
5,699
264
1,384
7,607
0
21,017
W
Jormungandr
Jakecitoo
Jormungandr
4,636
967
0
486
7,431
3,012
760
1,540
5,787
26,957
0
L
2,448
1,145
0
1,228
5,092
1,270
646
1,045
4,047
18,252
0
W
Thanatos
11,527
5,132
0
6,051
11,167
3,128
1,751
3,065
7,052
0
32,163
L
Yemoja
poohone
Yemoja
5,539
591
542
634
10,215
5,009
190
5,144
5,071
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
25,486
112
Minions Killed
77
0
Camps Cleared
0
552,845
Distance Traveled
402,489
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,706
726
37
3
0
181,907
0
L
Nike
9,323
777
23
2
0
169,449
1
W
Jormungandr
8,544
712
39
3
0
191,842
0
L
Sol
7,357
613
34
3
0
71,184
0
W
Thanatos
9,892
824
36
3
0
179,096
2
L
Yemoja
8,806
734
20
2
0
161,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role