Player Matchup

Apollo
Apollo
AlejoMW023
Apollo
Level 59
God Stats
22W - 7L
1,500 SR
Queue Stats
568W - 590L
1,715 Elo+
Party 1
Da Ji
Da Ji
Nerotonoru
Da Ji
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Tyr
Tyr
XS MANTI XS
Tyr
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
310W - 322L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
chkstng
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Chang'e
Chang'e
gotnkaneki
Chang'e
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 156L
1,500 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,586 Elo+

VS

Team Averages
Level 67
1,500 SR
1,457 Elo+
Erlang Shen
Erlang Shen
ManuVR85
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,500 Elo+
Solo
Apollo
Apollo
TayKey47
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 276L
1,500 Elo+
Party 2
Ravana
Ravana
Yami Gado
Ravana
Level 126
God Stats
10W - 10L
1,500 SR
Queue Stats
272W - 253L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Yokai Gado
Nu Wa
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 256L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
eMwelBlriGrouY
Cthulhu
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 117L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlejoMW023
Apollo
20
15 / 2 / 3
14,407
600
19,125
23,001
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
16
2 / 5 / 5
11,003
458
5,158
17,400
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 2 / 8
13,128
547
7,310
19,692
21,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
chkstng
Sylvanus
14
0 / 5 / 11
10,299
429
4,494
18,331
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
gotnkaneki
Chang'e
19
4 / 5 / 5
12,603
525
11,533
16,697
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ManuVR85
Erlang Shen
17
1 / 6 / 1
10,368
432
3,976
15,233
12,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TayKey47
Apollo
14
0 / 10 / 2
8,914
371
4,818
15,662
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Yami Gado
Ravana
20
10 / 1 / 7
13,412
559
20,394
15,114
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
5 / 6 / 9
11,682
487
18,872
13,491
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 0
10,650
444
4,408
11,522
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
24
Kills
19
19
Deaths
26
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlejoMW023
Apollo
15
2
3
8.25
L
Erlang Shen
ManuVR85
Erlang Shen
1
6
1
0.25
W
Da Ji
2
5
5
0.9
L
Apollo
TayKey47
Apollo
0
10
2
0.1
W
3
2
8
3.5
L
Ravana
Yami Gado
Ravana
10
1
7
13.5
L
Nu Wa
5
6
9
1.58
W
Sylvanus
chkstng
Sylvanus
0
5
11
1.1
L
3
3
0
1
W
Chang'e
gotnkaneki
Chang'e
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,620
Damage
52,468
95,121
Taken
71,022
62,757
Mitigated
42,321
44,889
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlejoMW023
Apollo
19,125
14,434
411
7,059
23,001
9,962
4,909
8,610
14,391
0
112,360
L
Erlang Shen
ManuVR85
Erlang Shen
3,976
2,175
0
2,917
15,233
12,160
2,610
1,057
13,794
0
45,626
W
Da Ji
5,158
428
0
6,430
17,400
8,036
0
4,048
13,352
0
59,360
L
Apollo
TayKey47
Apollo
4,818
2,971
0
2,698
15,662
6,392
1,013
1,183
14,429
0
45,775
W
7,310
1,550
0
11,511
19,692
21,839
921
3,867
15,825
0
73,381
L
Ravana
Yami Gado
Ravana
20,394
5,533
0
6,991
15,114
7,835
0
6,472
8,212
0
111,499
L
Nu Wa
18,872
3,767
0
170
13,491
5,295
0
5,986
7,133
69,909
0
W
Sylvanus
chkstng
Sylvanus
4,494
1,054
2,111
4,982
18,331
17,433
426
6,283
12,048
20,940
0
L
4,408
145
0
1,580
11,522
10,639
655
921
10,601
55,835
0
W
Chang'e
gotnkaneki
Chang'e
11,533
458
4,463
7,922
16,697
5,487
3,562
5,530
11,167
83,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
55,026
529
Minions Killed
552
0
Camps Cleared
0
2,195,978
Distance Traveled
2,012,513
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,407
600
156
7
0
423,365
2
L
Erlang Shen
10,368
432
101
4
0
361,125
2
W
Da Ji
11,003
458
84
4
0
463,365
6
L
Apollo
8,914
371
94
4
0
380,896
2
W
Tyr
13,128
547
121
5
0
486,094
2
L
Ravana
13,412
559
171
7
0
497,585
2
L
Nu Wa
11,682
487
102
4
0
386,003
6
W
Sylvanus
10,299
429
30
1
0
381,100
11
L
Cthulhu
10,650
444
84
4
0
386,904
12
W
Chang'e
12,603
525
138
6
0
442,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role