Player Matchup

Nemesis
Nemesis
DuckyJr
Nemesis
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 108L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Jay EDG1
Kuzenbo
Level 44
God Stats
3W - 3L
1,715 SR
Queue Stats
174W - 181L
1,715 Elo+
Solo
Zhong Kui
Zhong Kui
MorphinePanda
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
ShaggyTULS
Vulcan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
pignition12345
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,543 Elo+

VS

Team Averages
Level 44
1,500 SR
1,500 Elo+
Ymir
Ymir
Air_Absolut
Ymir
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 96L
1,500 Elo+
Solo
Pele
Pele
Chopper728
Pele
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Mighty1085
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 1
Neith
Neith
PaperGreens
Neith
Level 31
God Stats
57W - 49L
1,500 SR
Queue Stats
160W - 162L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RedRodrick03
Nu Wa
Level 43
God Stats
12W - 4L
1,500 SR
Queue Stats
337W - 346L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DuckyJr
Nemesis
13
5 / 1 / 1
7,232
657
3,703
7,003
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Jay EDG1
Kuzenbo
10
0 / 1 / 8
6,685
608
2,381
10,383
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
MorphinePanda
Zhong Kui
11
7 / 2 / 0
6,682
607
10,176
5,666
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
ShaggyTULS
Vulcan
11
1 / 0 / 0
6,343
577
1,419
2,694
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
pignition12345
King Arthur
10
0 / 3 / 1
5,985
544
5,747
10,229
3,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,158
560
3,478
8,990
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 1
5,857
532
4,345
5,559
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Mighty1085
Guan Yu
11
3 / 2 / 0
6,490
590
7,025
9,452
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 2
4,850
441
4,515
4,933
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 4
5,852
532
2,787
4,944
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
7
7
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
2
1
1
2.5
W
Nemesis
DuckyJr
Nemesis
5
1
1
5.5
W
Kuzenbo
Jay EDG1
Kuzenbo
0
1
8
4
L
Guan Yu
Mighty1085
Guan Yu
3
2
0
1.5
W
Zhong Kui
MorphinePanda
Zhong Kui
7
2
0
3.5
L
0
4
2
0.25
L
0
3
4
0.67
W
Vulcan
ShaggyTULS
Vulcan
1
0
0
1
W
King Arthur
pignition12345
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
22,150
35,975
Taken
33,878
18,672
Mitigated
15,946
16,670
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,478
524
0
2,244
8,990
3,422
0
6,703
2,287
13,525
0
L
4,345
1,376
0
1,153
5,559
1,538
0
1,676
3,849
0
28,656
W
Nemesis
DuckyJr
Nemesis
3,703
1,390
0
3,970
7,003
2,942
0
814
6,127
0
37,401
W
Kuzenbo
Jay EDG1
Kuzenbo
2,381
985
427
5,960
10,383
6,817
303
3,063
7,257
8,150
0
L
Guan Yu
Mighty1085
Guan Yu
7,025
1,797
0
3,290
9,452
7,264
237
0
9,452
0
31,525
W
Zhong Kui
MorphinePanda
Zhong Kui
10,176
3,462
0
2,021
5,666
4,764
1,478
1,646
3,965
45,225
0
L
4,515
1,666
0
608
4,933
2,406
116
3,712
1,221
2,491
22,570
L
2,787
935
0
1,064
4,944
1,316
0
1,807
3,093
28,365
0
W
Vulcan
ShaggyTULS
Vulcan
1,419
551
0
498
2,694
865
116
654
1,950
33,857
0
W
King Arthur
pignition12345
King Arthur
5,747
747
0
3,794
10,229
3,284
0
158
9,597
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
29,207
309
Minions Killed
254
0
Camps Cleared
0
1,049,188
Distance Traveled
1,042,879
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,158
560
25
2
0
209,885
3
L
Pele
5,857
532
61
6
0
236,479
4
W
Nemesis
7,232
657
89
8
0
235,219
2
W
Kuzenbo
6,685
608
4
0
0
218,045
3
L
Guan Yu
6,490
590
58
5
0
229,817
2
W
Zhong Kui
6,682
607
84
8
0
162,479
2
L
Neith
4,850
441
56
5
0
171,703
1
L
Nu Wa
5,852
532
54
5
0
194,995
4
W
Vulcan
6,343
577
65
6
0
233,437
4
W
King Arthur
5,985
544
67
6
0
200,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role