Player Matchup

Anubis
Anubis
EquineBATMAN
Anubis
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 168L
1,500 Elo+
Solo
Kali
Kali
GoodMorning117
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,715 Elo+
Solo
Skadi
Skadi
RunningFromJosh
Skadi
Level 52
God Stats
10W - 16L
1,500 SR
Queue Stats
271W - 252L
1,285 Elo+
Solo
Chaac
Chaac
XxcreitoxX
Chaac
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 251L
1,285 Elo+
Solo
Ganesha
Ganesha
YzmaBalls
Ganesha
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
439W - 389L
1,285 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,414 Elo+

VS

Team Averages
Level 92
1,500 SR
1,371 Elo+
Chang'e
Chang'e
Call me Ding626
Chang'e
Level 118
God Stats
9W - 12L
1,500 SR
Queue Stats
427W - 419L
1,500 Elo+
Solo
Fenrir
Fenrir
Lajin Buu
Fenrir
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 227L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
Yudala
Heimdallr
Level 93
God Stats
6W - 13L
1,500 SR
Queue Stats
228W - 181L
1,285 Elo+
Party 1
Bellona
Bellona
andrewkesler14
Bellona
Level 80
God Stats
7W - 2L
1,500 SR
Queue Stats
220W - 190L
1,285 Elo+
Party 1
Ravana
Ravana
llBLACK__WOLFll
Ravana
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
354W - 317L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 8 / 1
7,357
490
8,955
10,051
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,039
469
4,733
12,216
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 3
6,652
443
3,873
7,098
2,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
12
1 / 2 / 1
6,834
456
5,699
10,995
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
YzmaBalls
Ganesha
11
1 / 4 / 5
6,923
462
3,187
10,789
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,607
574
8,805
10,226
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Lajin Buu
Fenrir
11
2 / 4 / 7
7,273
485
6,506
9,557
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Yudala
Heimdallr
13
8 / 1 / 5
8,102
540
9,300
9,853
3,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 2
8,349
557
6,957
7,576
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
7 / 3 / 5
7,979
532
5,005
6,886
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
23
23
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Anubis
4
8
1
0.56
L
2
5
1
0.5
W
Fenrir
Lajin Buu
Fenrir
2
4
7
1.38
L
2
4
3
0.88
L
Chaac
1
2
1
0.75
W
Heimdallr
Yudala
Heimdallr
8
1
5
10.5
L
Ganesha
YzmaBalls
Ganesha
1
4
5
0.88
W
1
1
2
2
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
36,573
51,149
Taken
44,098
30,799
Mitigated
22,417
12,440
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,805
521
1,082
4,713
10,226
3,998
1,172
2,896
7,330
48,051
0
L
Anubis
8,955
507
0
2,640
10,051
4,327
0
3,713
5,964
44,181
0
L
4,733
2,454
0
3,954
12,216
4,688
0
2,407
9,643
0
37,872
W
Fenrir
Lajin Buu
Fenrir
6,506
1,412
0
1,611
9,557
3,495
748
3,909
5,623
0
22,066
L
3,873
1,713
0
750
7,098
2,010
0
889
6,168
0
26,027
L
Chaac
5,699
1,169
0
3,761
10,995
12,331
67
402
10,209
0
38,256
W
Heimdallr
Yudala
Heimdallr
9,300
4,565
0
2,558
9,853
3,296
567
3,009
6,844
0
37,716
L
Ganesha
YzmaBalls
Ganesha
3,187
314
0
1,335
10,789
7,443
0
1,271
9,396
18,089
0
W
6,957
2,961
0
2,212
7,576
6,845
208
0
7,254
0
45,862
W
5,005
1,861
1,140
1,320
6,886
4,783
167
2,328
4,516
5,499
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
40,310
317
Minions Killed
356
0
Camps Cleared
0
1,201,903
Distance Traveled
1,414,087
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,607
574
97
6
0
290,094
1
L
Anubis
7,357
490
85
6
0
232,093
0
L
Kali
7,039
469
86
6
0
285,982
0
W
Fenrir
7,273
485
35
2
0
309,064
6
L
Skadi
6,652
443
58
4
0
233,080
2
L
Chaac
6,834
456
70
5
0
212,753
1
W
Heimdallr
8,102
540
60
4
0
292,255
0
L
Ganesha
6,923
462
18
1
0
237,995
0
W
Bellona
8,349
557
100
7
0
259,874
0
W
Ravana
7,979
532
64
4
0
262,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role