Player Matchup

Ra
Ra
ChiefCasualties
Ra
Level 120
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 3
King Arthur
King Arthur
DustyDowney
King Arthur
Level 68
God Stats
6W - 4L
1,285 SR
Queue Stats
131W - 130L
1,500 Elo+
Party 2
Khepri
Khepri
Th4tguy212
Khepri
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 65L
1,500 Elo+
Party 2
Anhur
Anhur
TortaSlayer
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,285 Elo+
Party 3
Nemesis
Nemesis
Typhon_js
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,285 Elo+
Party 3
Team Averages
Level 122
1,414 SR
1,371 Elo+

VS

Team Averages
Level 130
1,543 SR
1,586 Elo+
Izanami
Izanami
BARTSIMPSON7777
Izanami
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 112L
1,715 Elo+
Party 1
Cernunnos
Cernunnos
Brentj24
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Camurhe
Xing Tian
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 46L
1,285 Elo+
Solo
King Arthur
King Arthur
MajorWeabGaming
King Arthur
Level 135
God Stats
373W - 329L
1,715 SR
Queue Stats
845W - 763L
1,715 Elo+
Party 1
Loki
Loki
ZombieSlayerJ95
Loki
Level 141
God Stats
9W - 8L
1,500 SR
Queue Stats
820W - 727L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,387
552
3,862
9,496
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DustyDowney
King Arthur
11
0 / 11 / 0
7,156
421
6,387
18,129
11,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Th4tguy212
Khepri
12
0 / 5 / 2
8,047
473
4,176
16,289
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 0
8,807
518
6,020
6,670
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Typhon_js
Nemesis
13
0 / 1 / 1
7,389
435
3,211
11,382
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 2
11,696
688
13,733
10,645
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Brentj24
Cernunnos
7
0 / 1 / 0
6,204
365
2,174
3,686
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Camurhe
Xing Tian
14
2 / 1 / 3
8,968
528
3,757
9,475
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
MajorWeabGaming
King Arthur
17
11 / 0 / 2
11,174
657
18,255
12,679
11,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 1
9,931
584
3,423
9,501
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
23
23
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Cernunnos
Brentj24
Cernunnos
0
1
0
0
W
Xing Tian
Camurhe
Xing Tian
2
1
3
3.5
L
1
5
0
0.2
L
King Arthur
DustyDowney
King Arthur
0
11
0
0
W
King Arthur
MajorWeabGaming
King Arthur
11
0
2
12
L
Khepri
Th4tguy212
Khepri
0
5
2
0.2
L
2
1
0
2
L
Nemesis
Typhon_js
Nemesis
0
1
1
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
41,342
61,966
Taken
45,986
28,491
Mitigated
26,360
10,172
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,733
9,579
0
2,411
10,645
6,090
7,036
5,057
5,380
4,362
94,805
W
Cernunnos
Brentj24
Cernunnos
2,174
1,118
0
2,104
3,686
477
0
556
3,130
0
11,430
W
Xing Tian
Camurhe
Xing Tian
3,757
395
0
1,266
9,475
5,217
0
1,725
7,750
27,558
0
L
3,862
611
376
2,468
9,496
3,359
0
195
9,301
67,658
0
L
King Arthur
DustyDowney
King Arthur
6,387
1,738
0
490
18,129
11,133
0
148
17,505
3,283
34,984
W
King Arthur
MajorWeabGaming
King Arthur
18,255
2,411
0
5,758
12,679
11,210
512
1,020
11,659
0
69,870
L
Khepri
Th4tguy212
Khepri
4,176
1,006
0
500
16,289
7,889
0
1,031
15,258
29,262
0
L
6,020
3,555
0
1,465
6,670
2,197
2,181
2,160
4,510
0
57,159
L
Nemesis
Typhon_js
Nemesis
3,211
1,531
0
4,873
11,382
3,913
218
993
10,389
0
41,817
W
3,423
790
0
4,945
9,501
3,366
296
498
8,963
0
71,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
47,973
448
Minions Killed
514
0
Camps Cleared
0
1,495,952
Distance Traveled
1,431,165
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,696
688
196
12
0
311,379
3
W
Cernunnos
6,204
365
16
1
0
105,306
0
W
Xing Tian
8,968
528
47
3
0
295,738
1
L
Ra
9,387
552
142
8
0
332,487
5
L
King Arthur
7,156
421
70
4
0
271,128
0
W
King Arthur
11,174
657
132
8
0
353,575
0
L
Khepri
8,047
473
43
3
0
280,192
2
L
Anhur
8,807
518
114
7
0
263,794
2
L
Nemesis
7,389
435
79
5
0
348,351
2
W
Loki
9,931
584
123
7
0
365,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role