Player Matchup

Hercules
Hercules
Alphacup
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Epiron
Ra
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Party 3
Nemesis
Nemesis
ExpFail
Nemesis
Level 82
God Stats
0W - 6L
1,500 SR
Queue Stats
96W - 118L
1,500 Elo+
Party 3
Izanami
Izanami
anaquin
Izanami
Level 81
God Stats
6W - 15L
1,500 SR
Queue Stats
76W - 92L
1,500 Elo+
Party 3
Khepri
Khepri
cerdoalienijena
Khepri
Level 110
God Stats
21W - 18L
1,500 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,500 SR
1,543 Elo+
Thoth
Thoth
Adxpted
Thoth
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
344W - 335L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
Auldmans
Ne Zha
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
408W - 385L
1,715 Elo+
Party 1
Khepri
Khepri
Fooory
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,285 Elo+
Party 2
Xbalanque
Xbalanque
Legendpaladin
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,285 Elo+
Party 2
Erlang Shen
Erlang Shen
NerdWorkshop
Erlang Shen
Level 80
God Stats
8W - 3L
1,500 SR
Queue Stats
441W - 401L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alphacup
Hercules
15
0 / 8 / 1
8,408
467
4,557
18,865
15,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
3 / 9 / 1
8,327
463
4,785
10,916
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ExpFail
Nemesis
15
3 / 8 / 2
10,621
590
6,040
16,753
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
anaquin
Izanami
14
2 / 4 / 2
8,021
446
4,934
10,592
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 4
7,859
437
3,762
11,338
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adxpted
Thoth
18
13 / 2 / 6
11,743
652
14,442
6,833
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Auldmans
Ne Zha
18
12 / 1 / 11
11,653
647
18,181
12,125
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Fooory
Khepri
13
1 / 2 / 3
8,785
488
2,886
7,672
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Legendpaladin
Xbalanque
14
1 / 2 / 6
8,670
482
6,833
6,691
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
NerdWorkshop
Erlang Shen
17
6 / 1 / 4
10,686
594
11,033
11,001
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
33
33
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
Adxpted
Thoth
13
2
6
8
L
Hercules
Alphacup
Hercules
0
8
1
0.06
W
Ne Zha
Auldmans
Ne Zha
12
1
11
17.5
L
Ra
3
9
1
0.39
L
Nemesis
ExpFail
Nemesis
3
8
2
0.5
W
Khepri
Fooory
Khepri
1
2
3
1.25
W
Xbalanque
Legendpaladin
Xbalanque
1
2
6
2
W
Erlang Shen
NerdWorkshop
Erlang Shen
6
1
4
8
L
Izanami
anaquin
Izanami
2
4
2
0.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
53,375
68,464
Taken
44,322
40,228
Mitigated
25,176
15,999
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Adxpted
Thoth
14,442
652
0
340
6,833
2,811
0
1,543
5,290
75,918
0
L
Hercules
Alphacup
Hercules
4,557
1,066
0
4,072
18,865
15,588
18
3,360
15,433
0
40,584
W
Ne Zha
Auldmans
Ne Zha
18,181
9,323
0
3,072
12,125
5,313
0
2,896
9,204
0
85,315
L
Ra
4,785
276
1,547
1,680
10,916
3,039
0
5,410
5,184
33,491
0
L
Nemesis
ExpFail
Nemesis
6,040
1,813
0
4,687
16,753
5,858
0
3,186
13,422
0
55,016
W
Khepri
Fooory
Khepri
2,886
397
0
1,711
7,672
5,329
0
2,130
5,542
23,844
0
W
Xbalanque
Legendpaladin
Xbalanque
6,833
3,790
0
2,042
6,691
2,498
1,477
1,978
4,713
0
47,068
W
Erlang Shen
NerdWorkshop
Erlang Shen
11,033
5,111
0
2,829
11,001
9,225
702
0
10,583
7,744
64,195
L
Izanami
anaquin
Izanami
4,934
3,705
0
3,276
10,592
3,042
0
3,278
7,230
0
61,881
L
3,762
569
0
737
11,338
12,701
0
2,427
8,811
19,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,236
Gold Earned
51,537
389
Minions Killed
476
0
Camps Cleared
0
1,527,254
Distance Traveled
1,670,445
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,743
652
120
7
0
334,466
8
L
Hercules
8,408
467
88
5
0
306,346
1
W
Ne Zha
11,653
647
125
7
0
374,638
0
L
Ra
8,327
463
66
4
0
313,025
0
L
Nemesis
10,621
590
99
6
0
357,877
0
W
Khepri
8,785
488
33
2
0
329,665
5
W
Xbalanque
8,670
482
109
6
0
301,426
0
W
Erlang Shen
10,686
594
89
5
0
330,250
1
L
Izanami
8,021
446
110
6
0
275,024
9
L
Khepri
7,859
437
26
1
0
274,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role