Player Matchup

Amaterasu
Amaterasu
Didicody
Amaterasu
Level 27
God Stats
4W - 3L
1,715 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 3
Anhur
Anhur
Hachiman
Anhur
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 312L
1,715 Elo+
Party 1
Set
Set
MorningFlare
Set
Level 128
God Stats
5W - 2L
1,715 SR
Queue Stats
18W - 17L
1,715 Elo+
Party 3
Izanami
Izanami
Myral
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
memelord78
Cerberus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,715 Elo+
Party 3
Team Averages
Level 108
1,586 SR
1,672 Elo+

VS

Team Averages
Level 43
1,500 SR
1,457 Elo+
Pele
Pele
Frandar2032
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,715 Elo+
Party 4
Cthulhu
Cthulhu
Rainybow5970381
Cthulhu
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 2
Hercules
Hercules
SlowHaze
Hercules
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,285 Elo+
Party 2
Chernobog
Chernobog
Sossejavel
Chernobog
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 2
Thoth
Thoth
Tekato74
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,715 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Didicody
Amaterasu
10
0 / 1 / 1
5,765
577
2,700
5,472
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Hachiman
Anhur
12
6 / 0 / 3
7,199
720
5,295
5,100
1,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 1
6,128
613
5,104
7,151
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Myral
Izanami
11
2 / 0 / 6
6,279
628
3,201
3,731
996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
memelord78
Cerberus
10
5 / 0 / 6
6,092
609
4,126
4,990
2,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,142
514
1,563
6,468
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,978
498
1,691
5,463
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hercules
SlowHaze
Hercules
10
2 / 2 / 0
5,706
571
2,799
7,658
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Sossejavel
Chernobog
8
0 / 3 / 0
4,248
425
2,017
3,865
657
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thoth
Tekato74
Thoth
9
1 / 5 / 0
5,273
527
2,983
5,305
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
3
3
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Didicody
Amaterasu
0
1
1
0.5
L
0
3
0
0
W
Anhur
Hachiman
Anhur
6
0
3
7.5
W
3
2
1
1.75
W
Izanami
Myral
Izanami
2
0
6
5
L
0
3
0
0
L
Hercules
SlowHaze
Hercules
2
2
0
1
L
Chernobog
Sossejavel
Chernobog
0
3
0
0
L
Thoth
Tekato74
Thoth
1
5
0
0.2
W
Cerberus
memelord78
Cerberus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
11,053
26,444
Taken
28,759
11,745
Mitigated
9,721
11,883
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Didicody
Amaterasu
2,700
1,019
0
2,062
5,472
4,202
260
0
5,256
3,255
17,797
L
1,563
161
0
2,431
6,468
1,396
0
817
5,651
0
23,951
W
Anhur
Hachiman
Anhur
5,295
1,779
0
2,103
5,100
1,619
680
1,595
3,505
0
39,132
W
5,104
2,571
0
3,266
7,151
2,401
0
1,106
5,995
0
28,967
W
Izanami
Myral
Izanami
3,201
2,326
0
2,489
3,731
996
651
483
3,248
0
40,598
L
1,691
114
0
876
5,463
1,956
0
1,025
4,438
18,481
0
L
Hercules
SlowHaze
Hercules
2,799
869
0
1,911
7,658
4,701
440
387
7,271
0
24,030
L
Chernobog
Sossejavel
Chernobog
2,017
1,085
0
755
3,865
657
0
1,403
2,462
0
11,558
L
Thoth
Tekato74
Thoth
2,983
41
0
144
5,305
1,011
0
881
4,424
24,963
0
W
Cerberus
memelord78
Cerberus
4,126
412
0
1,963
4,990
2,527
275
1,490
3,500
12,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
25,347
306
Minions Killed
217
0
Camps Cleared
0
954,073
Distance Traveled
978,965
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,765
577
51
5
0
175,463
0
L
Pele
5,142
514
57
6
0
201,155
0
W
Anhur
7,199
720
80
8
0
191,338
4
W
Set
6,128
613
58
6
0
202,133
3
W
Izanami
6,279
628
93
9
0
186,846
5
L
Cthulhu
4,978
498
26
3
0
202,655
3
L
Hercules
5,706
571
59
6
0
195,332
1
L
Chernobog
4,248
425
33
3
0
179,242
1
L
Thoth
5,273
527
42
4
0
200,581
0
W
Cerberus
6,092
609
24
2
0
198,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role