Player Matchup

King Arthur
King Arthur
Chiefó
King Arthur
Level 145
God Stats
23W - 21L
1,715 SR
Queue Stats
687W - 423L
1,715 Elo+
Party 1
Izanami
Izanami
Dea VIIs
Izanami
Level 160
God Stats
30W - 22L
1,715 SR
Queue Stats
1,026W - 821L
1,715 Elo+
Party 1
Hades
Hades
JTm0stwant3d
Hades
Level 27
God Stats
9W - 9L
1,715 SR
Queue Stats
439W - 389L
1,715 Elo+
Party 1
Team Averages
Level 111
1,715 SR
1,715 Elo+

VS

Team Averages
Level 18
1,500 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AHG_SWIFT
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,500 Elo+
Solo
Thor
Thor
Valkyriedeath90
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chiefó
King Arthur
11
6 / 1 / 12
8,741
874
5,055
8,916
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Dea VIIs
Izanami
12
10 / 1 / 8
8,727
873
9,781
6,808
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 14
8,102
810
4,290
8,433
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 4 / 0
6,311
631
6,527
5,546
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
AHG_SWIFT
Artemis
8
1 / 7 / 1
6,583
658
3,442
7,232
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 9 / 1
5,702
570
3,528
10,591
6,169
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
20
Kills
2
3
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
L
Artemis
AHG_SWIFT
Artemis
1
7
1
0.21
W
King Arthur
Chiefó
King Arthur
6
1
12
12
W
Izanami
Dea VIIs
Izanami
10
1
8
14
W
4
1
14
11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
13,497
24,157
Taken
23,369
11,722
Mitigated
9,603
8,185
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,527
228
0
804
5,546
1,482
0
1,306
4,240
26,607
0
L
Artemis
AHG_SWIFT
Artemis
3,442
1,983
0
0
7,232
1,952
0
1,114
6,118
0
10,649
W
King Arthur
Chiefó
King Arthur
5,055
1,114
0
3,643
8,916
5,339
0
1,544
7,087
29
14,728
W
Izanami
Dea VIIs
Izanami
9,781
6,756
0
2,351
6,808
2,253
1,157
2,318
4,182
0
48,552
W
4,290
468
295
1,896
8,433
4,130
236
1,855
6,321
23,670
0
L
3,528
1,146
346
528
10,591
6,169
0
1,911
8,680
0
12,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
18,596
145
Minions Killed
72
0
Camps Cleared
0
500,323
Distance Traveled
425,026
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,311
631
42
4
0
177,671
4
L
Artemis
6,583
658
18
2
0
114,365
2
W
King Arthur
8,741
874
11
1
0
158,279
0
W
Izanami
8,727
873
101
10
0
161,019
2
W
Hades
8,102
810
33
3
0
181,025
1
L
Thor
5,702
570
12
1
0
132,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role